Why the hell is FD not hosting the critical files server side, or having the server scan client files to see if they've been altered in anyway and auto ban?
This is incredibly shoddy design, the more I see threads like this the more I'm inclined to just go back to solo and stay there.
It's direct manipulation of memory registers on the clients machine. There's a couple of technology that can be used to address this, software that watch all low level systems access and what initiated it, we use similar systems on client machines in the enterprise to try and catch zero day exploits (traditional Virus scanning is all but useless these days). But ultimately technology solutions can always be circumvented by determined and skilled hackers. Even the mighty PS3 was cracked eventually.
The reality is cheaters will ALWAYS find a way, close one cheat and they'll find another - and they can do this much quicker than you can respond. The development resources needed to keep on top of this is massive, because the resources going against you will almost always far exceed your own. Even Blizzard with hundreds of millions if cash reserves and huge dedicated abuse development teams can't stamp out cheating in WoW, Starcraft and D3, if anything it's much worse than Elite.
Having used highly secure systems, they are the exact opposite of user friendly, often very resource intensive on the clients side. Things like protected, verified and encrypted memory are CPU intensive. Secure links have both band-witch and resource overheads. Server side integrity checks introduced added latency.
But in the enterprise I can dictate to the users the security posture of their devices, and they just have to put up with it or I just won't let them on the network. This is generally not suitable for a gaming client that demands maximum performance, how many of you are willing to take a 10-20 FPS hit for the sake of added security.
Fun fact, public naming a shaming actually works really well against cheaters, they really don't like being outed. Unfortunately these are generally ethically dubious at best, or outright illegal in some countries due to privacy legislation.
The best most companies can realistically do, is a responsive and efficient abuse team, this is where frontier is falling down, they should focus there efforts here.
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