Should I send mine back because I'm not a developer then?
Thats up to you.
Should I send mine back because I'm not a developer then?
listen, the original poster is correct and the experience is something that should be had because it is excellent! Although I have to say after 3 months of using the raft I have reached a point where, although the experience is quite immersive, the constant need to toy with the graphics setting my computer CPU and to scour the forums looking for solutions so that my game runs at a hundred percent have exhausted my soul.
Again, this experience is immersive but it has quite exhausted my soul! Even with one of the most powerful rings around and a super clock 980 GTX I still have more issues and some folks with 600 series cards.
I am using voice to text to post this but I wanted to chime in and add my two cents for your evaluation. Good luck and it is still worth experiencing the immersive abilities of the DC 2
My rift should be here tuesday! Totally not excited
Honestly I've been tracking the package so often it could almost be considered a DDoS attack on ups.
Just got confirmation that my rift is about to ship. (I had to put my prize money to good use). Pretty excited about it. Got GTX 780ti and i7-4770k @3.50Ghz and 16Gb memory....hopefully it'll be enough.
I know nothing about the GTX 780 but hopefully it will work well. Don't be concerned with turning detail down if you need to get smooth FPS. You'll still be blown away by the experience.
I gotta disagree with you on this one, Kaii. I think the SDE is very noticable, but I am particularly picky with these kinds of visual things. I have the eyes of a hawk, and any kind of anomoly sticks out like a sore thumb to me. I still see the SDE all the time, unless I am actively moving my head side to side, which of course blurs the pixles and you don't see it. As soon as I look straight ahead, I see SDE. Having said THAT... it doesn't matter. SDE or not, its still the best thing I have experienced in the gaming world."I've heard about/experienced the screen door effect and I don't want that"
Doesn't happen in ED. Not sure why, probably because it's mostly dark, and you're constantly shifting your viewpoint. Just trust that it doesn't happen here. Plenty of discussion about it. Go fish.
I've never heard of such a thing. When you take the rift off, the screen goes with it. My eyes return to normal instantly."I don't want to see screen door for hours after I take the damn thing off"
Well, I just tried to play ED with Rift. I was less than impressed. I applied all the tweaks I could find, but I still had judder even on minimum. I had to turn the resolution down to something like 1024x768 to have fluid motion. You can imagine how it looked like.
For comparison, I was lucky enough to play Dark Forces 1 on VR glasses around 1996. That game had somewhat better graphics, better response time and no judder on 1996 hardware. My CPU is 20x better and my GPU is supposed to be 100x more capable I still have to watch the same pixelated mess or experience sluggish performance.
I guess my hardware is not up to specs, my rig should be 300x times better, oh well. I only run a GTX 960 and I'm not willing to drop 2000-3000 USD to build a freakin super computer.
So I maxed out the settings and looked past the judder issue.
Looking around the cockpit was funny for 5 mins, then useless. Not being able to read anything on screen clearly was not fun from the start. It was borderline on 1080x19nn. It was better on monster 2kx3k resolution, but come one.
I could follow the bandits around which is cool but gimmicky. On the other hand I can't see the radar while looking straight up so, I lost the situation awareness. This is bad , so I kept looking forward regardless.
When looking forward, the field of view is more limited than on a 19" LCD. On the LCD, you look at the top left corner of the screen, but can still see the radar. On OR, you look to the same spot and you don't see the radar. It is a bad case of tunnel vision nothing can fix.
The 3D effect is cool in and around your ship. Outside, no so much. In the asteroid field, I felt precious little difference. In supercruise, nothing. In space combat, nothing. Inside the dock is cool again, but you don't spend a lot of time there. For usual space activities, it gave no plus for me.
And what annoyed me the most is the fact that I can see all the pixels of the display as single entities. Nothing has a nice and even surface like on an regular LCD. Everything is like color dot - black - color dot - black... like looking though a black mosquito net all the time.
So for me, it provided a minimal immersion increase in the price of a considerable loss of playability. Not a trade, I'm willing to accept. I will put my DK2 on sale and buy 2 new LCDs from the price. That is cheaper, has zero judder, no tunnel vision, you can see the radar anytime, you are not entangled in a web of cables, + you can see your family.
And no, I'm not against VR. I can see 3D. I don't get sick spending hours in one. I have a Durovis Dive 5 which I like very much and will keep for sure.
Well, I just tried to play ED with Rift. I was less than impressed. I applied all the tweaks I could find, but I still had judder even on minimum. I had to turn the resolution down to something like 1024x768 to have fluid motion. You can imagine how it looked like.
For comparison, I was lucky enough to play Dark Forces 1 on VR glasses around 1996. That game had somewhat better graphics, better response time and no judder on 1996 hardware. My CPU is 20x better and my GPU is supposed to be 100x more capable I still have to watch the same pixelated mess or experience sluggish performance.
I guess my hardware is not up to specs, my rig should be 300x times better, oh well. I only run a GTX 960 and I'm not willing to drop 2000-3000 USD to build a freakin super computer.
So I maxed out the settings and looked past the judder issue.
Looking around the cockpit was funny for 5 mins, then useless. Not being able to read anything on screen clearly was not fun from the start. It was borderline on 1080x19nn. It was better on monster 2kx3k resolution, but come one.
I could follow the bandits around which is cool but gimmicky. On the other hand I can't see the radar while looking straight up so, I lost the situation awareness. This is bad , so I kept looking forward regardless.
When looking forward, the field of view is more limited than on a 19" LCD. On the LCD, you look at the top left corner of the screen, but can still see the radar. On OR, you look to the same spot and you don't see the radar. It is a bad case of tunnel vision nothing can fix.
The 3D effect is cool in and around your ship. Outside, no so much. In the asteroid field, I felt precious little difference. In supercruise, nothing. In space combat, nothing. Inside the dock is cool again, but you don't spend a lot of time there. For usual space activities, it gave no plus for me.
And what annoyed me the most is the fact that I can see all the pixels of the display as single entities. Nothing has a nice and even surface like on an regular LCD. Everything is like color dot - black - color dot - black... like looking though a black mosquito net all the time.
So for me, it provided a minimal immersion increase in the price of a considerable loss of playability. Not a trade, I'm willing to accept. I will put my DK2 on sale and buy 2 new LCDs from the price. That is cheaper, has zero judder, no tunnel vision, you can see the radar anytime, you are not entangled in a web of cables, + you can see your family.
And no, I'm not against VR. I can see 3D. I don't get sick spending hours in one. I have a Durovis Dive 5 which I like very much and will keep for sure.