Modes The Solo vs Open vs Groups Thread [See new thread]

Status
Thread Closed: Not open for further replies.
Im at my base on the edge of civilisation which i use for exploration. The traffic for the last 24 hours was 3 x asp. So that would be me then. Not sure it would make much difference in open play...
 
You shouldn't have to justify how you play the game. if you play solo then it's obvious why isn't it? some people want the multilayer experience and some do not. easy peasy /thread.
 
Not at all. You decide. If you know that a game is open world, you decide if you want to play that game and how you want to play. The problem with ED is that the game itself is undecided - is it open world or not? Right now it tries to be both kinds and this is detrimental to both kinds, simple as that.

Nope it's great for both kinds; playing in either Open or Solo, or playing in both. All PvPer's can't find (everyone) to kill, Solo players have to enjoy loneliness, or group up to enjoy non PvP blandness....And some like to do both, no problem; The galaxy is large and available to all. And all this only under the heading of 'combat'; not even considering other professions... Glass half full and loving it. Different strokes.
 
Nope it's great for both kinds; playing in either Open or Solo, or playing in both. All PvPer's can't find (everyone) to kill, Solo players have to enjoy loneliness, or group up to enjoy non PvP blandness....And some like to do both, no problem; The galaxy is large and available to all. And all this only under the heading of 'combat'; not even considering other professions... Glass half full and loving it. Different strokes.

There is different strokes and then there is factually wrong. The way things are, PvP players play in a world where actual PvP can't exist and PvE players play in a world that doesn't matter. The point is that you can't really do both in the same game world because the two rulesets are not compatible. ED uses a PvP ruleset but allows it to be circumvented outside of the game - it just doesn't work. PvP obviously doesn't work if anyone can move to a magical parallel universe and lock you out of it. PvE has no point if you are basically avoiding to deal with the world you play and lock other players out entirely. That's why my way of describing the game is "a solo game where you can solo along with others".

What they should have done was either decide that they are making a PvP game (Elite being a cutthroat universe by nature) - or if they wanted it to be accessible to PvE players, simply have a PvE server. A tried and true compromise. Hell, I'll go one further and say that ED would have been just as enjoyable for the most part with a PvE ruleset. It's not that it isn't a fun game right now... it is. But it is a kind of indecisive, held back fun. One way or another, it could have been so much more.
 
Trade needs "bonus" in Open, or nerf in Solo, to keep pirates and BH´s happy and traders not bored T

So, we already see "Profit/Loss" at transaction, just make under it note of 20% "bonus" in Open or 20% "penalty" in Solo/Group (trade is already too good money compared to rest of careers anyway). Or make AI more dangerous in Solo/Group.

Though I would not go with this later suggestion, or with a nerf, as some people just want to genuinely play alone/just with friends, and proggress fast through trade to get better ships and new career opportunities (I think from my own experience that only very small amount of players do trade just because they like it so much over other careers).

This would bring more targets to pirates, and so more targets for bounty hunters. If ED would have millions of players, only small percentage of traders in Open (for excitement, principle or just because of not yet realising higher risks) could do it, but this is not the case. And so ED is like a house that were started to be build from the roof, not from floor or walls.

I know this because I love Elite (especially now as bugs and stuttering are totally gone for my GTX680/i5), always loved since 90´s (and reason why I were Alpha-backer), when I just wished it would be online. Well, splitting game into separate modes kinda changed that vision I had in my head back then.

Why dont I then "just trade in Open instead of boring grind alone", I hear many of you say?
Well, I have found out that rational part of me takes over in this over emotions, it just would feel stupid to (exciuse me next couple words) "waste" hours of "grind" (between 2 stations) just to give laughs for some people who dont even wanna play pirate correctly, but purely kill. And even "Wings" cant help me here to get exited, as in comparison in Solo I can just shield tank and to push boost, and jump, withouth "wasting time" (=money).

"But there ARE traders in the Open!" I hear some of you shout out loud.
Well yes, but I would make a wild guess 9 out of 10 traders play in Solo/Group (would be interesting to see statistics). And in space big as this we need all but most hardcore "Solo/Group-only" in Open, to build this house from floor to a roof. Rather with a carrot than with a stick.

I know about this soon coming "combat bonus", but I have NO idea at all how it could be made so that it would even partly cover my Type 9 with 5+ million worth of cargo in it. Few thousands credits or (obviously not very big) reputation/rank bonus just wont do it.

And arent traders supposed to avoid or flee combat anyway, if possible? Odds are certainly not for them.
 
Last edited:
Listen Pal I paid the same for my game as you did for yours, therefore the rewards should be the same whichever mode you play in.

I did not attack or anyway said Solo is not a valid mode of play. I just said that Open should be made more incentitive for those who WANT TO play it, like me.

I actually even said I would rather not see a nerf, but bonus for those in Open. As you obviously stay in Solo/Group, there should be not any kind of competition between you and others, right? So how would it hurt you if those playing in Open would earn more from their bigger risks?

Oh look, a dead horse to flog.

I dont know if you (too) did read or understand it all (correctly), but anyway, things have already changed in the game. I thought we would never get rid of those orbit lines during Gamma, despite of many requests...
 
When a certain topic has been discussed in numerous threads with several hundred pages and thousands of posts, you can be sure that particular dead horse has already been flogged to fine dust.
 
When a certain topic has been discussed in numerous threads with several hundred pages and thousands of posts, you can be sure that particular dead horse has already been flogged to fine dust.

Well I certainly hope not, because when last ones of traders still in Open understand they could do it just more safer, easier and faster in Solo...

Then for lack of prey pirates, and bounty hunters, will follow (or leave the game), and there will be very little if anything (except just mindless shooting at others) left in Open.

Edit: Believe me, I used to be just couple months ago "strickly in Open"-fundamentalist. Now I just make credits in Solo so that I get to shoot people in future, in Open.
 
Last edited:
the open performance in tanmark pushed me into solo today. frontier really have to optimize their game. usually i have 60+fps in supercruise but if the radar is full, it goes down drastically. there isn't even a lot of stuff rendered. it's just the radar in open play that seems to half the framerate. really frustrating.
 
Well I certainly hope not, because when last ones of traders still in Open understand they could do it just more safer, easier and faster in Solo...

Then for lack of prey pirates, and bounty hunters, will follow (or leave the game), and there will be very little if anything (except just mindless shooting at others) left in Open.

Edit: Believe me, I used to be just couple months ago "strickly in Open"-fundamentalist. Now I just make credits in Solo so that I get to shoot people in future, in Open.

yub, and cancelling open and groups wouldnt change anything in regards of traders to shoot.
- some would leave the game
- some would do other things like exploring
- and a few will go out to make sure that PvP will get such a bad name that it will be nerfed into the ground... until traders can fly safely in open ;)
 
yub, and cancelling open and groups wouldnt change anything in regards of traders to shoot.
- some would leave the game
- some would do other things like exploring
- and a few will go out to make sure that PvP will get such a bad name that it will be nerfed into the ground... until traders can fly safely in open ;)


First of all read my post please, I just suggested bonus for people to play more in Open, not removing Solo/Group or anything. People in Solo/Group are not in any "competition" with them, so it should not matter:

So, we already see "Profit/Loss" at transaction, just make under it note of 20% "bonus" in Open or 20% "penalty" in Solo/Group (trade is already too good money compared to rest of careers anyway). Or make AI more dangerous in Solo/Group.

Though I would not go with this later suggestion, or with a nerf, as some people just want to genuinely play alone/just with friends, and proggress fast through trade to get better ships and new career opportunities (I think from my own experience that only very small amount of players do trade just because they like it so much over other careers).

This would bring more targets to pirates, and so more targets for bounty hunters. If ED would have millions of players, only small percentage of traders in Open (for excitement, principle or just because of not yet realising higher risks) could do it, but this is not the case. And so ED is like a house that were started to be build from the roof, not from floor or walls.

I know this because I love Elite (especially now as bugs and stuttering are totally gone for my GTX680/i5), always loved since 90´s (and reason why I were Alpha-backer), when I just wished it would be online. Well, splitting game into separate modes kinda changed that vision I had in my head back then.

Why dont I then "just trade in Open instead of boring grind alone", I hear many of you say?
Well, I have found out that rational part of me takes over in this over emotions, it just would feel stupid to (exciuse me next couple words) "waste" hours of "grind" (between 2 stations) just to give laughs for some people who dont even wanna play pirate correctly, but purely kill. And even "Wings" cant help me here to get exited, as in comparison in Solo I can just shield tank and to push boost, and jump, withouth "wasting time" (=money).

"But there ARE traders in the Open!" I hear some of you shout out loud.
Well yes, but I would make a wild guess 9 out of 10 traders play in Solo/Group (would be interesting to see statistics). And in space big as this we need all but most hardcore "Solo/Group-only" in Open, to build this house from floor to a roof. Rather with a carrot than with a stick.

I know about this soon coming "combat bonus", but I have NO idea at all how it could be made so that it would even partly cover my Type 9 with 5+ million worth of cargo in it. Few thousands credits or (obviously not very big) reputation/rank bonus just wont do it.

And arent traders supposed to avoid or flee combat anyway, if possible? Odds are certainly not for them.
 
Welcome to the Sagittarius A* of the forums! Thank you for your interest in the Solo vs. Open Thread. We hope you enjoy your stay. The ice cream social is on Tuesdays, and Leesti Evil Margaritas are half-price on Friday afternoons. The Solo vs. Open Thread is not for everyone. Consult your doctor or pharmacist before perusing. May cause high blood pressure, hives, gout, and rashes. Discontinue use if swelling persists. Store in a cool, dry place. Apply directly to forehead.
 
First of all read my post please, I just suggested bonus for people to play more in Open, not removing Solo/Group or anything. People in Solo/Group are not in any "competition" with them, so it should not matter:

If there is no "competition", there is no need for a change ;)
I think i completely understand your motivation and thoughts behind it (and i don't assume they are "evil").
And if the only reason for solo play is "amassing credits in safety" i would even call it an argument (not one that would convince me, but nonetheless).

But why should someone be "punished" who has completely other reasons for it?
They might don't even have the choice to play in "open".
 

Robert Maynard

Volunteer Moderator
So, we already see "Profit/Loss" at transaction, just make under it note of 20% "bonus" in Open or 20% "penalty" in Solo/Group (trade is already too good money compared to rest of careers anyway). Or make AI more dangerous in Solo/Group.

Recent answers from Michael Brookes to direct questions on the topic:

Will at any time solo and private group play be separated into a different universe/database from open play? It's kind of cheap that you can be safe from many things in solo, like player blockades and so on, and still affect the same universe.
No.

Michael

Thanks for that clarity Michael.

Are you in a position to confirm that group switching between the three game modes will remain as a feature of the game?
We're not planning on changing that.

Michael

Hi Micheal

I know you said that solo/group and open will always use the same universe, can you also say that there will be no specific perks in playing in one mode over another? i.e bigger profit from trading in open or bigger bounties?
None are planned at the moment.

Michael
 

So Mr Alpha backer, did you miss the DDF (I was too late sadly) but they did state back then that everyone would be part of the same background, no matter what "matchmaking setting" they chose, solo, group & open were mentioned back then too.

Why does solo need a nerf, how does solo affect you. Now you can be in a wing with mates & solo players can't I think open & groups are "easy mode", you guys have support solo don't.

If you want to read all 280 pages of this thread you will see I have said it before, many times, along with the next question, which has never been answered to my knowledge.

Please tell me why you feel the need to change this game, the game I and many others have been enjoying for many, many months, what offends you so much that you need to change the game I bought over 6 months ago after researching it, and being quite happy with it.

I played in open from PB to mid Gamma, I went solo / Mobius due to forum ats & exploiters recently, I just decided there were some people posting here I don't want to spend my free time with.

If I fancy donating to a pirate or have the insurance to risk a ship & cargo I will go open now and again, most of the time I only have an hour & will go solo, sometimes I pop into Mobius for an evening, tell me why that breaks the game for you?, is it not better I can pop into open if I feel like it for an evening, how does excluding me from open make your game any better?

I had a really bad day today, I am in a bad mood (trying to keep that out of the reply & keep OT), if I was forced into open play tonight, you would not want to meet me, last week or next week I might add a "proper pirate" to my friends list, make sure I can "donate" to their cause, ensure we get matched as friends, tonight better I go solo.

TLDR
Be careful what you ask for, you might get more than you expect.
 
I did not attack or anyway said Solo is not a valid mode of play. I just said that Open should be made more incentitive for those who WANT TO play it, like me.

I actually even said I would rather not see a nerf, but bonus for those in Open. As you obviously stay in Solo/Group, there should be not any kind of competition between you and others, right? So how would it hurt you if those playing in Open would earn more from their bigger risks?

I dont know if you (too) did read or understand it all (correctly), but anyway, things have already changed in the game. I thought we would never get rid of those orbit lines during Gamma, despite of many requests...

Why should open have more of an incentive, "incentitive for those who WANT TO play it, like me.", why does anyone need an incentive to play "like me", are we all to stupid to make a decision without being coerced?, why do I have to play it the way you want, are you going to pay me?

OK you want a bonus for what?, solo now has more risks, in open you can fly in a wing of 4 all the time, in solo I would be alone, everything I earn should be *4 to compensate as I am alone, same logic?, damn easy open cheat mode!

Click back a page or so, there is a Mod post quoting the Devs stating that its not going to happen.

You seem to miss the fact that all "modes" change the same background, we are all playing the same game, the only difference is when you login you pick a different "match making" setting, solo being a group of 1, a group being more than 1 (and >4k with Mobius) & the other setting being *Ahem* everyone else *ahem* you call it "open" I call it "all the others who have not found a decent group yet" :D lol.

So again, why does open need this boost, OFC it would involve doubling the servers to split open from other modes, how much are you willing to pay towards these new servers?.

I am starting a collection to help to contribute servers to solve imaginary problems, I think I have spotted a niche in the market, PM me for prices & paypal details, I also have 3 bridges & 2 beach front properties in central London for sale right now, I also have a degree in dealing with imaginary problems, but only a poor gcse in finding dev quotes :)
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom