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Here's my PvP build. LINK
That's close to the build I had in mind for my Anaconda. Any reasons, beside power management, not to use two large burst lasers. I thought they might be helpful to get the enemy shields down faster.
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Here's my PvP build. LINK
You cant put any power hungrier weapons in that loadout. Burst lasers alpha dmg increase is negligible compared to pulses, so no.That's close to the build I had in mind for my Anaconda. Any reasons, beside power management, not to use two large burst lasers. I thought they might be helpful to get the enemy shields down faster.
All those hull upgrades, why? Its not like the Conda ever loses shields if you build her right.Yeah I know the feeling but there isn't enough capacitor to run everything
heres the build I currently run I'm still saving up for mirrored composite
http://www.edshipyard.com/#/L=606,A...69Y8SCgD88I,7Vs7k47k47k416y16y50U15O9tu15O12G
You cant put any power hungrier weapons in that loadout. Burst lasers alpha dmg increase is negligible compared to pulses, so no.
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Yeah I know the feeling but there isn't enough capacitor to run everything
heres the build I currently run I'm still saving up for mirrored composite
http://www.edshipyard.com/#/L=606,A...69Y8SCgD88I,7Vs7k47k47k416y16y50U15O9tu15O12G
All those hull upgrades, why? Its not like the Conda ever loses shields if you build her right.
Condas are pretty worthless for pvp, too slow to ever actually force a fight even with the dubious system jump possibility you aren't going to catch anything other than another conda, which is funny as they are immune to hostile action from everything other than another conda.
Really the whole ship design is silly, a ship that counters itself but is useless vs everything else in a realistic situation? Best ship for traders without a doubt though pretty much guaranteed safety.
You don't seem to have much PvP experience. Yes, the Conda cant chase anything, but it will enforce itself upon an area of combat. Stay and die, or run and live. Thats what PvP is about right now.Condas are pretty worthless for pvp, too slow to ever actually force a fight even with the dubious system jump possibility you aren't going to catch anything other than another conda, which is funny as they are immune to hostile action from everything other than another conda.
Really the whole ship design is silly, a ship that counters itself but is useless vs everything else in a realistic situation? Best ship for traders without a doubt though pretty much guaranteed safety.
chaff makes armor effective and it's cheaper than regular armor. Also what else are you going to do fill it up with SCBs that you don't need? The fights over long before you need all of them.You cant put any power hungrier weapons in that loadout. Burst lasers alpha dmg increase is negligible compared to pulses, so no.
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All those hull upgrades, why? Its not like the Conda ever loses shields if you build her right.
Wait lol did you just say Derath doesnt have much experience in PvP? Lol ok I'm done wow man just... WowYou don't seem to have much PvP experience. Yes, the Conda cant chase anything, but it will enforce itself upon an area of combat. Stay and die, or run and live. Thats what PvP is about right now.
And people saying Conda is worthless/vulnerable alone, I dont think so. When built right its a mean lean wrecking machine, that can take on multiple enemy ships at the same time, something that no other ship can do.
No one runs chaff because most PvP builds use fixed weapons anyway. And yes, I fill with SCB's, that I actually do need if I get in a hairy situation. I've been in fights with 5+ ships at the same time, and I needed all the shield cells. Why would my build become obsolete? PvP is about taking down enemy shields, and while youre at it, keep your own shields up.chaff makes armor effective and it's cheaper than regular armor. Also what else are you going to do fill it up with SCBs that you don't need? The fights over long before you need all of them.
otherwise they're not that effective unfortunately. The only other bonuses are protection from ramming if shields are down and added weight.
how can added weight be effective you ask?
two reasons 1 if you do get rammed the rammer will take more damage than you will.
2 it helps the conda drift which makes you a slightly harder target for those that chaff doesn't work on. And helps keep you away from high maneuverability targets.
you aren't going to catch anyone anyway making your ship slightly slower isn't going to change that.
your build is a meta build I'm sure it's effective in PvP but that build will be obsolete it's also capacitor heavy with most of the power going to weapons with a damage reduction modifier.
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Wait lol did you just say Derath doesnt have much experience in PvP? Lol ok I'm done wow man just... Wow
Alone yes. But if you're constructing a wing an Anaconda is a useful vehicle to have in the wing. It's a great big support vessel basically.
You have no clue what your talking about. Believe it or not their are players who put the mechanics of all ships and modules to the test in vast degrees of scenarios. People like you crack me up. lolWrong. Conda will _destroy_ Vulture and Python in 1v1, and beat FDL most of the time.
FAoff boost-turn and nothing will stay on your six. Get good.
I play 90% of the time alone, and can beat 5+ smaller player ships at once quite easily thank you. Most ships I fought against I think was 8, 4 of them being police (1 Anaconda rest some Vipers and Eagles), and 4 player ships in Vulture, Cobra, and Vipers.
Get good.
SCB stacking will get nerfed mark my words if they won't let you have 2 fuel scoops what makes you think they're going to allow that forever? The 5+ ship fights will be the reason for wings. The only reason you needed so many were because your targets were likely doing the same thing stacking SCB's drawing out the fight.No one runs chaff because most PvP builds use fixed weapons anyway. And yes, I fill with SCB's, that I actually do need if I get in a hairy situation. I've been in fights with 5+ ships at the same time, and I needed all the shield cells. Why would my build become obsolete? PvP is about taking down enemy shields, and while youre at it, keep your own shields up.
Also I'm not that interested in riding forum "celebrity" bandwagons, so you'll excuse me.
Why are you acting like I should know you? Are you some PvP god with a cult following around here, or what?
Why are you acting like I should know you? Are you some PvP god with a cult following around here, or what?
You don't seem to have much PvP experience.
Derath; said:…, but nobody has any problems avoiding a turret so while its unbeatable it can't actually project its power anywhere so its unbeatable but worthless.
Want to know the ships that can project their power? FDL and Clipper, have a whole host of ships that they mass-lock but also have a higher top speed than, …
Just wondering if it makes a difference if the PvP happens in a combat zone or is part of pirating/bounty hunting? Different goals resulting in different ships being useful? Just a thought.