Game loses something by not forcing Open play

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Open should be open.
What you guys want is a locked mode and I think yes, it would be good to have a locked mode that can never go to open, solo or group.
Call it whatever you like "locked online" or something..
 
I would love to see both the Solo mode and Online mode have a Cloaking device effect, so every now and then the 'solo' mode players merge with the online players. Both effectively see each other de-cloaking within their viscinity, then for a few minutes all hell breaks loose and then the cloaking device turns on again. And the two modes separate.

The Sandbox is so capable of doing this , it would be a piece of cake to implement.

Maybe, an opt in version for Solo players, to enhance their experience and for online players experience also



Thats my vision and if I was Braben you would all eat my vision.,,,moooooohhaaaaaaaa :D
 
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Open should be open.
What you guys want is a locked mode and I think yes, it would be good to have a locked mode that can never go to open, solo or group.
Call it whatever you like "locked online" or something..

Sounds like iron man mode would do the trick... if it makes it for release anyway.
Meanwhile... open mode for me is like playing solo anyway because you know... 400 billion systems...oh yeah I said that previously :D

So thinking further, I think everybody should give open mode a go, fly a few hops or so away from where they start and enjoy the peace and quiet, like I have been.


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Almost everywhere I go its < 10 player ships passing through, mostly just me... I think the 400b systems may have something to do with it :p
 
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I may be late to the party but it's crazy that solo play can be taken into online play, disquiet over this should never be allowed to cease. It just perpetuates the Alt+F4 mentality. I'm really disheartened that you can't have a solo commander and an online commander too. I get that the online interaction is supposed to shape your game experience which is why it's doubly insane that it's deemed acceptable that technically offline interaction is okay to bring in in swathes.
 
I may be late to the party but it's crazy that solo play can be taken into online play, disquiet over this should never be allowed to cease. It just perpetuates the Alt+F4 mentality. I'm really disheartened that you can't have a solo commander and an online commander too. I get that the online interaction is supposed to shape your game experience which is why it's doubly insane that it's deemed acceptable that technically offline interaction is okay to bring in in swathes.

Again, I play online open... I may aswell be playing online solo... unless of course its unacceptable for me to leave the surrounding start area's..
Maybe FD need a PVP beta style bubble for you guys... I dunno! Now where is that horse :D
 
You didn't think this through. This only affects you if you don't play in open play. Think about it. Slowly if needed. Take your time.
 
David Braben said that he played Solo mode on a train with a very slow internet connection. It would be impossible to do the same in Open Play because as soon as you join an instance with several other players a slow connection would ruin things. As there is no offline mode, this alone is enough to justify Solo Play.

OK, I'll give you that, it's the next best thing to offline play.

But then I think there SHOULD be some incentive to Open Play (except personal motivation), and Solo Mode earnings should be separated from Open Play earnings, like someone else said.
 
I had a post yesterday asking why use open play, and it turns out the only reason is to gank or be ganked.

I don't play open to do either.
I am stuck on dial up presently an so am in Solo but once I get broadband back online, I will be in open.
 
Ex-Eve player and original BBC B Elite.

Left Eve because real-life made it hard to do anything of note with corporations/alliances I belonged to, and yes I had my fair share of being ganked in my time and would play as many missions as I could to try and improve my skills.

So by the OP's definition, because I used the game mechanics to make myself better at the PVP element, I was not playing the game as intended? I used missions to hone my craft and afford to beef up fighting ships so that when I could participate in the multiplayer elements I could enjoy it and maybe have a bit of fighting banter.

i see Solo, tutorials, private groups as building part of that same mechanic. But I can choose to dip in and out when it suits me. My money, my preferred style or play - so works for me!
 

danjo

Banned
most people will play a game because they want to enjoy that game. they dont play the game so others can enjoy making your life miserable because he "claims he's doing a legit pirate role - and is basically ganking new voyagers to sol"
id rather play solo, and not have the opportunity for some tool who is just self-gratifying at my or others expense.
having said that, i play open, but i rarely if ever see anyone, and im not bothered by that - but im always aware there will be someone to attempt to spoil my day
 
You see it doesn't matter to me how my opponent got his (or her) tooled up super ship, if they seriously out gun me I'll be running just the same.

I'm playing the game, not any particular opponent.
 
There are a lot of people who simply don't care about PvP. There are far better games for that. I play War Thunder. ED has nice flight but it's not really that great for combat. It's too easy for the first person to shoot to win the battle if the ships are anywhere close equal. That puts the combat firmly in the aggressors favor. Luckily I haven't met any yet.

In the end I can't tell the difference between the two modes other than solo is probably smoother and runs better on low spec, low bandwidth systems. If you ignore the people that want to fight there really isn't much difference. Maybe when the MP and comms have improved things will change.

Talking about fairness. What happens when expansions are released? would you fragment the players even more and completely seperate those that don't have planetary landings from everyone else? There's bound to be some perceived imbalance somewhere.

In the end this game wasn't intended to be a PvP centric game but more of a coop one <shrug>
 
I can't understand why so many people do not get that what you think is, or should be at least irrelavent.

The game plainly advertised from day 1 that we could mode switch at will. Barring a technical issue which makes this unworkable (which has not happened as its already working) it needs to stay as it is how many of us have persuaded people to get the game is solo can play solo and all can play all but when ever friends want they can play together regardless.

If you have issue with that you should have taken it up in the ks or not bought. Some of your points have some merit but that horse has bolted now, to change now is completely unfair to those of us who actually buy into the DB vision which was sold to us. If you don't I am sorry but stop moanong and trying to spoil it for those who do
 
One more thing to add about open play...

Currently, my friends and I play in private group - simply because we have a much better chance of seeing each other than we would in open - with all the networking issues that have been going on during beta. Also, during these testing phases, we have all also played in the open galaxy as well - to see what it's like - and we have found thus far, it's not really much different to private group in terms of getting 'ganked' - it has happened a few times, but not much.

Anyway, I think I'd really like to play in the open galaxy, and I think to want to do that more, I need to gain confidence in the balancing and anti-griefing mechanisms in the game - I am pretty sure FD will tune and tweak these to my satisfaction at some point - so I will be dipping my toes into open, and as time goes on and my confidence in the in-game mechanisms grows, I will do so, more and more, and eventually most of the time. There will still be times where I would play solo or online group - just because I'm feeling a bit anti-social or just want a bit of peace and quiet to go off exploring, or finding new trade routes or whatever.

Having the choice to do this, I think is great, and long term will not dilute the community as some have claimed, but rather help it grow.
That is my opinion.
 
This is all about:

"I am better than you, because i have the balls to play open and face my possible death every single second.
You are a carebear by playing solo, where absolutely nothing can happen, therefore you are weak and don't have iron balls like me.
So go play in your sandbox with all your other weak lads and let the real men play open."

*Sigh*
 

Robert Maynard

Volunteer Moderator
This is all about:

"I am better than you, because i have the balls to play open and face my possible death every single second.
You are a carebear by playing solo, where absolutely nothing can happen, therefore you are weak and don't have iron balls like me.
So go play in your sandbox with all your other weak lads and let the real men play open."

*Sigh*

There does seem to be a bit of that. I expect that the complaints about group switching are made as an alternative to demanding that solo and private groups are removed (because there is [and I'll go out on a limb here.... ;)] absolutely no chance of that.
 
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