Soontill Relics, the Regor Permit Sector and DB's cryptic hints....

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Has anyone else noticed that there is a very high incidence rate of ships / small wings jumping out of strong signal sources as you approach them? This seems to be happening to me a lot.
Instead of jumping into the SSS, is anyone tracking down and interdicting the ships that jump out of the SSS?
Maybe we're not looking for the big mean scary convoy. Maybe we're looking for the ships that got away from the scary convoy.

Flying around Reidquat in Mobius if anyone wants to try it out.

I noticed that but more often than not it seems to be a Sidewinder or an Adder running for it.
 
Has anyone else noticed that there is a very high incidence rate of ships / small wings jumping out of strong signal sources as you approach them? This seems to be happening to me a lot.
Instead of jumping into the SSS, is anyone tracking down and interdicting the ships that jump out of the SSS?
Maybe we're not looking for the big mean scary convoy. Maybe we're looking for the ships that got away from the scary convoy.

Flying around Reidquat in Mobius if anyone wants to try it out.

That's normal to see npc's doing that.
You do have a point. I think when they leave the SSS it's cos they got their loot or bounty, when they enter it's to collect a bounty or pirate.
Problem is, if you chase them, you'll loose the SSS.
 
I've hit a heap of signal sources. No luck yet, but I'm using all salvage I find in WSS as mission items to grind rep with Alliance, so it's two birds with one stone.
I must have done 20 missions for Alioth Independants so far and they still won't offer me the Alioth permit! Stingy buggers. Ah well, guess I gotta keep looking for that UA!
 
That's normal to see npc's doing that.
You do have a point. I think when they leave the SSS it's cos they got their loot or bounty, when they enter it's to collect a bounty or pirate.
Problem is, if you chase them, you'll loose the SSS.
Yeah, this approach isn't going all that well for me. I think all I've really learned is that I'm not very good at interdicting people. Not that good at cargo scanning and breaking hatches either. So if nothing else, this mystery has shown me that I would starve as a pirate.
 
Yeah, this approach isn't going all that well for me. I think all I've really learned is that I'm not very good at interdicting people. Not that good at cargo scanning and breaking hatches either. So if nothing else, this mystery has shown me that I would starve as a pirate.

HeHe.
I was like that in the beginning. It's not so easy sometimes.

Try only WSS. I think most agree that SSS is the prime favorite and WSS 2nd favorite to try.
We've had sightings in both those.
I'm unconvinced they are in USS's.
 
Dunno if anyone has mentioned this in this thread...(139 pages is a lot of reading), but has anyone notice the CMDR's name's in the Wings trailer are Orbital's/Starports ???

Some of them are, many aren't. The full set of commander names appearing in the trailer are:
Jameson
Halligan
Kohl
West
Ishmael
Vengar
Flint
Sephirius

The two systems mentioned are: LHS 3006 (Leonard Nimoy Station) and California Sector HW-W c1-7. Personally I don't think we should put too much faith in the California sector system being a clue, they may have just picked it for the pretty background. Though it is out beyond the Pleiades which have a lore connection to Thargoids since FFE.

The trailer could be a hint that UAs are to be found in a wing encounter though.
 
Let's start with who FD would like to implement this for... Is it going to be: A) only people who have read the official books, and know the lore about the game. B) only people who have read the 1.2 patch notes. C) everyone in game, regardless of their knowledge of the lore, or the patch notes.

I hope you said 'C', as that is what would make most sense from a design perspective. So we can automatically, and logically discount anything from 'A' and 'B', that don't have 'C' in common. With me? Good.

Ok, now we're getting somewhere. So if they want this to be accessible for everyone in the game, and we assume they want it to be found, how can they let the player base know about it, without handing it to them on a plate? A) Hope the player base run into it randomly, in a playable area that is at least 400 billion separate instances. B) Give only Vague comments on the forum, and hope the entire player base reads it. C) Give them a clue in game, that everyone has a chance to see.

I agree it would be designed for everyone. I don't agree that implies that everything out of game should be discounted. Being designed for everyone means that anyone can find it, and all signs point to that being the case since anyone could stumble across the right WSS or SSS. That does not mean that FD will not provide additional hints out of game. The 1.2 trailer is an obvious example that could well be a clue. I also don't think it makes sense to discount statements made by DB and Michael just because they aren't in-game. Unless you think they're trying to mislead us?

My personal opinion is that the UA is not the start of some chain of clues that leads to Thargoids (or something else equally momentous) in game right now. I think it's just a taste of things to come, or at most a clue that will only become relevant later.

Now we're really getting somewhere. So what clues have been released in GalNet post 1.2 implementation, that involve things that could be to do with an unknown artefact? I know of only one: https://forums.frontier.co.uk/attachment.php?attachmentid=30574

Note that article talks about "illegal technology", "alien weaponry", "biomechanical enhancements", and "hostile AI". It's not unambiguously about UAs. It's also only two weeks old. Wings had been out over a month at that point, with the trailer revealing the existence of UAs. That isn't consistent with your position that FD would only hint via in-game means and not expect people to just randomly stumble across them. If your contention is correct FD would have provided a hint almost immediately after 1.2 was released, no? Interestingly, the "weird science" story is not in the Galnet archive (https://www.elitedangerous.com/en/galnet/17-APR-3301). Whether that's intentional or accidental, I don't know, but it does mean that it is not available to all players any more. It's only available from screenshots posted in the forum and unofficial 3rd party Galnet archives.

Why do you say any clue must be post 1.2? Don't you think FD might have been planning this for longer? I don't think you should discount things like the galaxy map description for Peregrina (which mentions alien artefacts) so quickly.

Another example is the Galnet story about Soontill relics, which predates 1.2 by month. It's probably not directly related to UAs but it is the only Galnet story this year that has mentioned Thargoids (and incidentally the band "Jjagged Bbanner" which is a nod to the first mission from FFE). Again I think it's foreshadowing for a Thargoid storyline that FD will introduce later.

I do agree with your conclusion. Everything plausible points to UAs being found in signal sources inside inhabited space.
 
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I let him go (I try not to kill unless they are wanted).

There was no convoy, it was a debris field with 5 Ancient Artifacts (The mission stated that the convoy had met with an "Unfortunate Accident". I picked up all 5 (after having a listen...nothing struck me as out of the ordinary).

The mission was for 2 of the Artifacts so I sold 3 on the Black Market and gave the other 2 to the guy I got the mission from.

That's when he said I would be hearing from them again.

I've just finished work so will log in and see if anything develops.

Just as an aside, I took a screenshot of the attempted mission change that raises the "sacredness" of the Artifacts. How do I attach it here? Do I have to resize/shrink it first?

There is a "insert image" button into the post form. Convert the image in jpg and pubblish it.
It seams that someone is finding UAs in strongly escorted convoy inside SSS's. If my theory is correct we will find UAs into scripted scenarios with no need for a massive wing for managing a long fight.
 
Wow!
You really are still following this action line?
It is clear that the solution is something little different!

If you're talking to me, no, I'm not following that at all. But I looked into the trailer earlier and Judz bought it up again today so I figured I might as well mention what I know.

My opinion is that UAs will be found in SS inside inhabited space.
 
If you're talking to me, no, I'm not following that at all. But I looked into the trailer earlier and Judz bought it up again today so I figured I might as well mention what I know.

My opinion is that UAs will be found in SS inside inhabited space.


To add/clarify... keep in mind the term "Deep Space" was used by David Braben. To me, it suggests that the SS needs to be in a deep space area of a system, yet that system can be within the better traveled parts of the galaxy. Also note that the He Bo Galnet report states that hte artifacts can be found in any system, and to bring the artifact to He Bo.. The last part of the paragraph hints at the possible need for looting/pirating the artifact.

IMO
 
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To add/clarify... keep in mind the term "Deep Space" was used by David Braben. To me, it suggests that the SS needs to be in a deep space area of a system, yet that system can be within the better traveled parts of the galaxy. Also note that the He Bo Galnet report states that hte artifacts can be found in any system, and to bring the artifact to He Bo.. The last part of the paragraph hints at the possible need for looting/pirating the artifact.

IMO

Though I agree with the Deep Space interpretation, I thing the Region of space refers to a region within human space, not all of human space.

&

Didn't we write up that GalNet Article?
 
To add/clarify... keep in mind the term "Deep Space" was used by David Braben. To me, it suggests that the SS needs to be in a deep space area of a system, yet that system can be within the better traveled parts of the galaxy. Also note that the He Bo Galnet report states that hte artifacts can be found in any system, and to bring the artifact to He Bo.. The last part of the paragraph hints at the possible need for looting/pirating the artifact.

IMO

I am in a system in inhabited space and this is what is displayed on my location in the bottom left of the hud.

thrAjoS.png
 
Screenshot 01.jpg

Hopefully that worked.... That is what I got on the first search for Ancient Artifacts.
I have since had another mission for a Black Box that again was given to me by the same crew, and again was given the chance to abandon it for the "Good of Everybody" ?
 
Wow... Never notice it!!!
;) ;) ;)

Basically it works like this.

If you are near a star / station / orbital body, you locater will display that.

If you are not near anything (move away from the sun 100 LS )(depending on mass) then the locator will change to deep space.

If you go my mb's comments of deep space, it will most likely be in civilisation in one of the uss / wss / sss
 
Basically it works like this.

If you are near a star / station / orbital body, you locater will display that.

If you are not near anything (move away from the sun 100 LS )(depending on mass) then the locator will change to deep space.

If you go my mb's comments of deep space, it will most likely be in civilisation in one of the uss / wss / sss

think he may have been being sarcastic haha
 
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