Great change, IMO. Fuels should be dirt cheap, and it should cost the same as the the salable commodity itself. In terms of opportunity cost, gathering fuel with a scoop used to be the most profitable thing a large ship could do, which was absolutely crazy. It was badly, badly broken before; now it's internally consistent. It's not about being easier or harder, it's about being correct or incorrect.
And "Cheap" is relative. Don't underestimate the value of the credit just because players tend to have a lot of them. That 110 Cr for a ton of hydrogen also buys a ton of grain. A ton of grain is enough food to feed a person for a full year.
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Our ships' fuel is the most common element in the galaxy and we can gather it for free just be spending a bit of capital on a fuel scoop. My explorer Asp can gather a Ton of fuel every 2 seconds. Supply is effectively infinite and easy to obtain, why should it be expensive?
And "Cheap" is relative. Don't underestimate the value of the credit just because players tend to have a lot of them. That 110 Cr for a ton of hydrogen also buys a ton of grain. A ton of grain is enough food to feed a person for a full year.
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Same holds true fuel: while I commend the move to let fuel cost the same for all ships, the current prices are just to low.
Our ships' fuel is the most common element in the galaxy and we can gather it for free just be spending a bit of capital on a fuel scoop. My explorer Asp can gather a Ton of fuel every 2 seconds. Supply is effectively infinite and easy to obtain, why should it be expensive?