Hi everyone,
Servers should be down in a few moments to update to Elite: Dangerous 1.03 - there are a few headline features on there (see the top three bullet points).
• Added option to hide the orbit lines in shown in Supercruise to the right hand UI panel, under functions
• Added control bindings icons for some of the most popular control devices
• Reduce likelihood of NPC ships claiming bounties after a player has weakened an opponent
• Avoid disconnection if the client is unable to connect to the TURN server but is setup to successfully connect to peers through normal means
• Fix for refresh of mission data provoking rare disconnections from a heavily loaded server
• Fix for ranking missions sometimes being available from factions that won't award a rank promotion
• Fix for "unknown error" shown when selecting an already refined material from the refinery hopper
• Fix for a rare crash when loading inconsistent saved game data
• Correction for missing name for Python radiator module
• Corrections for some mission descriptions
• Corrections for some galaxy data in a small number of systems
• Enhanced diagnostics for PVP bounties sometime not being awarded
• Enhanced diagnostics for rare errors preventing game data from loading
Just the one server-side update today:
• Fix a bug that was preventing Commanders from exploration scanning stellar bodies that they had previously scanned but not sold and then died.
Cheers guys!
Ed
Servers should be down in a few moments to update to Elite: Dangerous 1.03 - there are a few headline features on there (see the top three bullet points).
• Added option to hide the orbit lines in shown in Supercruise to the right hand UI panel, under functions
• Added control bindings icons for some of the most popular control devices
• Reduce likelihood of NPC ships claiming bounties after a player has weakened an opponent
• Avoid disconnection if the client is unable to connect to the TURN server but is setup to successfully connect to peers through normal means
• Fix for refresh of mission data provoking rare disconnections from a heavily loaded server
• Fix for ranking missions sometimes being available from factions that won't award a rank promotion
• Fix for "unknown error" shown when selecting an already refined material from the refinery hopper
• Fix for a rare crash when loading inconsistent saved game data
• Correction for missing name for Python radiator module
• Corrections for some mission descriptions
• Corrections for some galaxy data in a small number of systems
• Enhanced diagnostics for PVP bounties sometime not being awarded
• Enhanced diagnostics for rare errors preventing game data from loading
Just the one server-side update today:
• Fix a bug that was preventing Commanders from exploration scanning stellar bodies that they had previously scanned but not sold and then died.
Cheers guys!
Ed
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