Lets test this persistent universe and see if FD are true to their word.

What concerns me more though is that when war breaks out will it also draw randomers who know nothing of our struggle here who will back the Federation? It will be imperitive that we get all our allies on the forum to return and help us. Otherwise the sheer numbers of curious players might counteract our efforts...

That's part of my reasoning for having a twitter account for us. Various influential ED ambassadors and twitch(?)ers post on twitter and they generally seem positive about what we're doing. At least partially on the back of their retweets we're up to 62 followers so far. I'm hoping that once things actually do start to move I'll be able to motivate people to come and help and retweet to their friends so that they'll help too.

The Galnet posts are good for making us look interesting, but I'm hoping we can also show people that we're a good group of people to play with.
 
I feel that the GalNet stories are like shooting ourselves in the foot. We've been working in this system for months without any pirate presence and steadily, but slowly, making an impact. When the GalNet stories go up, people come flocking to see what there is to do, people who haven't read this forum start trading / missioning.

I've retreated to Mobius group for the time being, as the guns on my asp are bugged and won't fire.

The Galnet stories are all part of the simulation. You will always have visitors flocking to sites of interest so for better or worse they're here. Hey - it's the news. No avoiding it.

Sorry to hear about your retreat. Did you ticket issue?
 
The Galnet stories are all part of the simulation. You will always have visitors flocking to sites of interest so for better or worse they're here. Hey - it's the news. No avoiding it.

Sorry to hear about your retreat. Did you ticket issue?

Yeah, ticketed, I've got dud turrets, Finally found the turrets I wanted, 2x Pulse 2's on top and 1x beam 1 on the bottom, they stop shooting mid fight and I'm left with the 3 burst gimbals and the cannon to fight with. I loved turrets in beta and they still work on my viper. Must be some combination of the turrets that break them.
 
Yeah, ticketed, I've got dud turrets, Finally found the turrets I wanted, 2x Pulse 2's on top and 1x beam 1 on the bottom, they stop shooting mid fight and I'm left with the 3 burst gimbals and the cannon to fight with. I loved turrets in beta and they still work on my viper. Must be some combination of the turrets that break them.

Is your power distribution up to scratch? I had similar issues with rail guns in the past. An upgrade solved the problem.
 
I feel that the GalNet stories are like shooting ourselves in the foot. We've been working in this system for months without any pirate presence and steadily, but slowly, making an impact. When the GalNet stories go up, people come flocking to see what there is to do, people who haven't read this forum start trading / missioning.

I've retreated to Mobius group for the time being, as the guns on my asp are bugged and won't fire.

You are quite right. We seen exactly the same thing happen when activities in Lugh were first reported in the newsletter back in November. Things got crazy for a while but it wore off.

On the upside what I would say though is that in light of the fact that we are at 95% and that FD have printed 2 Galnet contributions that it shows that they are taking what we are doing here seriously. They would not draw attention to what we are doing unless something is close to happening. We have already qualified for a war. The system is buggy so whatever FD needs to do they will do. I certainly will not be messaging numbers to tick a box for war. We have already more than done our fair share.

Galnet is drawing attention to Lugh, that is true and not all of it good because all it does is get players attention. What it does not do is teach newcomers about what is going on here. Why this is special. Why they should be helping us instead of just doing random missions. That is difficult to do in a 150 word excerpt. I wrote much bigger contributions that gave it a little more colour but unfortunately there is only so much space and so sadly editing is inevitable. But remember, by drawing attention to this FD are showing that they are ready to act at last. Otherwise it would just be another false alarm.

You have to remember that this whole project has provided a good debugging exercise for them and they might well have found it useful in fixing problems. From their point of view they may well have wanted it to go on longer than it might have.

But war is coming now. I can feel it in my water :)
 
That is very annoying! We worked very hard last night and still lost .2%.

The way I see it is there is either one of two things happening here. Either FD are playing with their programming on the servers or else we are seeing the fallout from Galnet drawing randomers to the system. Remember not everyone is in your instance or even playing in open. There are lots of people playing this game and all it would take would be maybe 5 or six times the numbers of what we have to give us a really hard time by them doing random missions. This is something we are going to have to weather until Galnet fever wears off amongst all the curious randomers. If we can at least stem the tide and keep our figure strong it will be worth it.

Could also be that FD made it easier for small factions to gain influence and spawn more mission for them because there were so much people working in systems for factions with nearly no influence and complaing about that they made no progress for their factions in weeks (beside getting no mission spawned for them). I had this problem when i tried to change something in LFT 1349 a week long for a small faction. But this stands all in no relation to the effort we are putting here in Lugh for CSG.

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Is your power distribution up to scratch? I had similar issues with rail guns in the past. An upgrade solved the problem.

Rail guns are they good in ED ? I only know them from Quake 3 and there they were pretty much overpowered :)

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But war is coming now. I can feel it in my water :)

That sounds like music in my ears :)
 
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Rail guns are they good in ED ? I only know them from Quake 3 and there they were pretty much overpowered :)

Ahhhhh the good old Quake 3 days. They're ok in ED. They pack a punch but aiming can be difficult. Close range more effective. Quick reflexes and a bit of anticipation required as there's a slight warm up before discharge.

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Water music? No, this is getting too weird.

Hehehehehe I think this campaign is taking its toll. Everything's gone a bit plinky plonky in here.
 
Water music? No, this is getting too weird.

Actually i like water music :)

https://www.youtube.com/watch?v=7U8YVsW9I8U

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Ahhhhh the good old Quake 3 days. They're ok in ED. They pack a punch but aiming can be difficult. Close range more effective. Quick reflexes and a bit of anticipation required as there's a slight warm up before discharge.

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Hehehehehe I think this campaign is taking its toll. Everything's gone a bit plinky plonky in here.

Yeh that were times when Lan parties were popular :)

I have to test them out.
 
Now in fairness that is a lovely tune. Once the war is over I suggest we use that piece of music as the soundtrack to a video of our fleet flying in formation towards a recently liberated Lugh.

Fade to black....

fin

Good idea someone should make an epic video about Lugh once we flipped the system. To sad that my computer is to weak to record during playing.
 
Good idea someone should make an epic video about Lugh once we flipped the system. To sad that my computer is to weak to record during playing.

Maybe it's connected to me co-running a small games company, but I keep thinking of how we could promote ourselves... Certainly thinking of recording some video in-system for the Galnet News people to use.
 
Maybe it's connected to me co-running a small games company, but I keep thinking of how we could promote ourselves... Certainly thinking of recording some video in-system for the Galnet News people to use.

You co-run a small games company AND play ED in your spare time? Jaysus Nightstorm - living the dream much?
 
Before seeing the Galnet stories I had heard that this group had petered out. I'm glad to see that this was just hearsay. Seeing this group was what got me into Elite Dangerous player groups in the first place. Good luck with your mission :)
 
ROFL

Astraware has been going for about 17 years and we're not crunching on anything at the moment, so I try and make time in the evenings! I very rarely live the dream, much more often the nightmare!

I still hate you with boiling jealousy :)

Joking aside though - I do a bit of development. Wrote a couple of 2D engines in my time (OpenGL). Bit of ios stuff back in the day. Current project - building a 15th century castle (that my family name is connected to) in Unity/Oculus Rift.
 
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