It is pretty amusing how every patch is met with a universal "hurrah!" and "Great work FD" and such while 1) The patches coming now are reactionary and compensating for the game being released too early, 2)The "Toggle orbit lines" was requested since beta 2 if not earlier and only months later implemented even though it was probably a half-hour job to implement.
I guess doing something about the borked background sim (like, dunno, switch the damn thing off and fix the prices like it was in the previous Elite games? You don't hear anybody complaining it was borked or illogical back then, do you? Oh yes, I forgot - "dynamic galaxy" and all that... yeah... god forbid it's fun or simple or logical, though, right?) will also take a couple of months?
Don't get me wrong: I'm as happy as the next guy about the game being updated so often and growing and maturing by the hour. It's just that the lack of communication from FD and lack of transparency of the processes that happen in FD relating to the game is getting extremely frustrating. They can't even write the patch notes clearly enough so that they don't need interpretation and guesswork by the players to be understood.