Please use this thread to share feedback on costs/resources/distances/times.
Please direct any bug reports to the Issue Tracker.
Feedback on the current costs of colonisation:
Commodity-wise, everything basically looks fine now that CMMs aren't a major pain point. Insulating membrane is still an issue and should probably be produced more.
Construction points - two or three issues here. Firstly, tier-1 planetary outposts require a lot of resources, but they only give 1 construction point. This should really be increased to 3, given the cost and utility they provide. Alternatively, they could be made into T2 constructions instead, costing one or two points and giving one T3 construction point in return.
Secondly, large Odyssey settlements are the only thing to provide 2 T3 construction points. This should be expanded to more things, particularly Coriolis starports and asteroid bases, but perhaps other constructions as well.
Finally, while I cannot confirm this myself, I have heard that point costs for constructions double once you've completed 10 constructions in your system. This directly punishes anyone who wasn't min-maxing a T3 starport/base from the get-go, and adds nothing to the system. If it's a bug, it should be fixed. If it's not, it should be fixed anyway