I'm wondering what effect it will have on Buckyballs, although not necessarily for this race as ElectricZ could probably find a different alternate system than Wolf 359 if necessary.
I'm curious of the impact on future checkpoint-race Buckyballs, for example BB-6 would have been interesting if run now, racing between three independent systems next door to the three Major Faction capitals... presumably all now exploited systems.
I'm not planning to commit to a faction for the moment, although I might have done if there really had been an exploration based one.
Buckyball Runs have always thumbed its nose at politics, and have taken place (as far as possible) away from any political activities. I'm sure future Buckyballs will be held in similar locations.
With Powerplay, some players may be very far along in their allegience and thus be hostile to whatever other factions controlling that space.. but that is still the player's choice. You can't hold Bucky responsible for that because most OTHER people would not find that place hostile, just you.
Just like the current one before powerplay - if you were an Empire supporter and had progressed so far along Empire ranks to make Fed space all hostile, it's just you. Not everyone is hostile to Feds. So yeah it's on you to make it to the starting point at Sol or Wolf 359.
At least that is how I see it.
Actually, it did bring up an idea. Is there a place where a Buckyball Run can be suggested? The idea is this: Sign up for a faction; any faction is acceptable, but faction allegiance is necessary. Start at one of 10 stations, each located in a different faction's territory. Go to each of those stations, then back to your starting location. Record your fastest possible time. There's actually some pretty complicated math behind the problem (look up "Traveling Salesman Problem" for an idea) as well as piloting skill in avoiding interdiction.
You can suggest direct to EZ at his website -
www.electricz.net. But whatever you have written above has already been done, but I bet EZ will remove that requirement about signing up for a faction. As mentioned above, Buckyball Runs are kinda like "lowest common denominator" runs... people without allegiance and without a "good" ship can join.... hence Sidewinder class (default free ship).
AT BEST, we may need to pick up a carton or 2 of illegal items (
In BBR4 here) during the run and to cross the finish line with that in the cargo hold and avoid scans. That's about it. No other requirement that you must be a Federation Lackey or an Empire Stooge or an Aisling Admirer etc required. Point being, no lasting consequences. Once you pay off the fine you're clean and clear. Having to pledge allegiance just to race in a Buckyball is too much - the player will have a harder time getting out of that faction (7-day cooling period, BH coming after you etc) once the race is over.
So the main point is that Buckyballs will always be accessible to everybody, and will not require any special allegiance or ships to take part in.