This game want to give the player the opportunity to feel free and to do what he wants, but there is a difference between "think, try and learn" and letting them completely alone. This does not give me the feeling, that
devs want me to do something, this gives me the feeling, that
devs themselves DONT want to do something.
I tried now for two days, to get some faction points. First day, there simply was no quests at station for me to choose. Second day, i powered my standing up! And then? I shall hunt some smugglers. But who is a smuggler? I beat up an Type-6 who was trashtalkin to me on the communicator. This MUST be a smuggler! But what happens? I get a bounty from the system, the security attacked me and? The quest doesnt react. Ahh, no smuggler

So, i pay my own bounty and negate the credits i should get for this quest and finally? My standing falls down to the neutral as before! Hell yea, this is really a amazing thing. No explaining and if you try something out, you get an asskick. What a huge design! Send players somewhere, tell them to shoot some kind of AI but doesnt explain which one it is. And when they attack the wrong AI, give em fire. Send Anncondas to them! This must have been so much fun for the devs. i can hear them laughing right now ^^
Well, its like some days ago. I was in a planet ring, mining. I love mining. Well, i loved it in other space games. Here it is a mess. You get good credits, sure. But it's really WORK and it bothers you wherever it can. You must search for good ore, again and again, because this game doesnt allow you to scan astros. When you have one (party *dance*) with gold or something else, dont be too happy. 10 chunks and this huge astro is empty. You scratch the surface with your mining laser, but 10 splitters and its empty

Then, you have to play a minigame to get these chunks and DONT YOU EVER mine off more then 5 chunks!! Metalchunks dissappear in this universe! Sounds stupid, but it does. Can you hear this evil laughter? It rumors again ^^
Then you take your little mining ship back to the station and sell the metal! Because? This game has NO STORAGE SYSTEM! Nearly EVERY GAME i know has a inventory and a chest, container, whatever, where players can put their things in. This is a game about the future and no sto..... man, now i can hear this laughin again...stop it!!!
Ahh, i forgot that story of my explorations! Let me tell
I traded. I had an ASP and started first trading to get some more credits (CREDITS thats what its all about!!!) for better fittings. I jumped around, used my 1.6mio scanner in every system between jump in and jump out. I sold the scans and yes! I made really credits with it. 3 hours trading = 130k just for those in-between-scans. And even as it where silent again, i hear the laughter over and over, while i clicked somewhere between 200 and 300 times on my left mouse button to sell all this system scans. SCAN *click* SELL *click* *wait* SCAN *click* SELL *click* *wait*SCAN *click* SELL *click* *wait*SCAN *click* SELL *click* *wait*SCAN *click* SELL *click* *wait* ....awesome......not....
Then i asked myself, when i get so much money just for that one *WWOOOMMPPP*, what will i get if i explore it all?
So i jumped back into one system with 24 objects. i scanned it all. It took me about an hour to do so. Belts, planets... and gues what...hahahaha is back! i took 14.000c for that one WOMMMP which was one click (5secs) and 6.oooc for the rest (1hour flytime). Silence.....where is the laughter? I guess devs are already killed by laughing attacks -.- What is the idea of this?
My friend bought himself a landing computer. 3 days ago he lost his ship, because his landing computer failed hard. Well, ok. This time i really rofled too
How can you buy a landing computer in a game, where everything is
against the player? Where simply NOTHIN helps you?!
Remember this hyper-aggro-station-rules? you do not have permission? WE KILL YA! You land on the wrong pad? WE KILL YA! You did not fly out in certain minutes? WE KILL YA! What is the idea of this?
And if this should not be enough, the pad numbers are not painted on the pads

Noooo, they are flickering light and sometimes, yea somtimes you cannot even see this light! So WE KILL YA!
Is there something that can be more stupid in the connection to this? -.-
All the things, that make you feel good, make you enjoy games are missing. You cannot build yourself a home, even if you try, there is no way to feel "this system, this station is my home" - no, this sell-all-mentality the game pulls over is allmighty.
You cannot advance, no levels, no character-data, no skills to improve. So you think, ok, then i improve my ship. Fittings, better ships...but there are a handful of very very expensive ships, but there is no use to feel improved. Quests will stay the same. Only the costs explodes. So - no advancement.
Ok, understood. So Elite wants me to play my own style. But what is it? Lets try out!

But every try depends 99% on your own imagination, because the games always says: "Oh, you've done something? Here are the credits!", there is no motivation but your own, no goals but your own.
A game needs goals, needs something, that players can reach out for. Thats the core of gaming! This here is not a game. its a nice demo, a really nice demo-thing. But its not a game. And when i look at all those stupid design-descisions, it's not only "not a game" and it's against players.
I made about 20mio credits. I have a nice ASP. This weekend i want to fly where no a player ever has been before. Yea! But even if i do, i know its just for my own imagination, because the game is not interested in me or what i am doin. It will just say "Oh, you've done something? Here are the credits!" when i come back someday...and i already feeling **d when i think about how many clicks i must do, when i sell all those scans,....just because the devs always want to laugh....