Elite Dangerous | Trailblazers Update 2 - Wednesday March 19

Trailblazer Faith in Ngobe is invisible to me.
I looked everywhere but cannot find this megaship - or is it a fleet carrier ?

Help !

edit - the thing just appeared on my nav panel....
 
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Anyone seeing this appear in their systems? Painful. No missions showing on my mission board either


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Did you guys see the Elite Dangerous tweet about how orbitals and markets work that's blowing up on the reddit? Still can't find an answer if it works the same with a surface port. Might find out next Thursday or something
With the given new information and looking at a place I've been picking up composites it might.
It is a settlement which appears to be the industrial one on a planet with a facility that is probably a refinery from the name of it.
Most of my planets have 1 spot to build something. I hope my nice planet settlement has a second slot, but I don't recall. Then I can try it.
 
Trailblazer Faith in Ngobe is invisible to me.
I looked everywhere but cannot find this megaship - or is it a fleet carrier ?

Help !

edit - the thing just appeared on my nav panel....
Of course, it doesn't help that there is no Faith in the system map, and she only appears sporadically in the nav list.
 
Is anyone else finding that their destination selection changes at random when transitioning between regular space and supercruise?

e.g., launch from carrier with megaship or station selected. Jump to SC and find the destination is now some random carrier. Likewise leaving a station/megaship, select your own carrier, jump to SC and find you're now heading to some other carrier. Even dropping from SC to regular space will often select some other target.
Can't remember if it happened last weekend. Definitely happened several times this week. Now that the trailblazer megaships are added, it seems to happen about 50% of the time. Very frustrating.
Yup and it's very annoying, almost unloaded my Cutter on someone elses FC
 
Is anyone else finding that their destination selection changes at random when transitioning between regular space and supercruise?
Yes, I have noticed something like that. Was targeting another system (that was obstructed by a planet), jumped to supercruise (to clear the planet) and suddenly the target was some random installation in the system instead.
 
Yes, this happens to me often, would guess at least a few of times per hour. I thought my sanity was slipping ever so slightly but seems this time it isn't me...

Yup and it's very annoying, almost unloaded my Cutter on someone elses FC

Yes, I have noticed something like that. Was targeting another system (that was obstructed by a planet), jumped to supercruise (to clear the planet) and suddenly the target was some random installation in the system instead.
Well I'm glad it isn't just me I guess.
I grabbed a video example and was about to create a ticket but is seems someone else already has so I've just added to their ticket (though I forgot to add that I'm on AMD CPU and GPU, and Windows 10, so we can rule out drivers etc.)
Recommend you contribute so it'll get some visibility https://issues.frontierstore.net/issue-detail/73775
 
Well I'm glad it isn't just me I guess.
I grabbed a video example and was about to create a ticket but is seems someone else already has so I've just added to their ticket (though I forgot to add that I'm on AMD CPU and GPU, and Windows 10, so we can rule out drivers etc.)
Recommend you contribute so it'll get some visibility https://issues.frontierstore.net/issue-detail/73775

Added my 2 cents to your bug report, thank you for submitting this.
 
I think it’s a little restrictive - to remain constructive about it - that only around the same body things affect station economies. This makes building in systems without planetary bodies that allow construction even less interesting.
It would be a little odd to have Outposts around a brown dwarf with access to the same resources and market reach as an Outpost over a metal-rich body full of mines and refineries.
 
It would be a little odd to have Outposts around a brown dwarf with access to the same resources and market reach as an Outpost over a metal-rich body full of mines and refineries.
But on the other hand it makes little sense that a large starport in the system is not exporting anything locally produced just because it happens to be orbiting the (terraformable) water world in its system while the economy specializes in agriculture (just to use an example of a future plan of mine).
 
Can anyone point to where the latest thoughts/findings are on what makes a system work properly please? I am happy experimenting with my own systems but I would like to start building at least one based on best evidence so far.
 
Can anyone point to where the latest thoughts/findings are on what makes a system work properly please? I am happy experimenting with my own systems but I would like to start building at least one based on best evidence so far.

 
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