Guys, the point that I wanted to make is that Open, can be entertaining, that's entertaining and not necessarily fun.

I do not advocate closing off of or loosing either Closed or Group play. Each to their own, and if a guy enjoys playing in Solo, just grinding out the trade runs and building up his credits then great, all that matters is that he enjoys the game.
Except for the first few days I have always stayed in Open. Granted I am working towards being a serious explorer type, so generally hang on the edge of civilized space and am lucky to see one other player a week. Today was different, I headed right through the middle of civilized space. But what did make it so 'entertaining' was the potential for trouble. The first example I gave, was in all probability just some hard working trader who just happened to be running along the same route as me and with no intent to do anything but make an honest profit. But for me, the effect was the same as hearing footsteps behind me as I walk down a dark street at night. And then thinking that I had been interdicted by another player really kicked off the 'twitch' meter.
I think that FD have had a great idea for making the game as accessible as possible for the widest range of players, but it's just not hanging together right. The idea is good, the implementation needs to be much better.
One of the things people like me who have played on-line games for years needs to take on board. Is the probability that Elite Dangerous possibly has a much larger number of players who have never done on-line gaming before. I also suspect that Elite Dangerous also has a much larger 'older player' demographic them most games. Eve is renowned for having a big percentage of 'Grey Wolves' in it's numbers, I suspect that will be more so with Elite. Do the maths, somebody who played the original Elite and was in their early twenties at the time will probably be looking at their fiftieth birthday from the wrong side now.
I myself an closer to my sixtieth birthday them I am my fiftieth. I know that my reactions are shot, compared to the younger players.
I do not get at all the allegations that Solo or Group play is cheating somehow. Come on, be honest, how many of you hardened PvP types can in all truth say that you have never popped back into Solo to rebuild your credits after a bad run of ship losses. It doesn't matter how good you are at the old pewpew, sometimes the dice just roll wrong for you to often. Hell, I will admit that had today been the real thing, and had things gone totally bad on me, I would have considered going Solo for a few days to get the old credits rolling in again.
The whole premise of this thread is about making Open more appealing to none PvP players, not forcing them into it.
And remember, all you player pirate types, never forget. When you are lining up to attack a player trader, you are only doing so because of the goodwill of that player. We get absolutely nothing out of Open play, other then the satisfaction of doing a trade run without having our ships blasted from under us. Until that changes, you only get to be pirates because we facilitate that, so at least show a little respect for the guys who are going out of their way to make your game fun.