The best way of getting rid of pirates is by playing solo, so they get bored without targets and leave the game they plague.It's part of the game, the best way to get rid of pirates is with lasers.
The best way of getting rid of pirates is by playing solo, so they get bored without targets and leave the game they plague.It's part of the game, the best way to get rid of pirates is with lasers.
The best way of getting rid of pirates is by playing solo, so they get bored without targets and leave the game they plague.
First things first THIS IS NOT GRIEFING the game allows for people to play as they wish and if they want to kill you then thats their choice you play in open where this can and will happen your choice the moderators hammer anyone insulting and being disruptive in this forum i conisder ill educated posts like this an insult punnishment? thought not modsIs there anything someone can do about (and I use the term loosely) people that interdict you and kill you while your ship is empty while you are try to play the game and trade its getting beyond a joke now
this is the easy way out of playing the game as it was meant my solution is lock solo untill you clear save once you in solo thats where you stay not coming back into open with all the top ships and gear pretending you did it the hard wayHow is it that they can plague a game that was designed specifically to include piracy? It's not like they're Chinese gold farmers bot camping mob spawns after all.
That's about as silly as running around in a shooter with a knife, and complaining that all the guys with guns are a plague on the game.![]()
If they killed you once, it's not griefing, it's just PvP, which is implicit in Open play. Much like playing on a PvP designated server, or entering an area in some games where you are flagged for PvP, by playing in Open you consented to the possibility that you might be attacked by another player. If you don't wish to be attacked by other players, yet still wish to interact with them, I would suggest creating or joining a PvE group. While there may be opportunities for PvP in a PvE group, the likelihood of unwanted attacks by other players is significantly less than in Open.
Had you been chased down and killed multiple times by the same player(s), that could constitute griefing. As it stands at present, you were just unfortunate enough to cross paths with someone looking to take out an easy target.
I think the G word has been rather inflated now.....
Getting killed for no reason to you is not griefing. just annoying.
Gameplay and missions could be involved.
Griefing is ramming at stations, which is just plain stupidity.
Motive is irrelevant.
If you kill a clean commander you committed murder - that is a game rule - you maybe justified in your actions (sport, mission, protection racket, scam, etc) but the fact remains.
I have no problem with it of course as I don't frequent popular spots, but it's a little annoying that when a new CG is announced the murderers flock there in numbers. Every interdiction I have ever had results in my death (and of course a wipe of commander) ... it's part of the game so no complaints but I for one will welcome 1.3 with tougher measures in play.
this is the easy way out of playing the game as it was meant my solution is lock solo untill you clear save once you in solo thats where you stay not coming back into open with all the top ships and gear pretending you did it the hard way
Buddy and I were flying Anacondas, pulling over everyone we could catch with one simple and clear demand; Stop and wait to be scanned. They dont know that we're not actually trying to pirate them, just playing as fake space cops for some social interaction.
We take bets on their reactions as there is only 3 outcomes, they; flee, attack, or comply.
-50% will flee in which half of them will outrun our slow anacondas before we can take out their drives.
-The next 30% will try to attack and/or ram us which always results in their death.
-The last 20% actually comply and allow us to scan them in which we then give them 4 tons of palladium for being a good sport.
Got called a griefer and some very not nice things by the ones who didnt want to play along![]()
I did this months ago to a PC T6. It didn't effect the mission kill count and I felt guilty afterwards. Has it changed? Do PC traders count towards mission kill counts now?
If they killed you once, it's not griefing, it's just PvP, which is implicit in Open play. Much like playing on a PvP designated server, or entering an area in some games where you are flagged for PvP, by playing in Open you consented to the possibility that you might be attacked by another player. If you don't wish to be attacked by other players, yet still wish to interact with them, I would suggest creating or joining a PvE group. While there may be opportunities for PvP in a PvE group, the likelihood of unwanted attacks by other players is significantly less than in Open.
Had you been chased down and killed multiple times by the same player(s), that could constitute griefing. As it stands at present, you were just unfortunate enough to cross paths with someone looking to take out an easy target.
Stop right there galactic criminal scum, also do you have a link to the tougher measures in play?
The change we're looking at - in general terms - will be to remove the ability for criminals to pay off bounties issued against them (with some finesses to ensure that Commanders don't become wanted for an entire major faction after committing a single crime).
Instead, those Commanders will remain criminals in the system for a significant period of time, after which the bounty will become a non-expiring fine for the system (to prevent easy money-generating exploits).
Is there anything someone can do about (and I use the term loosely) people that interdict you and kill you while your ship is empty while you are try to play the game and trade its getting beyond a joke now
I don't necessarily agree with this either.
I've been interdicted three times for no reason in all my hours of play, (by Cmdrs of course, NPCs do this constantly.) Once I got popped, once I barely got away with my life, and the third time I ruined his day.
I know personal experience is proof of nothing, but it doesn't seem like the epidemic some make it out to be. Secondly, how can I possibly judge their motives? As was already covered in this thread, you pick up missions to kill traders all the time. You could be protecting your little spot in the galaxy, you could have been trying to scan for cargo and they try to boost away... it's endless.
Sure, I suppose you could call it 'murder,' but it seems a little broad and simplistic to me.
First things first THIS IS NOT GRIEFING the game allows for people to play as they wish and if they want to kill you then thats their choice you play in open where this can and will happen your choice the moderators hammer anyone insulting and being disruptive in this forum i conisder ill educated posts like this an insult punnishment? thought not mods
this is the easy way out of playing the game as it was meant my solution is lock solo untill you clear save once you in solo thats where you stay not coming back into open with all the top ships and gear pretending you did it the hard way
two totally different subjects gameplay and game mode what do you play ? im guessing solo i wonder why ? on the subject of griefing i would suggest you look up the deffinition of it and then read the game description and educate yourselfYou seem to be a bit confused... You can't say that the game allows for people to play as they wish, and then complain because they can switch between Solo and Open at will.
It would appear that snarky comment about being ill educated has come back to haunt you.
I really appreciate that the forum seems to be moving towards the notion that this behavior isn't griefing at all.
Spot on, guys. Reps inbound to many of you.
Wing up with escorts? I am happy to wing and help anyone in Open. I have a Vulture for this purpose and all I do is fight so I'm your man!Is there anything someone can do about (and I use the term loosely) people that interdict you and kill you while your ship is empty while you are try to play the game and trade its getting beyond a joke now
I totally disagree with this. Elite: Dangerous can not be compared to a PvP-only game like Quake or Unreal at all. I you want gameplay like that then you should create a PvP group called "Elite: Arena" or "Elite: Tournament" so you don't accidentally "grief" other players in open who play Elite: Dangerous as the rather complex multirole game that it is and where deadly violence is just an option not the main goal.