Elite Dangerous no longer an MMO?

Wait wait, you mean online community as in 'people playing the game together' like in the Wings feature coming out soon? Or the First Great Expedition that's already active sorta thing?

If you want a successful game (especially a successful MMO) you tend to include these features and more at release. Tried and tested, not after release with only internal testing.
 

You're wrong

Why?

Ok... ED says "Massive Multiplayer Online Adventure". It's massive (400billion stars), it's online and it's multiplayer. Every player connected to the transaction server regardless of the instance they're in or solo/open is capable of making a change to the persistant world that will affect everyone else connected to it, this game is therefore Massively Multiplayer.

Unfortunately the acronym MMO has been hijacked by people that probably think all vacuum cleaners are Hoovers and all mp3 players are ipods.
 
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If you want a successful game (especially a successful MMO) you tend to include these features and more at release. Tried and tested, not after release with only internal testing.

Oh I won't disagree with the whole 'game wasn't ready to be released but was released early for Christmas sales' argument. Because despite being accused of being one, I'm not an FD White Knight. And I sort of see someone as having failed an argument when they start calling names someone who disagreed with them. (Not aimed at you Zeyi, I agree with your point).

Yes, the game has issues. Yes, the game was released too early. Yes, the player comms side needs more work (And is being worked on). That said: Yes, the game is fun (for me) as is. Yes, the game was better received than I was expecting. Yes, it will get better. And Yes, it is an MMO.
 
Oh I won't disagree with the whole 'game wasn't ready to be released but was released early for Christmas sales' argument. Because despite being accused of being one, I'm not an FD White Knight. And I sort of see someone as having failed an argument when they start calling names someone who disagreed with them. (Not aimed at you Zeyi, I agree with your point).

Yes, the game has issues. Yes, the game was released too early. Yes, the player comms side needs more work (And is being worked on). That said: Yes, the game is fun (for me) as is. Yes, the game was better received than I was expecting. Yes, it will get better. And Yes, it is an MMO.

+1 because this
 
If anyone has a problem understanding that an MMO does not mean a specific number of people group hugging at the same time, as long as it features simultaneous online participation in a shared universe, please raise a hand. And we will try to explain it to you. The MMO label was pulled because of the length of this very thread. Case in point. :)
 
If you want a successful game (especially a successful MMO) you tend to include these features and more at release. Tried and tested, not after release with only internal testing.

Here we go again, and based on that all games must forever remain the same and have the same tired old features because so many gamers are unable to think outside of the box that WoW, EvE, SWtoR, etc etc etc etc etc created for them. Shall we go fully server based and have a holy trinity of ships too, with chat so I can say, 'healer cobra LFG - 'Conda Killer 16 man - have achievment' - no thanks, I like a variety of games in my library, I do not want to repeat everything ad nauseum just with a different background.
 
You're wrong

Why?

Ok... ED says "Massive Multiplayer Online Adventure". It's massive (400billion stars), it's online and it's multiplayer. Every player connected to the transaction server regardless of the instance they're in or solo/open is capable of making a change to the persistant world that will affect everyone else connected to it, this game is therefore Massively Multiplayer.

Unfortunately the acronym MMO has been hijacked by people that probably think all vacuum cleaners are Hoovers and all mp3 players are ipods.

You must be joking. That is the biggest apologist excuse I have ever read ! To suggest the MMO tag line and Massively Online Multiplayer name which was used on the marketing material of the official website meant that it was massive in terms of the number of stars !!!

Look here :

'Elite: Dangerous is the spectacular new sequel in the Elite series of games. Head for the stars, take a ship and trade, bounty-hunt, pirate or assassinate your way across the galaxy in this massively multiplayer online space adventure.'

https://store.elitedangerous.com/eur/

Are you really telling me the 'massively' part in that sentence refers to the number of stars ?

 
Wings feature is a joke. Making 4 man groups does not make an MMO. Man you white knights are thick.

I am thick for doing my homework and buying a game which currently ticks most of the boxes I was looking for in the game and is pretty much as I knew it was going to be on launch.

You managed to buy the game and yet it turns out is nothing like what you expected..... and yet I am the thick one........

LOL brilliant

<snip>, is not online and is not massive. <snip>

wow!..Elite Dangerous is not online, I think I have found your problem..... you must be playing the training missions, because regardless of anything else Elite is most assuredly online. The fact you have not figured this out yet kind of nullifies all the other bunk you wrote. There are a number of people who actually wish you were right on that point!!!
 
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daan2002

Banned
If anyone has a problem understanding that an MMO does not mean a specific number of people group hugging at the same time, as long as it features simultaneous online participation in a shared universe, please raise a hand. And we will try to explain it to you. The MMO label was pulled because of the length of this very thread. Case in point. :)

ppl now days hear MMO oh this going to be like world of warcraft its sad i know
 
Here we go again, and based on that all games must forever remain the same and have the same tired old features because so many gamers are unable to think outside of the box that WoW, EvE, SWtoR, etc etc etc etc etc created for them. Shall we go fully server based and have a holy trinity of ships too, with chat so I can say, 'healer cobra LFG - 'Conda Killer 16 man - have achievment' - no thanks, I like a variety of games in my library, I do not want to repeat everything ad nauseum just with a different background.



I'm sorry but what on Earth are you talking about? We're talking about basic MMO and even basic multiplayer features that are entirely missing from the game. You can try and put words in my mouth all you want but I said none of what you just spouted. Take your hyperbole elsewhere.
 
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I'm sorry but what on Earth are you talking about? We're talking about basic MMO and even basic multiplayer features that are entirely missing from the game. You can try and put words in my mouth all you want but I said none of what you just spouted.

You implied it.
 
I haven't seen any examples of anyone saying that.
The reality is that the definition of an MMO is very broad and the range of games which fit into it is, consequently, very broad. World of Warcraft is an MMO and, apparently, so is World of Tanks. The former is a persistent world where a few thousand players on a server can interact with each other. The latter is a PvP game where a limited number of players battle each other on random maps.

Again it seems you are falling into the same trap. Wargaming calling it an MMO does not make World of Tanks one. It's very obviously just a small scale multiplayer FPS with tanks. Sure a lot of people play it. Doesn't make it an MMO.

Companies regularly make spurious claims about their products in the hopes of attracting more customers. Do you also drink Carlsberg because it's probably the best lager in the world?

I can tell you for now, it most definitely isn't. It isn't even in the top 10.


Are you consuming can after can of Red Bull and constantly looking over your shoulder wondering when the wings are going to sprout?

I don't want to be the one to burst your bubble but....

Marketing hype does not equal fact. Calling something the best doesn't make it so. Calling something an MMO doesn't make it so.

Advertising something as one and delivering something else is naughty.
 
You must be joking. That is the biggest apologist excuse I have ever read ! To suggest the MMO tag line and Massively Online Multiplayer name which was used on the marketing material of the official website meant that it was massive in terms of the number of stars !!!

Look here :

'Elite: Dangerous is the spectacular new sequel in the Elite series of games. Head for the stars, take a ship and trade, bounty-hunt, pirate or assassinate your way across the galaxy in this massively multiplayer online space adventure.'

https://store.elitedangerous.com/eur/

Are you really telling me the 'massively' part in that sentence refers to the number of stars ?


Not apologising for anything and my definition stands. Just because you don't agree with it and it doesn't fit your pre-conception of the features that should be in something you refer to as an MMO doesn't make you correct. I never said it was great at multiplayer features but it does allow an enormous number of people to make changes to an online persistant universe simultaneously.

The issue with this thread is some people think the three letters MMO means something other than simply massively multiplayer and online.
 
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ppl now days hear MMO oh this going to be like world of warcraft its sad i know

People don't know what an MMO stands for, just like people don't know what a griefer is.


The past gen and the current gen of players is just dumb, and i'm sorry if i offended someone i was generally speaking... there are exceptions here and there.
 
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