I don't get the name-calling between Solo and Open players. Though I was surprised/skeptical when FD announced there would be no division between the two, my experience of the game since then has been perfectly fine. When I couldn't get a space at an outpost, i'd switch to Solo and dock. If a warzone is being blockaded by too many players and I need to get a mission finished, I go to Solo to do it.
Mostly I want the extra excitement of Open so that's where I sit, and if battle is joined then let the dice fall where they may. Just because we need to balance the game with PvP in mind, doesn't mean the game needs to be designed purely to give PvPers a target-rich enviroment. Congrats to the OP for adapting to this threat.
Mostly I want the extra excitement of Open so that's where I sit, and if battle is joined then let the dice fall where they may. Just because we need to balance the game with PvP in mind, doesn't mean the game needs to be designed purely to give PvPers a target-rich enviroment. Congrats to the OP for adapting to this threat.