I've seen a number of posts inquiring about piracy. Generally they fall into the "If I"m a pirate can I...." or "What if I do <THIS> to another player" categories. This leads me to think that a significant number are planning to go this route and I'm curious as to the motivation there, and why so many think this is a viable solution. I've little doubt that we will all do it occasionally, but as a career I can't see it happening.
My opinion... Pirates attempting to prey on other players will carry a criminal rating, a bounty on their heads and can only enter 'civilized' systems with great difficulty. So, you're hunted by law enforcement.. some of the best players in the game will be head hunting for you and you'll be forced to remain in systems where technology and upgrades are difficult to find. Not to mention that the person you're attacking is quite likely to leave you stranded in a space station trying to borrow enough credits to replace that ship that's now a derelict floating in space.
If I understand the 'instances' correctly, there will only be ~19 other people you can interact with at any given time, which would make it very unlikely that you will even FIND someone to attack, making profit difficult at best.
Attacking NPC's would be an option, but I'm guessing that will get pretty boring fairly quickly, especially when you're limited to where you can cash in your loot and not have to spend most of it paying off fines.
Am I missing something here? I just don't see it as a good career move...
My opinion... Pirates attempting to prey on other players will carry a criminal rating, a bounty on their heads and can only enter 'civilized' systems with great difficulty. So, you're hunted by law enforcement.. some of the best players in the game will be head hunting for you and you'll be forced to remain in systems where technology and upgrades are difficult to find. Not to mention that the person you're attacking is quite likely to leave you stranded in a space station trying to borrow enough credits to replace that ship that's now a derelict floating in space.
If I understand the 'instances' correctly, there will only be ~19 other people you can interact with at any given time, which would make it very unlikely that you will even FIND someone to attack, making profit difficult at best.
Attacking NPC's would be an option, but I'm guessing that will get pretty boring fairly quickly, especially when you're limited to where you can cash in your loot and not have to spend most of it paying off fines.
Am I missing something here? I just don't see it as a good career move...