Today’s topic: Capital Combat
Jared> So I want to ask you outright, how is capital warfare supposed to work? What are we building towards? And why should folks be excited?
Rich> I think the first thing to sort of approach is it shouldn't just be the same gameplay as small ships, just scaled up. It should be a progression of gameplay. So you can't just turn up, lob 50 torpedoes at a ship, press the “I WIN” button. You've got to remove those defences layer by layer. So capital ships have multiple defences. They have turrets on them for shooting ships. They also have PDCs for disabling closer targets such as missiles and torpedoes. And then they have physicalized shield emitters. So you need to take all those things out in progression
Fun in light of that earlier Morph video when he was rammed to death in his Capital Class Polaris in five seconds ...
Jared> So I want to ask you outright, how is capital warfare supposed to work? What are we building towards? And why should folks be excited?
Rich> I think the first thing to sort of approach is it shouldn't just be the same gameplay as small ships, just scaled up. It should be a progression of gameplay. So you can't just turn up, lob 50 torpedoes at a ship, press the “I WIN” button. You've got to remove those defences layer by layer. So capital ships have multiple defences. They have turrets on them for shooting ships. They also have PDCs for disabling closer targets such as missiles and torpedoes. And then they have physicalized shield emitters. So you need to take all those things out in progression
Fun in light of that earlier Morph video when he was rammed to death in his Capital Class Polaris in five seconds ...