Modes The Solo vs Open vs Groups Thread [See new thread]

Status
Thread Closed: Not open for further replies.
Same here, always trade in open now, chatting to other traders enroute is part of the fun. Am yet to meet anyone that has tried to cause me trouble. When flying a Clipper you get a lot of lot CMDR's complimenting the ship.

You also get a lot of traders immediately jumping systems or dropping out of supercruise the moment a clipper pays them any attention of course.
 
It's not even the real PvP crowd asking for it, they just want a fair open fight with others who want a fair open fight.
Those moaning about solo / private are the ones who want helpless traders and new players forced in to their gun sights, as they get their jollies by exerting their pitiful ego over others.
Real PvPers do not want that (not the ones I know in other games anyway)

I'll defend a portion of the PvP crowd against that generalization.

There are children and idiots who treat MMO games this way, yes. But there is also a sizable contingent of players who came here with experience in EvE, and were looking for a realtime version of that game.

Many of them don't understand at first, how the network model here simply doesn't support PvP-based territorial control and choke points, or huge organizations working together (literally, within sight of each other) in the game world. They're having a hard time getting their heads around how the game works, on a technical level.

I have sympathy for those players, and hope at least some of them will stick around and become long-term members of the Pilot Federation, finding fun things to do in this game within those limitations.

The EvE migrants (and others, they're not all EvE players) who keep beating their heads against a wall, wishing the core game design was different, and constantly starting threads asking to kill mode switching etc., are a little harder to have sympathy for. But I'm doing my best here.
;)
 
You cant bring your progress in single player mode in something like COD into the MP world .. in fact most adversarial online game require a fresh start that ignores their single player progress .. its not that alien an idea. (Yes, this will not encourage people into 'open', its only an idea to quell resentment)
You can't bring up things like COD without telling the whole story. In COD there is no penalty for death, as a matter of fact it's even compensated and rewarded to an extent.

Elite: Player kills you and at minimum, you lose the insurance value of your ship. Probably an hour's progress minimum. Worst case scenario, you lose it all and start over at the very beginning. Could be months of progress.

Call of Duty: Player kills you, you lose nothing. As a matter of fact, if you're dying a lot, you'll earn bonus XP in the form of "comeback" and "payback" bonuses for the few kills you do get. In any event, you'll get a match bonus at the end of a round even if you scored zero points.

Making a comparison between a game where the penalty for death can be anything from a nuisance to heartbreaking, and a game where death isn't penalized but rewarded is disingenuous.
 
Last edited:
I told you in another thread, you want a real Ironman mode - you can do it now, clear your save whenever you die. Job done.

I already said in this thread that permadeath is NOT what I want. I want a game mode where people know of each other, that they made their progress only in open. Like the guys who join the race to elite competition.

If you don't have perma death, it is not Ironman - it's open, with less people.

But cool people, who play the game with all the risks of possible player interactions.
 
Last edited:
New game mode: PVP only battlegrounds/conflict zones in a restricted area of a dozen systems.
I bet they would be a huge success.

Private groups
Pre arranged combat areas (can advertise them on the forums)

This can be done all ready, by those who seek it. Hence I know real PvPers are not the ones moaning - they are in game, having fun testing their metal and the limits of man and machine.
The ones moaning, refuse to join them.

You can lead a horse to water....

- - - - - Additional Content Posted / Auto Merge - - - - -

But cool people, who play the game with all the risks of possible player interactions.

It's called open mode....
 
I'll defend a portion of the PvP crowd against that generalization.

I have sympathy for those players, and hope at least some of them will stick around and become long-term members of the Pilot Federation, finding fun things to do in this game within those limitations.

;)

You are correct, not ALL 'open' players are like this. But they are certainly suffering under the weight of grief that their peers are putting forth.

Certainly if there were a large portion of people from solo/group mode acting childishly, aggressively, abusively and narcissistic-ally then I would try my best to distance myself from them, so as not to be tarred with the same brush. This is a 'tired' subject, and yes its not nice to generalise. People acting poorly is just that; people acting poorly. Just like racism, it doesnt come from a particular group, it comes from the heart of one person. But lets not allow deterioration of this thread, like in so many others, and continue the discussion. The last few pages have been a good exchange between people who genuinely care about the game's outcomes and the future of the community.

I'm still not entirely sure why this needs to change .. the options we have seem to please the majority of players. The remaining seem only to suffer from 'resentment' of solo/group players being able to arrive in 'open' fully armed and fully cashed up. Separate the 'modes' then. Make each mode independant of the the other, so in effect they are 2 separate universes. That way, if you wanna play in open, then you cant earn all your cash in solo/group and just turn up in a fully kitted 'conda. Likewise, if you're getting scared or griefed or just a little butt-hurt from being pwned in pvp, you cant run and hide in solo/group.

Wipe the lot, separate the modes, start again. Those people over there ... and those people over there. Done.
 
Private groups
Pre arranged combat areas (can advertise them on the forums)

This can be done all ready, by those who seek it. Hence I know real PvPers are not the ones moaning - they are in game, having fun testing their metal and the limits of man and machine.
The ones moaning, refuse to join them.

You can lead a horse to water....

- - - - - Additional Content Posted / Auto Merge - - - - -



It's called open mode....

Doesn't work that way. Let's meet at system xy? Just 300+ lys away? You have to jump x times to get there and x times back to continue trading?
People are lazy. People are impatient.
They want instant action.
 
Making a comparison between a game where the penalty for death can be anything from a nuisance to heartbreaking, and a game where death isn't penalized but rewarded is disingenuous.

point taken, was only drawing a rough comparison between single player and multiplayer modes. But agreed, the game are too different for the analgoy to work .. but did you get my point ?
 
It's called open mode....

No, because in the current open mode there are people who make their progress in solo and go open just for the lolz, or trade in the core systems in solo, because they are too lazy to use ingame mechanics to find their safe spot. Not everyone is like this. But it is possible to do so, and for me it is like legal cheating to some extend. It is okay by me if you guys don't mind that. But why should gamers like me be forced to play a mode we don't like? Give us the options!
 
Last edited:
Doesn't work that way. Let's meet at system xy? Just 300+ lys away? You have to jump x times to get there and x times back to continue trading?
People are lazy. People are impatient.
They want instant action.

Indeed they do - as is clear from some of the things that have been posted. The thing is though - that the mechanics in Elite simply don't accommodate that, and neither should they be changed to do so.

Players should be encouraged to think - and Elite does a very good job of that. For those who want instant blasty-shoot-die-respawn action, well, they have many alternative avenues of entertainment open to them, and I genuinely think it's a terrible idea for Elite to be deformed so it panders to their needs.
 
We'll see. But please: Don't speak for the developers as long as you are not one of them yourself.

Im just trying to help you cope with reality. If you keep banging your head against the wall you're just going to cause yourself undue frustration and stress with no benefit. Whether you want to believe it or not the matchmaking this game uses isn't going anywhere.

No, because in the current open mode there are people who make their progress in solo and go open just for the lolz, or trade in the core systems in solo, because they are too lazy to use ingame mechanics to find their safe spot. Not everyone is like this. But it is possible to do so, and for me it is like legal cheating to some extend. It is okay by me if you guys don't mind that. But why should gamers like me be forced to play a mode we don't like? Give us the options!

Legal cheating is an oxymoron, it cant be both. You don't like it, but its not in any way cheating. Also you're not being forced to play in anything, you have 3 different options of who you can be grouped with, or you can stop playing anytime you want.
 
Last edited:
Indeed they do - as is clear from some of the things that have been posted. The thing is though - that the mechanics in Elite simply don't accommodate that, and neither should they be changed to do so.

Players should be encouraged to think - and Elite does a very good job of that. For those who want instant blasty-shoot-die-respawn action, well, they have many alternative avenues of entertainment open to them, and I genuinely think it's a terrible idea for Elite to be deformed so it panders to their needs.

They will just think: Why bother? Let's stay in Lave (+vincinity) and shoot some traders...
 
ok cool, then my suggestion works for you ... If you couldnt drag all your cash, ships and rep from one 'mode' (yes yes matchmaking or whatever) to another 'mode' then your resentment would be quelled , yes?

You cant bring your progress in single player mode in something like COD into the MP world .. in fact most adversarial online game require a fresh start that ignores their single player progress .. its not that alien an idea. (Yes, this will not encourage people into 'open', its only an idea to quell resentment)

There's just one problem in such approach with ED - they'd need to double their server capacity.
 
Im just trying to help you cope with reality. If you keep banging your head against the wall you're just going to cause yourself undue frustration and stress with no benefit. Whether you want to believe it or not the matchmaking this game uses isn't going anywhere.

I haven't talked about the matchmaking system. I think you absolutely missed my point. The system can stay as it is. No problem with it at all.
 
I haven't talked about the matchmaking system. I think you absolutely missed my point. The system can stay as it is. No problem with it at all.

If what you're hoping for is a brand new server where you set the rules, you could contact them privately and negotiate it, but I hope you have a giant pile of money.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom