Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

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Mr Ryan your quite correct.

The overall takeaway message with PP and the community goals in general is there is no benefit taking on the risk or making harder work for yourself in open mode. It's a real contradiction having these community orientated features but then finding that it's actually better to be in solo mode.

Shame that. :(

Join a private group maybe?
No need to go into Solo if you don't want to play alone. I have 4 Groups in my list, it's very rare I do anything on my own. Even mining in my new Asp was more fun in a group.
 
All players play in the same universe. Anything you do affects everyone. All the mode does is define who you can see/who can see you. Think of them more like player filters.
 
I suppose , if this thread reaches , 10 billion words , could be a guide on what not to start a topic on , I vote for MOO :)
 
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I still can't get my head around the idea that Community = "Being the pewpew-masta"... Community is working together to achieve a greater goal. Interpreting that as being destructive of another community to achieve that, is one interpretation, not exhaustive and certainly not the consensus.
 
So I am now actively browsing the forums to get a better overview on the game before posting .

I have a question regarding the gamemodes. With community goals and PP now influencing the actual gameplay of ED, I wanted to ask wheather it is possible to do stuff in solo (for example killing wanted units for community goals or enemies for a faction in PP) but affects the open mode as well?

I doubt this is the case since it would be totally senseless and dumb but who knows o:

Though, I can't explain how Hudson can lose a system when his units are clearly dominating a military strike. I was camping in a system to look for the origin of the loss (opposition was slightly ahead of Hudson's faction). But I didn't find anything that could seriously stand a chance against these 20+ players of Hudson's military. Still the opposition was or is ahead of Hudson now for days.

Can someone explain me how this is possible and what can be done to help a faction in another way? In addition, do NPCs influence PP as well?

General question: Are solo/group/open modes devided up or combined?


Greetings.

With respect, the answers to every question you have asked are already on the forum. The search function is not 100% but if you are actively browsing you will find them all quickly enough :)
 
All about PVP? No... Not really... It would be just another Part of a huge homogen Galaxy. If you dont like to fight, np.
Just relax and Trade. I started in Open and STAY there, Until the whole gameservers has been shut down.
i spent so much Time Trading and saving my Money for THE next Bigger Ship, Like you. I searched for traderoutes like you, and YES There were pirates robbed me out, and bullies who Killed me, BUT IT MADE ME STRONGER.
NOW I KICK BULLIES ASSEN ( and yes federal-Asses too  )

dont hide in open... Become Part of THE game 
I'm not a trader. I don't search for trade routes, except on rare occasions when a mission requires a certain commodity. I just do not share your mindset regarding combat. I do not care about getting stronger. This is a game. I play it for enjoyment. My enjoyment does not include the things you enjoy. I am not 'hiding'. I am not interested.
 
Although true, there is a sense of ownership for those that have influenced systems and brought factions into power and held them there. This sense of ownership does play into the game.
Not really the Games fault, the Game always very clearly puts in the Names of NPC Faction as the ones controlling the Territory. It is really obvious about that, if some still don't get its there problem.
 

atak2

A
Thanks. Unfortunately, this is not at all what you are implying with your postings in this thread.

You throw around words like (and I am quoting you here) "hide" "scared" "privileged" "unfair"
"cowards" "cheating" "neurosis" "lame" "perverting" "easy" "crying" "insane" "cowardice" "less of a threat" and my personal favorite, "invisibility cheats" which caused me to laugh so hard, the cat napping in my lap got woken up and expressed her unhappiness at me.


Let's take another "position" you take often: that somehow, somewhere, a solo player is cheating on you. So do you really mean

?

I do enjoy solo, a lot. It's why I bought the game. You seem to think it's "unfair" somehow, or that solo players are undermining your efforts in the political arena. It's been stated many times in this, and the other Mk I thread.

Let's take two players, one in solo and another in open. Where do they get their information about systems under contention, the movements of other Powers and so on? They get the info in the same places; GalNet, the Galaxy Map and forums. How does it come about that solo players are somehow having the jump on you? Your information is the same. I can only think about something Jockey posted; you want to somehow blockade a system. Sadly, you couldn't do that in open OR solo because of the game mechanics.


What's showing up in your posts over and over is the attitude that many players wish to avoid, and why they play solo.


Here's some more "arguments" from Open players this thread:

"screws other players over who value fair play" - lulz
"They are doing CG/PP and I can't shoot them to stop them" - OIC. Paranoia
"Frontier doesn't like PvP play. People who play PvP are bad."- wow, I mean, just wow.
"people who aren't good in competing" - maybe they compete in a different way hmm?
"the thread is controlled by the solo/group players" - moar lulz

"ganking and switching to solo so they don't have to fear any consequences" usually it's vice versa

" I am just asking for a seperate pvp-hardcore server,
And then the PvP server can have things like corps and guilds" Just too much lolz for words.

What I don't understand is that if the game irritates you so much, or you aren't happy with the gameplay, why do you play? If that was me, I'd quit; I wouldn't spend my time trying to strongarm FD, which is what all your "requests" really come down to.

You are right. I was way over-the-line the other night. Had a tad too much to drink.

Apologies to all members concerned.

I'm done with thread - my stance has not changed but this thread is futile.

Good luck to all Open players who find themselves with a game balance issue who find they have to post here.
 
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Join a private group maybe?
No need to go into Solo if you don't want to play alone. I have 4 Groups in my list, it's very rare I do anything on my own. Even mining in my new Asp was more fun in a group.

That isn't the point. PP is supposed to pit players of one faction against another. I flew from Cubeo to Hanamamamamanna to take down Hudson's players. Now I can do that, but there's no reward at all for PvP in PowerPlay. Hence it's actually encouraging you to only engage the other faction's NPCs. So PowerPlay does not encourage PLAYER interaction.

I love PP, I love Open and I'm not really a PvPer but thought PP gave justification for it. As it is I felt like a meany taking down those two ships last night because really there was no need for it.
 
Join a private group maybe?
No need to go into Solo if you don't want to play alone. I have 4 Groups in my list, it's very rare I do anything on my own. Even mining in my new Asp was more fun in a group.

no need to join a group to kill level 1 artificial intelligence ships
 
That isn't the point. PP is supposed to pit players of one faction against another. I flew from Cubeo to Hanamamamamanna to take down Hudson's players. Now I can do that, but there's no reward at all for PvP in PowerPlay. Hence it's actually encouraging you to only engage the other faction's NPCs. So PowerPlay does not encourage PLAYER interaction.

I love PP, I love Open and I'm not really a PvPer but thought PP gave justification for it. As it is I felt like a meany taking down those two ships last night because really there was no need for it.
This does seem pretty bad. Any fight against a player becomes a lose lose situation. Either you win and waste time, effort and ammo, for no gain, or you lose the fight and waste rebuy cost, merits you hadn't cashed in, and time flying back to the system. There's absolutely no upside here.
 
With respect, the answers to every question you have asked are already on the forum. The search function is not 100% but if you are actively browsing you will find them all quickly enough :)


I still need to get used to this UI, need some time :p


But thanks ya'll for the responses :)


Another question: Why can you influence the public gameplay without actually being part of it? I mean, wouldn't it be better to devide up single- and multiplayer? If not, why?

Greetings.
 

Robert Maynard

Volunteer Moderator
Another question: Why can you influence the public gameplay without actually being part of it? I mean, wouldn't it be better to devide up single- and multiplayer? If not, why?

The three game modes, shared galactic state and the ability to switch between game modes on a session-by-session basis have formed core features of the stated game design for over two and a half years now. The game was pitched on Kickstarter with these core features and, despite vigorous debate regarding the merits (or not) of the features in the (nearly) two years up until launch, the features were, as promised from the outset, included in the game at launch. We are now six months post launch - I don't expect that they will be removed.
 
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I still need to get used to this UI, need some time :p


But thanks ya'll for the responses :)

Another question: Why can you influence the public gameplay without actually being part of it? I mean, wouldn't it be better to devide up single- and multiplayer? If not, why?

Greetings.


Okay, I'll try and get in early before you become too entrenched in one philosophy here :)

When you press start it gives you 3 options to enter the same world.

Solo = Matchmaking server will never match you into an instance with another commander
Group = MMS will only match you with people you have agreed to be matched with
Open = MMS can match you with anyone else online in Open, regardless of their mentality, wants, needs, play style.

You need to try and step away from the "Open is the default" line of thought or your head will hurt.

Everyone gets to play how they want to play and nobody can force them off that particular stool, no matter how hard they shove.

The difficulty is that a certain element of the playerbase either through not reading reviews, not investigating the game, not caring initially, or thinking "screw this I'll buy it and then yell until they change the game for me", don't want to accept this. Their position is that Open is the intended design and the other two modes are to be scorned, derided, pitied or screamed at, depending on their strength of feeling.

This is the second Threadnought on this topic. It won't change, FDev have stated it won't change...This thread is variously a stress release for oldies, a rant bucket for newcomers and a sparring match between auld enemies. Enjoy! ;)
 
That isn't the point. PP is supposed to pit players of one faction against another. I flew from Cubeo to Hanamamamamanna to take down Hudson's players. Now I can do that, but there's no reward at all for PvP in PowerPlay. Hence it's actually encouraging you to only engage the other faction's NPCs. So PowerPlay does not encourage PLAYER interaction.

You say that PP is supposed to pit player against player but that it doesn't reward you for doing so. Perhaps your intial premise is wrong? Perhaps Powerplay is NOT supposed to pit players against one another. If you start with that premise a lot of the other "issues" just go away.
 
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