the thing about ED (in my case at least) is that it is quite compelling - i *want* to play it - but it is also rather unfulfilling from a combat pilot's perspective. for example, with games like say Fallout 3 you'd have some idea of how far you were from your next level up (ED rank increase) and you were able to gauge your progress, and you knew once you'd reached itObviously, if you don't like a game then don't play it.
And David mentions "Big Game Hunting" again in recent interview:
I spotted this on way to forum, with the title "Elite: Dangerous has bold plans for the future" and thought, maybe now "Wings" is being play tested he'll talk a little about what's next and how it will address people's concerns. But no.
http://www.destructoid.com/elite-dangerous-has-bold-plans-for-the-future-288631.phtml
Seriously, does anyone want to know about possible big game hunting 3 years down the road, when many who bought the game can barely be bothered playing it now?
Understanding and patience are virtues that are sorely needed when you as a gamer involve yourself with a huge ambitious project like this.
The big game hunting is just used by Braben as an example to indicate the enormous scope of the game. It is an image that has come to represent the game's vision into the future.
Of course we would like to know much more than we know, but the DDF is already an indication where FD wants to go with this project. We should leave the decision what to announce at which time to them.
Personally I consider many loudly voiced concerns on this forum to be rather nonsensical. These concerns only arise when you forget that the game is in full development still and when you lack patience, and also lack understanding of the fact that FD is not Rockstar or Ubisoft with many departements all over the world and thousands of employees dedicated to a large project. FD cannot do miracles and need time to flesh out the Elite universe. This is completely understandable.
So far the game is of exceptional quality and it is constantly improved and tweaked and debugged. FD is doing a great job.
Understanding and patience are virtues that are sorely needed when you as a gamer involve yourself with a huge ambitious project like this.
The bleating is pathetic. When I heard about ED, it was clear it was a long term project that would be added to over the years.....maybe some of you should stop acting like children at Christmas, stamping your feet and demanding your toys NOW!...........
(...) but the DDF is already an indication where FD wants to go with this project.
Played maybe a couple of hours recently, one hour each for the new patches. I don't think I've logged into my "normal" account (as opposed to the beta-testing one) in a couple of months.
I'm waiting for a good single-player experience, good tools interact with and understand the universe I'm playing in and something that will actually make me care about that universe and the people/faction in it.
I hope 1.3 will bring that, if not, I'll probably play an hour or so of 1.3 and then go away until 1.4.
I don't disagree with you.
But I don't think it's outrageously out of the question that the people who have bought a game in the current state to expect a little bit of communication about what FD are actually developing. If I'm waiting for mining (for example) to become something more than what it currently is, I'd like to know that it is something that is going to be sorted out eventually. It doesn't matter if it is improved tomorrow or two years down the track. If what we currently have is as good as mining will ever be, I think quite a few of us would rather know that now.
Gamers can put up with a lot of waiting if they know what they're waiting for. When they don't know, we get threads like this filled with anecdotal stories about people not playing the game.
I agree. Communication from FD is an abysmal failure. I'm not after dates either, just a general road-map/strategy would do. e.g ."Barring any issues, the upcoming patches will focus on these areas, in order: Multi-player interaction (1.1, 1.2), Mission system, trading experiences, warfare experience, mining mechanics." That way at least, if I were interested in mining, I'll be waiting for a while, and won't be disappointed when each new patch fails to fix my particular issue.
That I think is the biggest issue I have with FD. If they'd just indicate in generalities, I won't be disappointed when each new update doesn't bring that one feature I want.
But complaints about FD's communication have been around since Alpha & Beta, so I've long ago concluded that I have little hope it will improve. Whether this is wilful neglect, incompetence, or a simple lack of resources I don't know. I hope the latter, as that means there's hope it can be fixed.
half the ppl logging in the forum are secretly keeping a sliver of hope to see some official progress report about planterary landingsi know I am. ..