Modes The Solo vs Open vs Groups Thread [See new thread]

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Not to delve too much into SC here, but early on a lot of the ships were purchased with LifeTime Insurance -- no matter how many times you got one blown up from under you, you could get a new one. But any ship you can purchase in the pledge store will be purchasable in the game for in-game currency, albeit without LTI. So the possibility exists that your 20 pound ship can be blown up by someone in their 200 pound ship, but if you have LTI you'll just get a new one, and if you don't have LTI you'll be able to purchase insurance in-game for a new one, or purchase a new one with in-game money. (They've mentioned that there'll be ways to track hulls to prevent insurance scams -- you'll actually still be able to do such scams, but the in-game authorities will take an extremely dim view of it.)

+1 rep, thanks for the info, I am interested partly to compare to ED too, lifetime insurance (if free) would help mitigate losses, ED is a bit harsher at the moment, interesting to know, cheers.
 
Quick reminder for you all, please try to stick to arguing about the points made and avoid slurs and name calling.
Good discussions is great, but when you slur groups of people it gets too close. I don't want to have to issue warnings, so please help me out by trying to fight the discussion not the posters.

Thanks everyone.
 
Apparently there seems to be a 2 tier system in place, because if we tried it - we'd be on the naughty step.

I don't want to get myself in any trouble with the mods, they do a good job (for free) in trying to keep this forum a civil place.

When a mod starts a thread like this and states there will be infractions issued in the OP for certain things I think we have have to give them the benefit of the doubt it's happening, we will never really know if people get a warning, I would hope the petty name calling attracts the penalty's they said it would, its really not needed.

That being said there is a report post button, I have never used it before, maybe its time for me to reconsider.
 
Ignoring the insult, it's a known fact that, when given the option in any game that includes satisfactory PvE content, most players choose to avoid open wold PvP. And this goes even when there is no penalty for losing. Just about every statistic I've seen confirms it, from WoW's player distribution between PvP and PvE servers to LotRO's mostly empty open world PvP zones to Wildstar's PvP server dying down to DCUO's PvP phase becoming mostly empty. So, most players choosing to stay in game modes without PvP, only emerging when in the mood for a fight, is par for the course in any game where players have the choice, nothing newsworthy there.

A known fact? Lol, sure it is. Within which tome is said fact located?

Its not a fact, or anything close. No one really has any idea in reality. What you most likely mean personally, is that in actual fact, its you that avoids open world pvp. So you think lots of other people must too. While i am sure many people do, I don't know the statistic, nor does anyone else. So its a pointless comment to even make, and more than that its just wrong.

What statistic about WoW's servers? You think you are the only one that played WoW? I have seen no such trend over the 8 or so years that i dipped in and out of that game. PVP and RPPVP are just as popular as PVE servers.

As i keep saying, there is no open world pvp in open mode unless you choose it by virtue of poor choice of trading locations or failure to acknowledge risk. The alternative to doing any of this, using brainpower, is just to avoid people altogether. Ok, fair enough, the power of choice is for each individual to make. Just glad more things in the world aren't resolved by running from anything that requires effort to overcome in favour of something that doesn't.

I agree with you, penalties for rampant criminals and murderers are too mild, but as we have heard thats getting redressed soon. It will be a work in progress im sure, but to just write off open mode as a haven for hordes of pvpers which it simply isn't is just a bad vibe in general. The only thing rampant in open mode is a blatant lack of care or situational awareness as far as trading goes, then blaming anything and everyone over oneself, but mainly 'the big bad pvper's' to account for losses of assets.

In open, once you are out of a cobra and into something with a half decent cargo bay like a type 6 or asp, its this simple to trade with a minimal chance of being interdicted;

1 - Fly away from Sol and starting area, at least 40 LY
2 - Find a section of space with some large population planets and systems in reasonable proximity to each other.
3 - Look at the trader's bible
4 - Work out which systems sell the most viable types of goods to others nearby.
5 - Visit some stations, observe some supply and demand ratios within.
6 - Come up with a profit making trade routine.
7 - Have contingency for being interdicted if it happens, don't alt-tab while playing, be aware of any player ships in your vicinity at all times.

In solo though its even simpler;

1 - Do whatever you like as there is no respectable threat from anything flown by any AI that will interdict you.

Each to their own. I don't have an issue with people playing solo if they don't like interacting with others or they have limited play time and want a simpler game experience, or for any other semi legitimate reasons people have said over the course of these topics. What consistently amazes me though is the same people droning on and on, that a reason to play solo/group is to avoid 'non consensual' pvp. Or another way to say it, is to avoid any actual threat.

The only real threat in open is a self inflicted lack of awareness. Then again, i guess the title of the game Elite: Dangerous must have been intended as sarcasm. I mean, people want to play a realistic sim style game, but never actually face a real threat, how realistic. Who knew?

New title - Elite: Dangerous docking

I mean lets be honest, thats the probably the number 1 main threat in solo/group play.
 
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Those who play in open are the high and the mighty. They deserve more, they do more. They are the poster child to say play as I do or you never will play in my sand box without restarting.
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Sorry just not true at all. You play open you like to. I play in a PvE group because I like to. I also played in open at times because you guessed it I like to. I love the freedom the game gives me to play however I want depending on my mood. Not yours, or someone else's. I decide. It is how the game was made so stop the moaning and complaining, it won't change and doesn't need to change. Honestly those crying over how you should never be able to change game modes from solo to group to open are just a bunch of whiners demanding people play like they want them to or they can go home. They must all be children because they sure do complain like them. I can hear there feet stamping at times even.
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Calebe

Yeah it funny that, I remember spending my money on this game, if a pvp player wants to paypal me the £600 I spent on the pc, £100 for the game, £80 for the hotas and ED tracker I might consider always playing in open, but I might also try to sell them a bridge or a winning lottery ticket.
 
A known fact? Lol, sure it is. Within which tome is said fact located?

Its not a fact, or anything close. No one really has any idea in reality. What you most likely mean personally, is that in actual fact, its you that avoids open world pvp. So you think lots of other people must too. While i am sure many people do, I don't know the statistic, nor does anyone else. So its a pointless comment to even make, and more than that its just wrong.

What statistic about WoW's servers? You think you are the only one that played WoW? I have seen no such trend over the 8 or so years that i dipped in and out of that game. PVP and RPPVP are just as popular as PVE servers.

As i keep saying, there is no open world pvp in open mode unless you choose it by virtue of poor choice of trading locations or failure to acknowledge risk. The alternative to doing any of this, using brainpower, is just to avoid people altogether. Ok, fair enough, the power of choice is for each individual to make. Just glad more things in the world aren't resolved by running from anything that requires effort to overcome in favour of something that doesn't.

I agree with you, penalties for rampant criminals and murderers are too mild, but as we have heard thats getting redressed soon. It will be a work in progress im sure, but to just write off open mode as a haven for hordes of pvpers which it simply isn't is just a bad vibe in general. The only thing rampant in open mode is a blatant lack of care or situational awareness as far as trading goes, then blaming anything and everyone over oneself, but mainly 'the big bad pvper's' to account for losses of assets.

In open, once you are out of a cobra and into something with a half decent cargo bay like a type 6 or asp, its this simple to trade with a minimal chance of being interdicted;

1 - Fly away from Sol and starting area, at least 40 LY
2 - Find a section of space with some large population planets and systems in reasonable proximity to each other.
3 - Look at the trader's bible
4 - Work out which systems sell the most viable types of goods to others nearby.
5 - Visit some stations, observe some supply and demand ratios within.
6 - Come up with a profit making trade routine.
7 - Have contingency for being interdicted if it happens, don't alt-tab while playing, be aware of any player ships in your vicinity at all times.

In solo though its even simpler;

1 - Do whatever you like as there is no respectable threat from anything flown by any AI that will interdict you.

Each to their own. I don't have an issue with people playing solo if they don't like interacting with others or they have limited play time and want a simpler game experience, or for any other semi legitimate reasons people have said over the course of these topics. What consistently amazes me though is the same people droning on and on, that a reason to play solo/group is to avoid 'non consensual' pvp. Or another way to say it, is to avoid any actual threat.

The only real threat in open is a self inflicted lack of awareness. Then again, i guess the title of the game Elite: Dangerous must have been intended as sarcasm. I mean, people want to play a realistic sim style game, but never actually face a real threat, how realistic. Who knew?

New title - Elite: Dangerous docking

I mean lets be honest, thats the probably the number 1 main threat in solo/group play.

Just on the WOW front, there is a reason that Blizzard call PVE servers "Normal" servers. It's because they are, numerically speaking, the norm. I don't have the numbers handy, and I'm not going hunting for them now but the last time I saw WOW server numbers, PvE players outnumbered PvP by a sizeable margin. I'd go so far as to call it a curbstomp.
 
Why ask me, apparently I have no idea what I am talking about.

The hardest part about this discussion to me are the people who miss the point and just generally have no idea what's going on.

It's simply more trouble than it's worth correcting everything that is wrong with your post. You're way off on pretty much all your assumptions and you don't even grasp the issue. What a bizarre group of people this game has attracted.

Here you go, I don't have a clue what I am talking about, I thought I researched the game but I got it wrong, silly old me being happy with what I bought, can anyone find me something to moan about please, I feel a little left out ;)
 
To complement what ViciousMink said, ships purchased for real money, now that the lifetime insurance isn't available anymore, come with a time limited insurance, if I'm not mistaken between 3 months and a year depending on the price of the ship. Apart from that, I believe the plan is to allow ship insurance to be paid for with either real money or in-game money, though some ships that can't be purchased (and, thus, must be boarded and captured) apparently can't be insured. Also, there is insurance for cargo too, and I believe the insurance for ship components is separate from that of the basic frame (a ship replaced through ship insurance only will come with the most basic components), though I don't know the details.

That looks interesting, thanks, I bought my nephew ED for Christmas, he had SC for a while, I need to get him to show me it again, he is more into minecraft & CIV so when I visit SC seems to take forever to update as he hasn't played in ages & slow Inet etc. I will have to remind him to update a few days before, I saw the hangar bit & it looked cool.
 
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Just on the WOW front, there is a reason that Blizzard call PVE servers "Normal" servers. It's because they are, numerically speaking, the norm. I don't have the numbers handy, and I'm not going hunting for them now but the last time I saw WOW server numbers, PvE players outnumbered PvP by a sizeable margin. I'd go so far as to call it a curbstomp.

See this is my point. People commenting without actually knowing for sure. Ill dig out the numbers for you instead then.

Currently EU side, there are 103 PVE servers in WoW, and 132 PVP/RPPVP servers. Even if you take out the RPPVP ones, there are only 14 of them so it still leaves more regular PVP servers than PVE.

I'd go so far as to call it a curbstomp! ;)


EDIT: I missed out normal RP servers of which there are 18. Still leaves more PVP servers than PVE though, although not enough to be a majority. My point from earlier stands regardless.
 
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Just on the WOW front, there is a reason that Blizzard call PVE servers "Normal" servers. It's because they are, numerically speaking, the norm. I don't have the numbers handy, and I'm not going hunting for them now but the last time I saw WOW server numbers, PvE players outnumbered PvP by a sizeable margin. I'd go so far as to call it a curbstomp.

Erm...

https://realmpop.com/eu.html

Yea, he kinda got you there. Plus the "Normal" tag is regarding RP I believe (as in, "normal" people who don't RP ???? )
 
2 things we actually agree on! On one page? Whats happening??? ;)

I can be quite friendly when I'm not being accused of exploiting, cheating, hiding, being a coward or being a troll :p
And despite any differences, when someone is right - they are right. I am happy to admit to that.

I did assume the WOW servers had more PvE people, interesting to see those charts actually - made a nice surprise.
I'm not sure on the STO split or the Firefall split, but from what I have observed PvP is lacking in both of those (apart from 1 on 1 duels in Firefall - you see those a lot)

The PvP Community in STO complain (a lot) about the lack of updates / features and game balance - all of which I fully support (as I like to PvP in STO from time to time).
Plus they have helped keep a handle on power creep and over powered items being added to the game, as they become very vocal when something is over the top.

As for Left for Dead 2... how can anyone not love a zombie killing spree !?
I have a special place in my heart for that game - as it was the game that helped my wife become a gamer... hours of marital zombie killing :D
(She is hooked on Firefall at the moment - but I'm trying to tempt her in to ED ;) )

I'm the same name on Steam if you ever fancy some zombie splatting - shout me up, and I dare say the missus would jump in as well lol :)
(she does team kill though, if you don't keep up - she takes your knee caps and leaves you as a distraction while she escapes... So I tend to let her set the pace. lol. )
 
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See this is my point. People commenting without actually knowing for sure. Ill dig out the numbers for you instead then.

Currently EU side, there are 103 PVE servers in WoW, and 132 PVP/RPPVP servers. Even if you take out the RPPVP ones, there are only 14 of them so it still leaves more regular PVP servers than PVE.

I'd go so far as to call it a curbstomp! ;)


EDIT: I missed out normal RP servers of which there are 18. Still leaves more PVP servers than PVE though, although not enough to be a majority. My point from earlier stands regardless.

Interesting info. But you failed to mention, WoW PVE Servers, although maybe fewer in numbers, still have about a million more players than said PVP servers. I like stats, there always so informative.

My Source http://www.warcraftrealms.com/censu...id=-1&minlevel=20&maxlevel=100&servertypeid=2

Check for your self.

Ya know if you like PVP so much, why don't you just make your own group, and go for it, or just go for it in open. Why is it so important to you to, "Have it exactly your way". At what time does it stop being opinions, and just become never ending "Dogma"

PS, I hve no Idea what "Curbstomp" is, but if that just happend. I'm very sorry.
I also made an honest mistake, just did the math its only "705,614" more players. I just glanced at 1m something, and 2m something.
 
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I can be quite friendly when I'm not being accused of exploiting, cheating, hiding, being a coward or being a troll :p
And despite any differences, when someone is right - they are right. I am happy to admit to that.

I did assume the WOW servers had more PvE people, interesting to see those charts actually - made a nice surprise.
I'm not sure on the STO split or the Firefall split, but from what I have observed PvP is lacking in both of those (apart from 1 on 1 duels in Firefall - you see those a lot)

The PvP Community in STO complain (a lot) about the lack of updates / features and game balance - all of which I fully support (as I like to PvP in STO from time to time).
Plus they have helped keep a handle on power creep and over powered items being added to the game, as they become very vocal when something is over the top.

As for Left for Dead 2... how can anyone not love a zombie killing spree !?
I have a special place in my heart for that game - as it was the game that helped my wife become a gamer... hours of marital zombie killing :D
(She is hooked on Firefall at the moment - but I'm trying to tempt her in to ED ;) )

I'm the same name on Steam if you ever fancy some zombie splatting - shout me up, and I dare say the missus would jump in as well lol :)
(she does team kill though, if you don't keep up - she takes your knee caps and leaves you as a distraction while she escapes... So I tend to let her set the pace. lol. )

Ha i played all of those games, and your observations are correct! I log into STO peridoically, though havent played firefall for a while, i should.

I see your point, i am also a very affable person usually. My problem is sometimes i get too passionate about something and then i get embroiled. I should stay away from forums but i just cant. :)

Funny comments about L4D, i loved those games so much also. I actually havent played LFD2 for a long time, but that and the first LFD are one of the best multiplayer franchises ever. Good effort turning your missus into a gamer, im working on mine but having to aim lower, bought her a Wii U for xmas. Ha ha.

If you haven't already, look up the new game from some the same developers as LFD, its called Evolve. If you like LFD, it looks awesome. Though a lot of the appeal of LFD was the hordes of zombies, i reckon Evolve will come with its own unique charms.
 
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.....
Ya know if you like PVP so much, why don't you just make your own group, and go for it, or just go for it in open. Why is it so important to you to, "Have it exactly your way". At what time does it stop being opinions, and just become never ending "Dogma"
.....


Making a PvP group has been suggested (oh so many times) - for some odd reason, they never seem to pan out.
Even now in the groups section of the forums the less active threads are about PvP tournaments and PvP groups.

While the Mobius thread is how many pages long now ?? ... I think they are trying to compete with our threadnaught

Let the battle of threadnaughts commence ! :)
 
its called Evolve. If you like LFD, it looks awesome.

Been in some of the Beta tests :D (and the missus wants it to, she's been testing as well)

It's awesome - being the monster is AMAZING fun.
Still trying to get my head around some of the classes though.

(As far as I am aware, owners of the L4D range of games get automatic entry in the testing weekends for Evolve - that is how I am playing it/ testing it)
 
Just played solo after being open since Beta 1

Ok, I have a good reason.

I have bought a X52 and built an ED Tracker and I am still getting used to them after being KB/Mouse since Frontier (and KB Digital joystick for Elite).

After setting up my bindings in training I went for a spin (hence the solo, still haven't really worked out all my bindings let alone memorized them).

All I can say is the AI has gone psycho on me. Multiple interdictions from Asps and Pythons and I haven't really kitted out my poor Asp for combat yet (apart from a few guns).

In my underpowered state this proved a bit of a challenge so I have picked up my combat Cobra to limit the repair bills.

If the AI hates me this much its back to open for me. Far safer.

;)
 
Grats on your new gear, and happy testing. ;)

AI is the same in solo as in open play though, at least i've never heard otherwise.
 
Grats on your new gear, and happy testing. ;)

AI is the same in solo as in open play though, at least i've never heard otherwise.

I've noticed that open NPCs seem to have higher bounties. But that could just be because of escalation or just random chance.
 
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