Oh man was so excited for finding and seeing the effects of my first BH... (Currently on my first Expedition with my brandnew Asp) 
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I think DB should leave the artist to build the visual effects as they see fit. I wouldnt mind some artist interpretation of Blackholes, Neutron Stars and so on. Currently they look kinda bad or they dont have a look at all because of all the ''science accuracy'' which makes the whole exp. boring.
i'm sorry for the OT, but in videos i see a good golden galaxy....why the hell in my PC looks like a muddy brown-redish thing? Do you know if it'ws a bug?
So, you enjoy seeing nothing?I strongly disagree. They should be as realistic as possible, so when you're sitting there looking at it in game, you know that it's as close to being there IRL as possible.
So, you enjoy seeing nothing?
I was talking about the neutron stars and BH more or less. Neutron stars look like dots if you're lucky. Black holes are more or less the same and the lensing effect looks totally wrong and too small if is there at all. This things should look impressive, not just one pixel black or white dot on the screen.That's not true.... The BH seen in Interstellar is way more scientifically accurate than in ED, and it looks more complex and visually stunning.
Regarding the milky way skybox, i'd like to see a more subtle galaxy, as we should see it at naked eye from space and with a nice HDR near planets, not only near stars.
So yes, i would like a more realistic view, but it doesn't make the whole game less spectacular IMO.
I think to start, if we could just get back to where we were on the black hole effects first... then go from there?- i'm on break
Shhhhh
This is how i hope they'll do BH.Another stunning example comes from the Space Engine:
https://www.youtube.com/watch?v=HOraBP6TRVY
I was talking about the neutron stars and BH more or less. Neutron stars look like dots if you're lucky. Black holes are more or less the same and the lensing effect looks totally wrong and too small if is there at all. This things should look impressive, not just one pixel black or white dot on the screen.
I'm also for less bright Milky Way, oh wait i've fix that from the graphics config file.
They still can be build in realistic maner but give the artist atleast some freedom like in Interstellar.
Damn, was planning on taking a trip to do some more black hole hunting. I made a quick video of my last trip to Mintaka. Trippy stuff
https://www.youtube.com/watch?v=sAUMwnsEXxw
Another stunning example comes from the Space Engine:
https://www.youtube.com/watch?v=HOraBP6TRVY
I was talking about the neutron stars and BH more or less. Neutron stars look like dots if you're lucky. Black holes are more or less the same and the lensing effect looks totally wrong and too small if is there at all. This things should look impressive, not just one pixel black or white dot on the screen.
I'm also for less bright Milky Way, oh wait i've fix that from the graphics config file.
They still can be build in realistic maner but give the artist atleast some freedom like in Interstellar.
I know NASA's pages used to describe the effect such that you should be able to see the back of your own head if you stood close in front of the event horizon...
Unfortunately I have to agree here.The Space Engine makes, once again, Elite look casual.