Nobody, including me. I was just trying to illustrate the point that focussing all your efforts on one thing tends to result in that thing being better than if you split your effort between it and something else.Who said either of these parts of the game are getting half of $70 million?
No, it happens any time you try to do two things instead of one thing with the same resources, splitting your focus and your budget.You said you understand how game development works, then spout complete nonsense. What you're talking about really only happens when you're developing a specific tech, you know, like generating 400 billion solar systems, then forgetting to add the rest of the game.
True.well to be fair it depends on the features.
Indeed, and hence my scepticism.however with that, if they actually pull off what they are saying then I would be convinced that AAA game developers have been shafting us for years OR there is some new magical dev technology that is amazing because what they are suggesting is a TON of work
Exactly!So sick of this argument. Development takes resources, and more resources pumped in to walking around means fewer resources pumped in to flying around.
I'd rather that FD continue to focus on the in-flight experience until, at a minimum, they have all of the promised ships in place, have sorted out trading, have battle-tested the faction/influence setup and worked it to the point where it allows for expansion in to unpopulated systems, and have a much wider variety of missions in place. Perhaps after that, although personally if I never leave my ship I couldn't care less.
What he said.Exactly! This walking around expansion should be something they think about adding 2+ years away when they can't think of anything else to add to the real game. We should all be talking about the ways to complete and improve the game that takes place IN our ship way before we even think about any kind of in depth game outside. I don't mind them spending time on letting us step outside the docking bay to take a good look at our ship and get a sense of scale, but any more time spent on anything else would be a waste at this stage.
To anyone that says "Well if you don't like it...don't buy the DLC", I say this. How about the DEVs focus on DLC we want and then I tell you not to buy it when it comes out? They have made it clear they are a small team. I'd rather they spend their precious resources better things, never mind completing the features they have in game right now.
Congratulations! you win the most condescending comment of the day award!Walking around stations may be a bad idea
This is because:-
(A) You have no.........computing skill, imagination, faith, vision.
This condition can be caused by all or some of the above, it mainly presents itself in people with a low trust threshold i.e. they hold a common belief that they can always do a better job and when said job presents itself as beyond their capabilities they automatically assume that no one else is capable either. Cure for this condition is possible by improving the above (see A) skills.
the *VERY* first thing i do when FD lets us get up and out of our commanders seat is find the nearest ruddy Loo (bathroom) i been stuck in this seat for countless lightyears now and i really really need to go![]()