Rendering
Hej Ben, thought I bring this old thread back to life with a couple of questions for you
a) I don't think I have seen any reflections (unless you count high lights) anywhere in the game yet, for example; environment map reflections like stars in another spaceships canopy or ray traced ones like the space station body reflected in the glass roof of the habitat area of same station, is that something that you are considering implementing, I don't think it's the most important of things but I am curious?
b) I really miss dynamic exposure (hdr), I think it would add both visual and gameplay value, "I've lost him in the sun, i've lost him in the sun". What are your thought on this?
Christian Shüler wrote an article where he also mentions this
http://www.thetenthplanet.de/archives/4062
(To complement this in-game it would be awesome to be able to dim the lights in the cockpit (or maybe your computer does it for you; '
Dimming lights.') and see the night sky slowly light up by millions of stars.)
c) In an interview (could not find it now) David Braben mentioned something about ED lasting many years because of rendering settings so heavy and beautiful that they are not usable at the point of release, now, in Beta1.04, with all setting on max I can actually play the game on my 4 year old computer (good job by the way) so what is the eye candy to come?
d) As a follow-up on 'lasting for years' in the previous question I would like to ask if you have seen the Brigade engine (most likely considering your job) and what you think about the plausibility of path tracing in a space game like elite, to me it seems like a perfect fit (lots of static meshes) and it's the future of rendering no doubt
Brigade 3.0
https://www.youtube.com/watch?v=BpT6MkCeP7Y
Path tracing works well when rendering for Oculus too as you don't have to render any unused pixels

Yes I'm promoting it, yes we might have to wait 3 more GPU generations but wouldn't it be worth it. Imho, considering what people like (eye candy sells) having this as an option would make a huge marketing boost.
Anyway, back to the questions
e) I don't know if it's just me but I can't see any shadows nor any ambient occlusion in the hangar, am I hallucinating?
Hope I didn't come across as too whiny, I love the game
