Greetings Commanders.
Alongside the launch of the Panther Clipper MK II on 22nd July, we will also be updating our ARX pricing structure for ships.
New ships will continue to launch in ARX Early Access, before arriving for in-game credits at a later date. You can find the full details here:
https://www.elitedangerous.com/news/arx-ship-early-access-update
Please, tell them to not get greedy. This isn't star citizen, destiny or Halo.
ED is seeing the first resurgence of existing and new players in literally years from the new additions, but if they're just going to start copying other MCTs it's going to have the inverse effect. Given how many, many, other games have pushed MCTs so hard their literal playerbase has died from it.
It makes no sense to me to increase the cost of the ship given the previous releases were all the same cost, kits included. Maybe if it had been structured that way from the start it might make sense, but now it just seems like a cash grab because they can.
I might be cynical here, but having left games that stated "the shop will pay for future expansions and entirely optional!" only for them to only release content in the shop... Left others that pushed way too aggressively for cosmetics to the point hundreds of thousands of players were reduced to less than 2,000. I've seen and experienced this in the past and it makes me worry.
My opinion is to keep all real world pricing the same for any ship regardless of size.
Alternatively. They could let us earn more Arx per week than what they are. I can hit the Arx cap in a day and then I have to wait until the next cycle to earn more.
Meh.
Approximate time played | 9W 5D 4H 22M |