I don't demand them, but I don't understand why they're being withheld until later. It's not like its going to change anythingBut we DEMAND them NOW!!!
I don't demand them, but I don't understand why they're being withheld until later. It's not like its going to change anythingBut we DEMAND them NOW!!!
I don't demand them, but I don't understand why they're being withheld until later. It's not like its going to change anything
Did you read the first post?
The notes normaly come near the end of the update process.
By looking at level of excitement and enthusiasm I wonder if there will be something like failed attempt of colonization where a cmdr seeing the amount of work and time decides to abandon the project. Will we be seeing "scafoding" in a a system or simply all player brought assets will be wiped after time of inactivity.
From what Frontier have said so far:By looking at level of excitement and enthusiasm I wonder if there will be something like failed attempt of colonization where a cmdr seeing the amount of work and time decides to abandon the project. Will we be seeing "scafoding" in a a system or simply all player brought assets will be wiped after time of inactivity.
The way I recall existing previews is that the only "temporary" structure that will or might disappear is the primary starport if it is not completed within the four week period. Anything you start after that can be come back to at a later point.By looking at level of excitement and enthusiasm I wonder if there will be something like failed attempt of colonization where a cmdr seeing the amount of work and time decides to abandon the project. Will we be seeing "scafoding" in a a system or simply all player brought assets will be wiped after time of inactivity.
From what I heard once a commander deploys the nav beacon and meets the initial requirement, the system will remain in the state the Architect leaves it, and it will be permanent. So, I suppose there could be half done systems.By looking at level of excitement and enthusiasm I wonder if there will be something like failed attempt of colonization where a cmdr seeing the amount of work and time decides to abandon the project. Will we be seeing "scafoding" in a a system or simply all player brought assets will be wiped after time of inactivity.
That would also be my guess, but they never told us why.Do you think it's just in case they need to roll back? They wait until they are 100% sure we're getting our clammy claws on the update before the juicy notes are placed?
nope - if primary Starport isn´t finished in time it is wiped and the system up for grabs from others again. So no half-finished system will remain.From what I heard once a commander deploys the nav beacon and meets the initial requirement, the system will remain in the state the Architect leaves it, and it will be permanent. So, I suppose there could be half done systems.
Well, if you've seen my works on Inara you know I'm rather busy writing/creating stories for my character(s) as well. This one just isn't doing much for me, and... well, other than Sol none of the systems affected during the Titan incursion actually lost any population (in terms of the BGS population figures). So it still just feels a bit weird, and I'm not really sure what colonization can add to the lore or ongoing narrative as a feature.But I am a player who love to create own stories in the Elite.
Still writing them?I don't demand them, but I don't understand why they're being withheld until later. It's not like its going to change anything
From what Frontier have said so far:
- you get a limited amount of time to make the initial colonisation by completing the first station
- if you fail, the system reverts to being completely uninhabited and anyone else can have a go at it
- once you've got that initial station down, the system is permanently yours and you can take as long as you like over building additional stations.
Not yet (although the implication has been that it's some sort of orbital station)Have they defined what "first station" is; like large orbital port, surface port, orbital outpost?
Wiped, if you fail to build the first starport then the system will revert to empty for someone else to try. If you finish the first starport but fail to finish the next I imagine the second one will get wiped, but there may be an inbetween, where the starport is complete but not all services are available, maybe missing stuff like shipyard etc.
Not yet (although the implication has been that it's some sort of orbital station)
quite the opposite for me, actually....So it still just feels a bit weird, and I'm not really sure what colonization can add to the lore or ongoing narrative as a feature.
......
Did you read the first post?