I can't recall FD suggesting they wanted Strongholds to be PvP arenas? I heard terms like "focal points" and such.. but not explicitly as "they should be PvP arenas"Both- high stakes PvE with the possibility of commanders finding you. The issue is there is no reason to go into Open because like PP1, no NPC can stop you (yet...hopefully).
Right, which was my understanding as well.The closest we ever got from Frontier was a very timid and careful "the new PP might encourage PvP a bit more" from Zac when he introduced PP 2.0. I've never seen any statement from Frontier that PP 2.0 is "designed for PvP". As someone who never really dealt with PP 1.0 and looks at PP 2.0 with a very fresh and untainted eye, I think this is very much a player fantasy. I don't see it.
FD could've done something with PP2 to introduce structured PvP arenas in support of your power, which would've been great. Instead, they've just gone with "here's some activities that could promote PvP, if you happen to do them in Open... but that's entirely optional!
It's genuinely a shame how it was just slapped on again... but open-only incentives or advantages were never the solution.