So players shouldn't be able to log out at all? As I said earlier, with respect to "poof" - what is the difference, able to be discerned by the player in open, between a player logging out for the night and a player logging out to immediately log back in in solo or private group mode?
If you support choice then you should support the choice of players to play in any of the game modes as the game stands, i.e. all players affect the same galactic background simulation. I doubt that Frontier would change the game to allow players to switch off NPCs - all of the game modes would be very empty.
People don't play in constant fear - they choose which mode to play in to suit their own preference.
imao, the curent design is really poor and will lead to a non lasting game.
what is the point to commit to open when you can also affect the game without taking the risk to encounter resistance?
and tbh, since trading has the biggest effect, everyone would be dumb not to solo trade.
this bring another question, what is the point to even have a common sim in the first place if you play solo?
wich brings nothing to do for pirates, nothing to do for bounty hunters etc..... 6 month later -> dead server
so open should be 100% separated, and have it's own sim / character.
you want to impact the open sim? then PLAY OPEN.
if you don't want to bother with other players, fine, it's your right, but don't expect to impact open sim then....