- and a few will go out to make sure that PvP will get such a bad name that it will be nerfed into the ground... until traders can fly safely in open![]()
Apply directly to forehead.
Risk vs Reward
It's a very basic game design concept that many here should familiarize themselves with.
Now that wings work in open & groups (but solo can not hire wing men) I guess you would agree solo is ~ *4 more risk vs reward & solo players deserve *4 the payout compared to open & groups?
It's a very basic game design concept that many here should familiarize themselves with.
lol the risk does not come from npcs.
Have you considered being reasonable? It's a lot easier overall.
yub, and cancelling open and groups wouldnt change anything in regards of traders to shoot.
- some would leave the game
- some would do other things like exploring
- and a few will go out to make sure that PvP will get such a bad name that it will be nerfed into the ground... until traders can fly safely in open![]()
Yup, I will just switch to solo. I used to like trading in open, see another commander on the way and hail and chat ... but now with wings of griefers interdicting you for no other reason than to have the pleasure of a 4 v 1 "PVP" experience ... I will just trade in solo.
Have you tried open in 1.2?
Of course. While away from busy systems its ok, in busy systems its interdiction after interdiction. If you are in a wing, then the kind of players that like a 4 v 1 fight probably never bother you. There are plenty of them out there though trust me. I don't really see the enjoyment out of picking on a solo ship with no bounty and blowing it up without trying to pirate cargo (I don't mind pirates ... that's just the risks of trading) ... but I guess it floats some peoples boat.
It's a basic game design for some type of games and/or players, not all games and/or players.Risk vs Reward
It's a very basic game design concept that many here should familiarize themselves with.
BTW, I find it funny to read so much "hey come play in open game, you will never be attacked" threads from PvP players.
BTW, I find it funny to read so much "hey come play in open game, you will never be attacked" threads from PvP players.
I played all day yesterday in open and about two hours today. But this last hour has been reading "bro hard" messages and being repeatedly interdicted by a sore loser. This was all fun up to part where im interdicted a million times and then it just got ridiculous.... I can do without this kind of "interaction".
When i logged back in i left myself in the NAV Beacon in Neto. I noticed another Clean Viper Commander and said "Yo" with no reply, oh well. I initiated combat with an NPC Dropship with only a 30k bounty and stripped away all its shields and ate half its health and then the other commander decided to join. I honestly dont care about the bounty because i have more than enough money for a hunter, i really just want to raise my rank at this point. Anyways, im using fixed beams and there is only a 300m gap between me and the dropship and the other Commander flies into my fire therefore i become wanted.
(this is where it starts)
*now enemy CMDR*
"Nice bounty..."
(uhh yea sure... i guess it is if you are 600 short of a Python)
He starts going blinky on my radar indicating hes shooting me now, which i was in the process of typing what had happended but since he was using 2 Small Gimbal Pulse and 2 Medium Gimbal Beams..... my shields were falling pretty fast. (Im also in a Viper) And since this happened before the Dropship died i now have system police, an enemy commander, and a NPC dropship spamming me with lasers. I get out of the NAV beacon... but not fast enough to miss a few messages stating.
Enemy CMDR:
"yea thats right, run *beep* and dont ever come back bla bla bla"
Me to myself:
U wut m8? That was not necessary. I fully intended on clearing my bounty and come back to patch things up but i think you need a spanking.
Im a hunter, i intentionally kit for PvP action, ECM and Chaff included. I know what he has and how to beat it. I dont clear my bounty, i immediately go back in the NAV beacon. This resets the Dropships hostility as well as keep the Police Off until im scanned again.
I start regularly popping chaff and using 'Skill Cells' (They are using them too) just before they disappear... i dont think i couldve cut it any closer before they fell.
The now enemy commander exhibited typical turreting behavior, probably had 3 pips in shields and 3 in weapons and more or less flew in circles and aimlessly spun in FA Off expecting their weapons to do all the hard work... well, gimbals only make up for so much. Eventually they slipped up and didnt activate their Shield Cells in time in turn letting me unleash....
THE FURY OF TWIN MEDIUM FIXED MULTI CANNONS!!!!
They immediately turned tail and attempted to run. They almost got away... until their Thrusters and FSD blew up at the same time leaving them to drift forever until they eventually went into the Sun. At this point i stopped firing to see if they had anything to say.... and OH BOY did they. Everything from "THIS GAME IS SO BROKE" "YOU ARE SUCH A BAD PLAYER BRO" "YOU SHOULD JUST STOP PLAYING THE GAME" and several kinds of expletives. And so i told them why i had a Wanted status and why things turned out the way they did and they were silent.
10 seconds later, they self destructed. Anything they had gained in Vouchers is gone, any missions left to be completed.... gone. Feels good knowing someone with a sour attitude get what they done got AND i didnt incur a 6k bounty.
At this point i already know whats going to happen. They are going to respawn, re-kit and resupply and keep interdicting me and keep spamming me with messages to try to illicit a response until they get some form of satisfaction. I only have 400 Rounds of Multi Cannon left (i was low when the fight started) and im not gonna go for a round two and attempt at killing another player who really isnt that bad of a fighter with just two Beams. Regardless of your alls opinion on the subject i keep a spare C1 Shield Cell for this type of occasion and plenty chaff left as well as ECM in case they fitted Seeking Torps. Because the one who lives to fight another day is the true victor, or something like that. Im interdicted i dont know how many times getting to the station but its going very slowly... The connection problems in SC are blatantly noticeable when i have no time to evade because im immediately brought back into space forcing me to submit every single time.
I know i need to actually jump to a different system at this point but i havent scouted the surrounding ones yet. I pick a random one close enough for a round trip (one i chose, no station fuuu) and jump out of system then back in so i can get a running start. It works and im now closer than i was before but still getting interdicted but i manage to evade one and make back into Citroen Hub.
Hope the story was a good read. Im just glad i could deliver justice in the name of CMDR DEAD HARTT (me ingame)
As they say, "If a noob rages in space, does anyone hear it?".
Yes, the answer is yes.
So Mr Alpha backer, did you miss the DDF (I was too late sadly) but they did state back then that everyone would be part of the same background, no matter what "matchmaking setting" they chose, solo, group & open were mentioned back then too.
Why does solo need a nerf, how does solo affect you. Now you can be in a wing with mates & solo players can't I think open & groups are "easy mode", you guys have support solo don't.
If you want to read all 280 pages of this thread you will see I have said it before, many times, along with the next question, which has never been answered to my knowledge.
Please tell me why you feel the need to change this game, the game I and many others have been enjoying for many, many months, what offends you so much that you need to change the game I bought over 6 months ago after researching it, and being quite happy with it.
I played in open from PB to mid Gamma, I went solo / Mobius due to forum ats & exploiters recently, I just decided there were some people posting here I don't want to spend my free time with.
If I fancy donating to a pirate or have the insurance to risk a ship & cargo I will go open now and again, most of the time I only have an hour & will go solo, sometimes I pop into Mobius for an evening, tell me why that breaks the game for you?, is it not better I can pop into open if I feel like it for an evening, how does excluding me from open make your game any better?
I had a really bad day today, I am in a bad mood (trying to keep that out of the reply & keep OT), if I was forced into open play tonight, you would not want to meet me, last week or next week I might add a "proper pirate" to my friends list, make sure I can "donate" to their cause, ensure we get matched as friends, tonight better I go solo.
TLDR
Be careful what you ask for, you might get more than you expect.
Why should open have more of an incentive, "incentitive for those who WANT TO play it, like me.", why does anyone need an incentive to play "like me", are we all to stupid to make a decision without being coerced?, why do I have to play it the way you want, are you going to pay me?
OK you want a bonus for what?, solo now has more risks, in open you can fly in a wing of 4 all the time, in solo I would be alone, everything I earn should be *4 to compensate as I am alone, same logic?, damn easy open cheat mode!
Click back a page or so, there is a Mod post quoting the Devs stating that its not going to happen.
You seem to miss the fact that all "modes" change the same background, we are all playing the same game, the only difference is when you login you pick a different "match making" setting, solo being a group of 1, a group being more than 1 (and >4k with Mobius) & the other setting being *Ahem* everyone else *ahem* you call it "open" I call it "all the others who have not found a decent group yet"lol.
So again, why does open need this boost, OFC it would involve doubling the servers to split open from other modes, how much are you willing to pay towards these new servers?.
I am starting a collection to help to contribute servers to solve imaginary problems, I think I have spotted a niche in the market, PM me for prices & paypal details, I also have 3 bridges & 2 beach front properties in central London for sale right now, I also have a degree in dealing with imaginary problems, but only a poor gcse in finding dev quotes![]()
So, we already see "Profit/Loss" at transaction, just make under it note of 20% "bonus" in Open or 20% "penalty" in Solo/Group (trade is already too good money compared to rest of careers anyway). Or make AI more dangerous in Solo/Group.
Though I would not go with this later suggestion, or with a nerf, as some people just want to genuinely play alone/just with friends, and proggress fast through trade to get better ships and new career opportunities (I think from my own experience that only very small amount of players do trade just because they like it so much over other careers).
This would bring more targets to pirates, and so more targets for bounty hunters. If ED would have millions of players, only small percentage of traders in Open (for excitement, principle or just because of not yet realising higher risks) could do it, but this is not the case. And so ED is like a house that were started to be build from the roof, not from floor or walls.
I know this because I love Elite (especially now as bugs and stuttering are totally gone for my GTX680/i5), always loved since 90´s (and reason why I were Alpha-backer), when I just wished it would be online. Well, splitting game into separate modes kinda changed that vision I had in my head back then.
Why dont I then "just trade in Open instead of boring grind alone", I hear many of you say?
Well, I have found out that rational part of me takes over in this over emotions, it just would feel stupid to (exciuse me next couple words) "waste" hours of "grind" (between 2 stations) just to give laughs for some people who dont even wanna play pirate correctly, but purely kill. And even "Wings" cant help me here to get exited, as in comparison in Solo I can just shield tank and to push boost, and jump, withouth "wasting time" (=money).
"But there ARE traders in the Open!" I hear some of you shout out loud.
Well yes, but I would make a wild guess 9 out of 10 traders play in Solo/Group (would be interesting to see statistics). And in space big as this we need all but most hardcore "Solo/Group-only" in Open, to build this house from floor to a roof. Rather with a carrot than with a stick.
I know about this soon coming "combat bonus", but I have NO idea at all how it could be made so that it would even partly cover my Type 9 with 5+ million worth of cargo in it. Few thousands credits or (obviously not very big) reputation/rank bonus just wont do it.
And arent traders supposed to avoid or flee combat anyway, if possible? Odds are certainly not for them.
I see his point. I'm not saying it's a particularly heavy reason but i see his point. I'm wondering does hardware disparity also factor in peoples decisions to not join open mode?
That's the point we were all trying to make: it isn't. The same thing has been suggested time and time again.EDIT: Reason why I posted that despite of this thread, well, I considerent it somehow "different" …