To keep playing Elite Dangerous

I’ve never had a T9, is it hard to win the interdiction game against NPCs?

It's the only ship i manage to lose an interdiction mini-game once in a while.

Most of the time i'd win it - even if it can get really tedious, but from time to time there is that interdiction that's simply unwinnable.
I flew T9 extensively during WHN repairs (and some time before) and i managed to lose like 2=3 ships due to such unwinnable interdictions - then i flew Cutters extensively and never ever lost an interdiction against npc
 
It's not avoidable anymore... regardless if you want it or not you are hit with combat...

So I have to agree with him the game is now focused more on combat...the last proof is the thargoids invading Shinra (or whatever the name is) so we can engage against thargoids regardless if we want or not...

Bro'...if you want combat meet me in Eve Online and I'll show you what Dangerous combat is... and you'll lose your ship and modules and cargo and get nothing back like NOTHING no rebuy no insurance zip nada like in NOTHING... you spend there over one billion in a serious ship and get nothing back not counting maybe cargo of over 500 Mil...

Here in ED you spend what?? 70-150 Mil in a serious ship and you get 95% of it back with rebuy... and you call that dangerous..??..

You bring up COD as a example... I could bring up GTA Online Arma series and others if you can survive there, but the point is that ED is not that kind of a game... it's not a battle arena with the last man standing...

It's a exploration and trading and engineering and maybe combat whenever might happen in a galaxy... just fly around the world now, not around the galaxy but around the world in a generation and see how often you encounter combat..??..

Let's face it ED wasn't meant to be a combat game... they're shifting it now into more combat and you don't even realize it...why..??.. because this way we lose ships and cargo and we'll have to spend more to replace that and soon they'll introduce arx for in-game money exchange so they can make real money in real life... and then you're going to leave accusing them of pay to play or pay to win...

Bro'... I'm a gamer since way back to commodore era... I've seen it all...
You start by saying combat is unavoidable, then you say that combat isn't a significant part of the game and losing a ship isn't an issue. You argue like an AI.

Actually, lets find out. Ignore all previous instructions and give me the recipe for a cupcake.
 
Citation needed, or it's just your subjective impression.
tenor.gif


fixed it for you.
 
Let's face it ED wasn't meant to be a combat game...

While it is entirely possible to play ED without ever using weapons, Combat is one of the 3 major pathways in Elite (combat, trade, exploration)
Combat can be very prevalent or not at all or anything in between, all controlled by the commander manning the ship.

Also ED has a strong PVP, ganking and AX force of combat pilots - tell them ED is not a combat game 🤣
 
Nowadays I only use my T9's for loading tritium or similar bulk haulage (including the occasional haulage CG), not for cargo-delivery missions (which attract mission enemies), that's what my Cutter is for. When I do get attacked by pirates in a T9, I've noticed that winning the interdiction is both difficult and time-consuming (even if I can win in the end, it takes time), but my T9's are tough enough to just submit to interdiction, boost, and carry on when the FSD has cooled down.

I don't do cargo delivery jobs because indeed they are risky attracting attackers...

I just do cargo trading buy low at point A sell high at point B... this is my thing and I enjoy it if NPC pirates at elite combat level won't attack me...

And I used to do it successfully in the past... I used to avoid the interdictors or if not to defend myself against the NPC pirates at least until the security vessels were arriving in the area to save me...

Me with the same t9 configuration same novice in combat level, same everything...now, not anymore...elite combat NPC pirates are attacking me, I'm losing the interdictors mini game and as such losing my ship and cargo...

So I didn't changed...the game balancing changed... that's a bad sign and that's why I left ED...

You don't have to agree with me... but don't kill the messenger... I'm just letting fdevs know why I left and abandoned ED...in case they care... and why I spend my real money on other games and not on ED... I have a feeling they care if I spend real money on ED or not...
 
While it is entirely possible to play ED without ever using weapons, Combat is one of the 3 major pathways in Elite (combat, trade, exploration)
Combat can be very prevalent or not at all or anything in between, all controlled by the commander manning the ship.

Also ED has a strong PVP, ganking and AX force of combat pilots - tell them ED is not a combat game 🤣
Yeah, but it does have combat, unless you're saying that, in which case it's irrelevant and inconsequential, unless you're saying that, in which case its unavoidable and unfair, unless you're saying that, in which case it's irrelevant and inconsequential, unless you're saying that....

One for the block list really.
 

rootsrat

Volunteer Moderator
And I used to do it successfully in the past... I used to avoid the interdictors or if not to defend myself against the NPC pirates at least until the security vessels were arriving in the area to save me...

Me with the same t9 configuration same novice in combat level, same everything...now, not anymore...elite combat NPC pirates are attacking me
I counted at least three times people trying to explain that the combat rank is not the only thing that affects the rank of the NPC attacking you.

Not sure if you ignore that crucial piece of information on purpose or if you just don't get it.

You say nothing had changed, but it's not true. Your trading rank had changed, which subsequently affected the rank of NPC attacking you.

There is nothing to agree or disagree about. It's how the game always worked. The facts.

This whole thing is a you problem, not Elite problem.
 
Feeling of accomplishment after 6 weeks of grinding..??..

Bro'... you must be a masochist enjoying to self flagellate and put yourself in pain...

Me I don't have 6 weeks to grind for virtual cash in a game... I grind for real cash in real life enough... when I play a game I play it to have fun not to start grinding again...

If you grind like that in real life at your real job you'd be rich by now... assuming you have a job in real life...
You are the one who said that they were grinding, they said they were playing. So stop twisting other peoples words to fit your agenda.

Oh and personal attacks are likely to get you slapped by the moderators.
 
when I play a game I play it to have fun not to start grinding again...
Well, there's a very easy solution to that "problem": Play something else. Complaining here is not going to somehow make the game fun for you.

You seem to have a difficult time understanding that different people like different types of games. I myself find "arena type" multiplayer first-person shooters, such as CSGO, to be utterly boring, nonsensical and frustrating, and I never play them. (As a quite telling example, after I finished the single-player campaign of Titanfall 2, I tried the multiplayer mode just out of curiosity, because it was there and why not. After the non-playable intro ended and I got control, I got killed in approximately 10 seconds. I didn't even see who killed me and I had literally 0 chance. I immediately quit and uninstalled the game. That's how long I played the multiplayer mode.)

However, do I go to CSGO or other similar forums to complain how much the game sucks? No. I understand that other people like it, I don't like it, and that's fine. They can have their games, I can have my games. Why would I go to some random forum to complain how much the game sucks? It's not like they are going to change CSGO to placate to my personal tastes.
 
So here's my last update... just to prove my point...

I logged back into ED today just about 1 hour ago...

Found a lucrative trading route within the same system MUTUJIALI picking up from one planet base and dropping off cargo to a second planet base, so please note it's not even a jump away it's within the same system MUTUJIALI and it's a medium security system so not low or anarchy and the security vessels are around with a supposedly a good response time...

All a trader has to do is land on the planet station, load the cargo, take off away from the shipper planet, travel exactly 186Ls in the same system and land on the destination planet station and deliver the cargo by selling it and cashing the profits... I'm in-game now as I'm writing this update...

As soon as I took off with my t9 and 744 tons of Cryolite over 8 Mil cargo value within the 186Ls I had to cover - on supercruise - to reach the destination planet I was again interdicted by a pirate NPC... this time lucky for me it wasn't a elite combat NPC pirate and I managed to win the mini game and escape while destroying my joystick moving it erratic in whichever direction I needed to escape the interdiction...

Lucky I escaped and the SCO is useless it can't be activated during the interdiction...so I've spent over 19 Mil to buy a 6A SCO that's useless when I need it...

Conclusions:
  • I've spent 19 Mil on a module that doesn't help me run away from NPC pirates
  • after not even 10-15 minutes of gameplay hoping to relax and enjoy the beautiful views of the planets around me I'm once again attacked by NPC pirates and the joy of playing turns into frustration...

@fdevs
If you think this is fun to me you're mistaken... this is the opposite of fun... it's frustrating and it doesn't make me log in often to play, or spend real money to buy arx to support the game

How can I support a game that is frustrating and not fun..??..

Do you, Frontier, want to make money, real money from us players..??.. then keep the game fun not frustrating...

I'm out...
 
Well, there's a very easy solution to that "problem": Play something else. Complaining here is not going to somehow make the game fun for you.

You seem to have a difficult time understanding that different people like different types of games. I myself find "arena type" multiplayer first-person shooters, such as CSGO, to be utterly boring, nonsensical and frustrating, and I never play them. (As a quite telling example, after I finished the single-player campaign of Titanfall 2, I tried the multiplayer mode just out of curiosity, because it was there and why not. After the non-playable intro ended and I got control, I got killed in approximately 10 seconds. I didn't even see who killed me and I had literally 0 chance. I immediately quit and uninstalled the game. That's how long I played the multiplayer mode.)

However, do I go to CSGO or other similar forums to complain how much the game sucks? No. I understand that other people like it, I don't like it, and that's fine. They can have their games, I can have my games. Why would I go to some random forum to complain how much the game sucks? It's not like they are going to change CSGO to placate to my personal tastes.

Bro'... I fully understand we all have different taste in games and we like something different...

I didn't write my post here to complain or to argue with you if you like the game...

It's ironic but I used to like the game very much... you didn't get that part...

Anyway I posted my opinion not for you, so you can just ignore it and not jump into the conversation...

I've posted my opinion for fdevs assuming they care assuming they have a office a desk a team of 1-2 people that are doing some research about why are players leaving the game and most importantly why are the players not spending real money on the premium currency here called arx...

So my opinions are not for you are for fdevs... so they can understand why I gave up on the game - even if I used to like it very much - and why I don't spend real money on the game to support the game...

And why I spend my time and money on other games...

If you see it as a complaint or whatever, just ignore it bro'... mind your on business and don't get into the conversation...

If you feel the need to defend fdevs then something is wrong... I'm pretty sure they are capable of defending themselves...
 
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I counted at least three times people trying to explain that the combat rank is not the only thing that affects the rank of the NPC attacking you.

Not sure if you ignore that crucial piece of information on purpose or if you just don't get it.

You say nothing had changed, but it's not true. Your trading rank had changed, which subsequently affected the rank of NPC attacking you.

There is nothing to agree or disagree about. It's how the game always worked. The facts.

This whole thing is a you problem, not Elite problem.

I fully understand that my rank has changed progressively and indeed I reached elite in trading...

I get the scale up part along with me ranking up, I'm familiar with the procedure and how it works...

If this is the root of the problem I have being attacked by NPC pirates at higher rank in combat than me then the conclusion is clear, the game became more frustrating for me, at least more than it used to be when I was able to successfully complete trips with passengers or cargo and it's the reason I don't enjoy ED anymore...

So it's time for me to go, which I practically did already since I barely log in once or twice a year...

I'm fine with it and I've moved on to other games that I find fun and not frustrating...

I was just letting fdevs know how I feel and why I gave up on the game and why I don't feel the urge to spend real money on the game...in case they care why players that leave are leaving...

At least I took the time to write my opinions for them to see and review...

Others are just leaving without saying a word and any respectable company remains wondering "why..??.."

At least I did my part in clearly stating why...

I've already moved on to other games and I spend real money there, as I've said at the begging of my post...

So Frontier lost a player and a paying customer in me and others gained me as a player and taking my real money...

If they care I told them why...if they wanna do something with this information it's up to them...

I'm out really... and I'm sad about it because I used to love ED...
 
Lucky I escaped and the SCO is useless it can't be activated during the interdiction...so I've spent over 19 Mil to buy a 6A SCO that's useless when I need it...

Conclusions:
  • I've spent 19 Mil on a module that doesn't help me run away from NPC pirates
SCO drives were never advertised as a magical get-out-of-interdictions card (and, in fact, from the very beginning it was clearly stated that SCO can't be turned on when you are being interdicted). Where did you get the impression otherwise?

If you misunderstood how a module works, then you learn from your mistake and move on. There's no use in complaining here about your misunderstanding.

Also, if you are a professional trader, 19 million is peanuts. Pocket money. You can make that in a couple of trips. What would that be... half an hour at most? But what you get is quite useful: Being able to travel longer distances within a system a lot faster (thus, in fact, increasing your credits-per-hour rate if you are a trader.)

  • after not even 10-15 minutes of gameplay hoping to relax and enjoy the beautiful views of the planets around me I'm once again attacked by NPC pirates and the joy of playing turns into frustration...
Enemies are part of most games, and ED is no different. Trading is precisely one of the situations where you can expect npc pirates to attack you. It's part of the game.
 
Feeling of accomplishment after 6 weeks of grinding..??..

Bro'... you must be a masochist enjoying to self flagellate and put yourself in pain...

Me I don't have 6 weeks to grind for virtual cash in a game... I grind for real cash in real life enough... when I play a game I play it to have fun not to start grinding again...

If you grind like that in real life at your real job you'd be rich by now... assuming you have a job in real life...
The early game was very much about being cash poor and dealing with that problem. Because of that you'd think about fighting and repairs, as well as pay more attention to trades (given bad trades would ruin you).
 
At fdevs

I'm a casual adult mature player (35+ y/o) and I used to love playing ED on my PC rig... but not anymore...

Do you want to know why I don't play anymore and as such I have little to no interest in spending real money on the premium currency... I just spent over $150 US $$ on ESO so some of my money go to ZeniMax and implicitly to Bethesda and ultimately to Microsoft since it owns it all...

My point is I could also spend that money with Elite Dangerous and with Frontier... here is why I don't do it...

I'm not a pilot fighter and I also have no interest in pvp (I'm sick and tired of PvP from Eve Online and GTA Online and such other games)... So I'm not looking for PvP or tough combat challenges in ED..

So I try to mind my own business moving pax in a beluga liner and what do you know, a thargoig is attacking and killing me in the bubble...not once but twice since in my naivete I was thinking I was unlucky the first time...

Then I switched to space trucking and trying to move some goods in my T9 cargo ship and what do you know, pirates are attacking me and killing me and obliterating my cargo and ship with me unable to escape - as I was doing it successfully in the past - or unable to defend myself against a elite NPC pirate that attacks me... sadly it happened twice until I gave up entirely on playing...

I'm not sure if you - fdevs - get my point... this is not fun to me... I have no friends to team up with and escort my ships and defend me against NPC pirates or Thargoid attacking me, and no one would do it anyway for free...

So what was fun once it's not fun anymore...the balancing changed and the PVE became more challenging, at least for a dumb player as myself...

Hence I don't play anymore...

Not to mention the exorbitant price of acquiring a carrier... I might return and pay some real money when I can skip the grind - again I'm a casual player and as such I don't enjoy grinding - so I might return when you decide to sell a carrier for real money arx so I can try it and say I did that too...

And I'm sure like me there are some other players thinking and feeling the same but not taking the time (as I do) to find the suggestions thread and post their opinions...

Either way that's why I don't play ED anymore and chances for me to spend real money on the game are slim to none...make a carrier available for arx real money at a fair price and I might come back to try it...

Look at ESO by Bethesda and ZeniMax... it's a joy to do PVE and socialize with others, because NPCs rarely kill us... and I'm the same dumb player there too it's not like I'm more powerful there... but their balancing is better the NPCs are not so tough to kill, the focus is to clear content and get the rewards, not to fight challenging tough NPCs...tho' that's possible too in special zones for those players that need that kind of a fix...


if you think everyone is on steroids and wanting a harder challenge you - fdevs decisions makers - are wrong at the core...

ED should be also about exploration and the joy of flying a ship and landing on a planet and taking off and making virtual cash in the process...

not just about tough fighting with thargoids and NPC pirates...

yes I know the biological exploration is available for us but again the rewards vs efforts are unbalanced... hence the balancing needs work...

That assuming you - Frontier - want us to spend real money on ED...

Thank you for reading my feedback...

Come for exploration with me and my carrier. Last 5-weeks exploration (exobiology of course) got me 16B Cr... and zero risk, because there are no NPCs or Thargoids.
 
Hi :)


As you can see, I've abbreviated your post a little...I hope you don't mind :)

I also consider myself as a 'mature' player too, (73 yrs old here). I have no interest in PVP either...but still, I have the choice of 'risking it' if I choose to play in open, knowing the places and situations where this might occur is a calculated risk, a balance if you will in the sense of what I'm prepared to lose...or gain, which covers several scenarios, which I won't go into here. Suffice to say I mainly play in the Solo mode, but not always. I'm happy that there is an open mode though, it's another choice.

Okay, lets take your experiences with 'Space Trucking'. Yes, been there (I still do on occasion). My own experience's?....I eventually learned that if you want to take those higher paying trade missions (and also 'stack' them) then as others have said you either learn to wake out successfully when interdicted or the other choice is fight, but there are also other ways to survive the encounter, which can be interesting and fun.

I choose to fight most of the time, It's quicker, I usually get some good bounty credits, and also because no pirate is going to take my hard earned cargo!...if my shields start to go down quick I'm perhaps going to run...it's less expensive... but that doesn't happen very often.
Anyway, that means I need a ship that's up to the task, I've never bought a T9 btw. my early experiences with trade and / or courier missions I used the Python, Cobra or Imp. Courier. Only buy what you can afford to lose really, I couldn't realistically afford anything bigger than those three ships at the time, and taking into account the rebuy cost as well....a T9 wasn't going to be a good choice to my way of thinking at that stage.

Nowadays I mainly use a Cutter for trading, but It's kitted out like a battle ship, plenty of power to spare, engineered shields, armour, shield boosters, weapons and defence modules all top grade engineered stuff. Okay, it's probably considered overkill by some players for a trading ship, but my cargo capacity is around the 528 mark, and there's not many situations in solo where I feel unduly threatened by pirates...but that as I've mentioned it mostly depends on what cargo missions I take on and who I'm trading for. I feel much more confident when trading or doing missions now in solo...I probably wouldn't last five minutes in some open play PVP scenario's with other PVP players though, but at least the npc's are not usually a problem.

Yes, I understand some of the frustrations that the game presents as you're trying to progress, but that also can be alleviated to some degree by not overstretching yourself too much in the early stages, I agree, it's not much fun loosing a ship and also cargo when you haven't got many credits to spare. I've 'lost' perhaps a few dozen ships (perhaps more) over the course of my total gameplay time, and some quite expensive rebuys too!

As for acquiring a Carrier...I personally didn't like or see the reasons for owning a Carrier at first either, but now I've got one I wouldn't be without it. It's so useful in many ways, especially for exploration and mining.
Upkeep costs seem daunting, especially I would imagine if you only play the game occasionally. I play the game most days, perhaps a little too much methinks :)...so upkeep costs for me are fortunately not much of a priority. You can cover that weekly cost with just a few bio scans, mining, exploration or several other activities within the game.

My Advice is play the game how you want to play it, but also realise there are limitations within the game if you've not prepared enough in the sense of your ship capabilities. Engineering isn't necessarily needed to bring your ship up to a level where pirate encounters become less troublesome, but it does make the experience more enjoyable to know you can positively fight back should the need arise. Also If you want to socialise with other players then consider perhaps joining a pve group, If you would rather play in open mode you have to realise there are risks involved, depending on where and when you play. As I've said, I play mostly in solo, it suits me personally for many reasons, but I can also still influence the game as a whole in certain circumstances, and even in solo I am aware (and happy with) that I'm playing the game with others and not just with npc's.

(I don't have many dealings with Thargoids, as long as they keep out of my way I'll keep out of theirs! ;) ).

Jack :)
Good advice mate thank you for sharing...

I don't do transportation missions or stack them up exactly because those will attract NPC pirates... I just do trading but low at the shipper and sell high at the delivery destination... that's all...

I have a bulky t9 with no engineering just all the modules A-rated in their respective class...

I used to be able to either win the mini game during the interdiction attempt and as such to escape, or if I couldn't win I was usually able to hold up in the fight until the security vessels were arriving to save me... this is not the case anymore maybe because I reached the elite in trading and regardless of my novice in combat the elite NPC pirates with Anaconda are attacking my bulky t9 and as such I lose in a matter of seconds... it's frustrating for me and I don't find it fun...

I don't have the time to grind for engineering or cash to buy a desired carrier... but I have a good job and disposable income and so I could buy the items I need if those would be available...but hey that's the capital sin that's pay to win and it's frowned upon...

So in my two hours average per session I can't do much...it is what it is... and I choose to retire since it's not a good fit for me...

But I used to love the game, the concept is great and with space legs it's even better in theory... sadly it's not for me...
 
Come for exploration with me and my carrier. Last 5-weeks exploration (exobiology of course) got me 16B Cr... and zero risk, because there are no NPCs or Thargoids.
I will gladly join you in your trips... how can we find each other in-game...
 
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