Game Discussions Star Citizen Discussion Thread v12

Viajero

Volunteer Moderator
Hold on, it ´s all good, mathematically:

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StarLogic (tm)
 
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Video needs updating with a 'Tony Z has left the building' :)

Oo good point. (I've been slowly adding 'state of play' pinned comments to a few of the vids)

Added this :)

Sit Rep:

In Oct 2023 CIG said: 'The Quanta simulation is in a good place at the moment but lives in a closed system'.
https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/qunta-amp-economy/6314347

Universe economy simulation tech known as 'StarSim' is currently tentatively roadmapped for 1.0
https://robertsspaceindustries.com/roadmap/release-view/1169-StarSim

1.0 does not have an official launch year.

Tony Z's title was recently updated to 'Game Director Emeritus'.
https://cloudimperiumgames.com/about
 
I expect the truth-bomb clips are gonna keep dropping for a while...

But this one lands with a particular thud, given the rounds of QA redundancies.

Source: https://www.youtube.com/watch?app=desktop&v=Alvnge7jG0M&t=8747s

We are in deep regression on a lot of things, right? And so to solve that we need a lot more focus on validating the issues [...] I don't want to say more QA, but more
QA. We need a lot more QA to validate the fixes.

(He was talking about the QT issues during server authority handovers there. Something they've been constantly fixing regarding fuel, resource containers, the drive itself, but have had setbacks when some larger change occurred, such as new way of handling Jump Points etc).
 

rootsrat

Volunteer Moderator
Played some on stream today. Was OK, no bugs or issues really, nice surprise! Went from A18 to Baijini, then to Pyro via the jumpgate. It's actually pretty cool, but could be a bit shorter. Pretty cool stuff! Pyro was OK too, but janky. Not what you would expect from an FPS game, but hey we all know how bad it is. But yeah, the jumpgate stuff was pretty good actually!

Oh, Pyro feel VERY claustophobic because of the thick nebula or whatever it is. Also, this is how the star looks when it's behind the nebula gases. Someone had to tell me, because I started wondering if it's a glitch in planetary textures or something :D

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Went to the contested zone without any knowledge what to do, shot a bunch of NPC's, it was very janky as mentioned. Without the knowledge what to do it was just plain boring. I may see what's it all about and come back.
 
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