Robert Maynard
Volunteer Moderator
If the ship is either on the pad or in the hangar then the pad is unavailable.So if the ship's not on the pad, the pad's locked anyway?
If the ship is either on the pad or in the hangar then the pad is unavailable.So if the ship's not on the pad, the pad's locked anyway?
You would have to add a toggle, If they made an official Open PVE mode and separate PvP Open mode the players in the later would have a meltdown.
Im going to guess nearly everyone would jump into the PVE version leaving the PvP server a ghost town.
I don't care.
If I host games night at my house with Bob, Jimmy, Frank and Timmy, and Bob behaves like ass, insults my mother and urinates on the pool table, I throw him out. If Jimmy, Frank and Timmy don't like it they are free to leave and play with Bob without me. But not at my house.
So here’s the interesting question: Do I switch to solo while doing stuff, and possibly miss interacting with two other Commanders in small ships and probably forget to switch back? Or do I stay in Open and possibly annoy another player?
Isnt that what some folks want? Would they be misleading if they didn't say it was PvP enabled.I'm doubtful of this, unless they misleadingly label the PvP tolerant mode explicitly as a PvP mode.
It is not a strawman argument, neither in real life nor in Elite Dangerous. My game time, nay, lifetime is too limited and precious to spend it with people I don't like or don't want to play with, and no amount of "aaaakshually" will change it. And so far, Frontier seems to agree with that.A strawman scenario that bears no resemblance to anything I've seen anyone argue against anyone being able to do.
The game has too many conventions where you don't need them and few conventions where you need them to improve the game.Personally, I'd keep the level of station traffic in mind and if I knew there were likely to be others waiting, I'd make my stay as brief as possible. Some waiting is reasonable, but taking a nap, or doing activities that could be done elsewhere, are not.
I do that. By choosing Soio. And yet some are discontent with that and want to take away even that from me. But sure, I am the one trying to disrupt other players' gameplay.If you don't like what some of the rest of us are doing, isolating yourself, or moving out, is the most reasonable course of action.
My CMDR's haulers have certainly been attacked, but my Open experience (which is essentially my entire ~9k hours in the game) has been overwhelmingly pro-social and more often co-operative than otherwise.
I have a feeling it's mostly not the same people.
The game has too many conventions where you don't need them and few conventions where you need them to improve the game.
Logically, if an outpost has only 3 places, its spaceport should never have more than 3 people (not personnel).
Isnt that what some folks want?
Would they be misleading if they didn't say it was PvP enabled.
Im just expressing an opinion that given a choice folks would chose an Open PVE mode over the current Open mode where PvP is possible.
It is not a strawman argument, neither in real life nor in Elite Dangerous.
My game time, nay, lifetime is too limited and precious to spend it with people I don't like or don't want to play with, and no amount of "aaaakshually" will change it.
And so far, Frontier seems to agree with that.
I do that. By choosing Solo.
And yet some are discontent with that and want to take away even that from me.
But sure, I am the one trying to disrupt other players' gameplay.
I'm glad you've had a better experience than most.
It was spectacular, to see their web of lies about improving the game come crashing down around them. All they wanted was more unwilling soft targets.
Likewise, I strongly suspect the individuals simply looking for more unwilling soft targets were always a very tiny subset of those with complaints about Solo/PG. And the intent, even of those individuals, is immaterial for any argument capable of standing on it's own.
Clearly, if forcing CMDRs to be unwilling soft targets is undesirable, an unrestricted Open mode, as the only way to play the game, is a non-starter. But that doesn't detract from the criticisms of the mode system we have, or how it's been implemented.
Does anyone really need to walk you through the criticism of the modes system?See you're going to have to walk me through this one because there isn't really any real criticism of the mode system.
Does anyone really need to walk you through the criticism of the modes system?
I think the majority of us know that there is a small group who object vociferously to any player being able to be in anything but open, for 'reasons' (which may be anything or nothing) ranging from immersion to target deprivation...
I have tried to resist commenting here, succeeded for a while, because it still strikes me as ridiculous that anyone could complain of being shot in open, unwillingly, when there are 2 other modes where this is impossible to occur.
Clicking "Open" on the start menu is a tacit agreement that a player may be interacted with by other players, which may not be a cheery "o7" in passing. If a player does not agree that they may be a target, why are they going there?
ETA: sorry, this sounds harsh rather than a simple statement.
FD never introduced a PvE 'open' and are unlikely to do so, so a player either plays open to meet people, or uses a group to play with like-minded individuals, or has solo to just chill entirely.
Sorry, I missed that hackneyed old lemon - a touch of the TLDR on the responses to you.asking for open to be treated as if it is more important than Solo / PG.
Sorry, I missed that hackneyed old lemon - a touch of the TLDR on the responses to you.
In my translation it sounds like this : Open PvE will keep people from getting to know each other.FD never introduced a PvE 'open' and are unlikely to do so, so a player either plays open to meet people
In my translation it sounds like this : Open PvE will keep people from getting to know each oth
Not quiet, what Rat Catcher meant is that currently the only way to reliably to meet folks in game is in Open mode unless you join a Private Group like Mobius which is Open but with PVE Rules.In my translation it sounds like this : Open PvE will keep people from getting to know each other.
As there is no dedicated PvE mode, the current open mode is the most likely to provide new friends, and enemies, of courseIn my translation it sounds like this : Open PvE will keep people from getting to know each other.