Friends rage quit today afer running out of fuel.

Depends entirely what you are doing. Pootling around regular home systems is pretty safe and you arent going to need a fuel scoop. For Deep space exploration a fuel scoop is pretty necessary but you probably are not going to do it in an eagle with limited jump range and lack of slots. Medium range is probably ok if you are on the borders of civilisation and can jump back to an outpost fairly easily. But refuel every landing is pretty mandatory and something we learn pretty quickly or risk the consequences

Experience players will not have this kind of problem with fuel but others might.


I do like the career possibility of a galactic breakdown recovery person though...

It's exactly the kind of gameplay that could emerge, others ways to earn credits in Elite. And it could be extends to other situation other than running out of fuel.
 
I presume the OPs friend will quit driving if their car ever runs out of petrol.

Personally I prefer to check the fuel gauge
 
Have not tried it myself, but I have heard from others that this is the case now.

If you run out of fuel then that's it, you will NOT be rescued, so you can either self-destruct, or let the tank run dry and watch the countdown of the life support as all systems power down and you suffocate... slowly...

Since that time I have NEVER let the fuel get low!

I lost a ship and a full cargo!
 
After reading lots of "help, I lost my ship, but there should have been another way!" threads including this one, I have posted in the "suggestions" forum:
https://forums.frontier.co.uk/showthread.php?t=80169

I'd prefer to see this, instead of a "distress beacon". After all, in Elite Dangerous, I would expect pirates to be reacting faster to a distress beacon than any real help... ;)

-- Pete.
 
How many hours of work because he ran out of fuel? In a computer game? C'mon it wasn't a friend it was you...we've all heard it before :D

LOL. I would admit it if it was. But it really wasn't. Plus I'm flying a cobra. Could have jumped them systems twice over. He had about 3 maybe 5 hours in. got his eagle and a couple missions and was already mad because no stations had missions for him because they didn't trust him. So he was trying to meet up with me. I did take part of the blame as I didn't tell him to watch fuel but I thought the distress beacon was still in game. so I didn't even worry about it when he got stock. I felt like crap When I directed him to it and it wasn't there. Spent the next 30 min trying to research what happened to it.
 
They ragequit because they forgot to refuel.. right? What are they going to do if they do the same in a car, set it on fire, push it over a cliff?

Personally I don't believe it, either we're playing with a troll here, or the ragequitters were looking for a way to flounce off in a huff (after dropping £40 on the game).

Bizzare.
 
The distress call feature was removed when fuel scoops were added as there is now no need for the distress beacon.
 
If I am missing something then by all means correct me but.....This is ridiculous they took out the distress call. How in the hell is anyone supposed to do anything if they run out of fuel? The only option is to self destruct. My friend was new but got so frustrated that he had to loose a few hours worth of work because he cannot do anything but sit there no station around. no distress call. I'm sure this is happening to a lot of new players. And I have been playing since beginning of beta and can still see a possible time this might happen if I tried to go long distances without a scoop. With the cost of bigger ships this could be devastating. End the end it is still a game and taking the distress call out has ruined it for some. This can go hand in hand with the insurance having to be paid after not when buying the ship. You NEED a distress call or something for fuel. Make it cost way more that buying fuel and pay for service. If it is a new player add it to the loan. But for god sakes put it back in before others quit.

Are you going on a holiday trip with your car without refuelling first or during the ride? ....
 
They ragequit because they forgot to refuel.. right? What are they going to do if they do the same in a car, set it on fire, push it over a cliff?

Personally I don't believe it, either we're playing with a troll here, or the ragequitters were looking for a way to flounce off in a huff (after dropping £40 on the game).

Bizzare.

Ok now your trolling. That's not the point. He was new just like tons of others who this has happened to. It's not he forgot. He just didn't know. If you were trying the same rout and didn't have a scoop it would have happened to you or me or anyone. So enough with the examples. If you want a car example. Accidentally miss a gas station driving through Texas in a gas guzzler. Oh and he hasn't quit for good I got him to play tomorrow but read the whole post. The point was that there the game needs a distress call. And everyone can benefit from it and it does nothing to distract from the game. It just needs to be expensive to use and be sort of like the insurance. Can work like a load for new players. I'm only trying to help new players that's it. And us when that day does actually come when we old timers get stuck.
 
If you had the ability to carry out ship to ship transfers of fuel you could call for a player to rescue you. That would be the kind of thing that would really make the game start to develop it's own complexity. People could set up rescue services.

Increase the amount of ways in which players can interact and the game options jump massively in all areas.
 
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Are you going on a holiday trip with your car without refuelling first or during the ride? ....

Really? what is it with these lol. I promise 100% this will happen to you. one day. It will happen to me. although I hope it's when I'm exploring way way way out and someone really messes up my fuel scoop in a fight. That way I have a better excuse.

Oh by the way. You a BSG fan? I will admit I still re-watch the episodes. Love the show. My Computer/game-room is a mini CIC (in the V-birth of our sailboat LOL. Yep and I'm in my 40's LOL.
 
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There are loads of mistakes to be made in Elite, and all of them are lessons to be learnt if you make them. Managing your fuel, like managing your ammo and damage is one of this game's dynamics that needs to be learnt, and the hard way sometimes. Sure, running out of fuel can happen to any one of us given the right conditions, and that's as it should be. Elite's as much about consequences as anything else.

If they put the distress call back in there's no reason to spend millions of credits on high-end fuel scoops for those big ships. Just run out of fuel and hit the beacon. And what happens if you run out of fuel, hit the beacon and can't pay for the refill? Another forum post about a friend who rage quit because he ran out of fuel and credits, and had to self-destruct?

So that's a no to the beacon and a yes to consequences from me.
 
Well a fuel scoop is not always that helpful i ended up in 4 systems in row with white or brown dwarf stars and nothing else... so how about that then my tank was empty and i was sitting there.. looked at my fuel scoop and thought man i would trade you for one more jump....
 
ability to cannabilise a module for some extra fuel would be an interesting idea.

"damn im low on fumes. no star nearby to scoop. i could ditch my shield generator to get some more fuel"
 
It's sad to see that it's mostly experienced players that miss the point here (but not all of them luckily).

Anyway self destruction is a very simple minded solution, it's in the game mainly to get you "unstuck" from the game flaws.

Self destructing shouldn't let you have your insurance working actually, so i guess Elite is not so "dangerous"... But i'm fine with that, what we ask is to see other ways to deal with the problems you can encounter in Elite and push the interaction between players.

If for some reasons i get into troubles, being my fault or not i would like to see more clever solutions than "hey lets just self destruct"...
 
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They ragequit because they forgot to refuel.. right? What are they going to do if they do the same in a car, set it on fire, push it over a cliff?

I'd expect they'd be more likely to call a friend to bring them some fuel in a jerry can, or walk to the nearest fuel station and pick up some themselves (not really viable in a space context). Neither of these are options in ED currently. At least the first one probably should be. Unless you are in the habit of exploding your car just because it ran out of fuel or broke down?

If we had more options for refuelling then we could also have some more exciting mechanics behind them (e.g. target fuel tank in a fight, ship is left leaking fuel, can you get to station before you run out of fuel?). Missions to go and ship-to-ship refuel an NPC in deep space, distress beacons asking for help attracting pirates, etc.
 
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