Free upgrades, everyone on Win 10 - regular updates? Hmm...
hehehehe
Free upgrades, everyone on Win 10 - regular updates? Hmm...
I still need to get used to this UI, need some time
But thanks ya'll for the responses
Another question: Why can you influence the public gameplay without actually being part of it? I mean, wouldn't it be better to devide up single- and multiplayer? If not, why?
Greetings.
You say that PP is supposed to pit player against player but that it doesn't reward you for doing so. Perhaps your intial premise is wrong? Perhaps Powerplay is NOT supposed to pit players against one another. If you start with that premise a lot of the other "issues" just go away.
Please link me where is says "PP is supposed to pit players of one faction against another".
In fact, any information where by PP is to directly force any player, to directly interact with another player.
I read all the documents and watch the YouTube videos, didn't see enforced PvP anywhere, so you'll have to provide it for me as I'm at a loss on where to find it.
Done:
From Sandro's interview here:
Also of note: you can defect. But if you do so, you may become wanted by your former friends. Tied to this, Powerplay means you now have license to attack anyone from a rival power in your own territory without incurring a bounty. "We're giving players a reason to engage in PVP against supporters of other factions, and a chance to feel like part of a team even if you prefer to play alone," Sammarco added.
Pretty clear no?
Addendum: I'm not particularly PvP, but PvP with ingame motivation is something that attracted me. Particularly something as obvious as ingame lore-backed factional warring. So I gave it a try last night. My first ever PvP (which I initiated).
from what he say is: We're giving players a reason to engage in PVP against supporters of other factions, and a chance to feel like part of a team even if you prefer to play alone
and that doesnt make the PP pvp based![]()
Especially if you prefer to play alone.![]()
from what he say is: We're giving players a reason to engage in PVP against supporters of other factions, and a chance to feel like part of a team even if you prefer to play alone
and that doesnt make the PP pvp based![]()
Pretty clear no?
even if you prefer to play alone
Little tip about elephants in rooms.
When there's an elephant in the room, and everyone has been talking about the elephant since time immemorial, then yes, technically speaking, there is still an elephant in the room.
Just not in the sense of the saying. Excuse the wiki:
"Elephant in the room" or "Elephant in the living room" is an English metaphorical idiom for an obvious truth that is either being ignored or going unaddressed. The idiomatic expression also applies to an obvious problem or risk no one wants to discuss.[URL="https://en.wikipedia.org/wiki/Elephant_in_the_room#cite_note-2"][2][/URL]
It is based on the idea that an elephant in a room would be impossible to overlook.
So, before you use the phrase Elephant in the Room, you should think about 2 things:
1. Is it an obvious truth?
2. Is it being ignored or going unaddressed, or does no one want to discuss it?
Now even if you mistake your own personal opinion for truth, there still is that #2. When there's are 2 big fat threads sitting besides the elephant, slightly in front of the telly.
Pretty clear that it wasn't designed to "pit player against player", yes. From this bit:
Not possible to pit player against player if you play alone.
If PP is equally valid for those playing alone, how can you see it as being "supposed" to be for PvP? They are giving you a context for meaningful PvP within the Elite universe. Something that was always David's vision (PvP would be "rare and meaningful"). The CQC could be seen to further that - adding another "lore-friendly" context for PvP.
<grins> Indeed!Space Elephants. Just saying.
*sigh* I'm not saying you shouldn't play alone. What I'm saying is the lead designer explicitly stated that one of the interesting things about Power Play was that it would encourage PvP.
As you yourself quote from this: We're giving players a reason to engage in PvP against supporters of other factions.
So apparently there was an idea to encourage PvP, not explicitly be a PvP expansion (which I never claimed).
However in its current iteration the ONLY encouragement of PvP is being able to kill players of other factions inside your own territory without getting a bounty.
But to be honest if you're going to enemy territory it makes far more sense to do in a group or solo without the risk of being accosted by Player Wings, whom you'll probably have little chance of defeating and if you do manage to defeat them zero reward.
Basically zero encouragement of PvP.
My main point being, where did anyone say it should encourage PvP? I gave you the quote from the lead designer. I think I do have at least one leg to stand on![]()
That isn't the point. PP is supposed to pit players of one faction against another. I flew from Cubeo to Hanamamamamanna to take down Hudson's players. Now I can do that, but there's no reward at all for PvP in PowerPlay. Hence it's actually encouraging you to only engage the other faction's NPCs. So PowerPlay does not encourage PLAYER interaction.
I love PP, I love Open and I'm not really a PvPer but thought PP gave justification for it. As it is I felt like a meany taking down those two ships last night because really there was no need for it.
I was asked to provide evidence that encouraging PvP was mentioned and I've provided as clear a quote as you can get.
Please link me where is says "PP is supposed to pit players of one faction against another".
In fact, any information where by PP is to directly force any player, to directly interact with another player.
I read all the documents and watch the YouTube videos, didn't see enforced PvP anywhere, so you'll have to provide it for me as I'm at a loss on where to find it.
You know, the CQC mode could be essentially perfect if its matchmaking joins up players from Open Play and has a mode for Private Groups to do their thing.
Competitive nature, of course, stays on Open Play. If that's the case, hell yeah, rip this thread and for good.
*sigh* I'm not saying you shouldn't play alone. What I'm saying is the lead designer explicitly stated that one of the interesting things about Power Play was that it would encourage PvP.
At no point did I say one was better than the other or cast judgement on solo players (I play all three modes depending on my mood).
He says (again).... "We're giving players a reason to engage in PVP against supporters of other factions..."
That's pretty clear. 'We're giving players a reason to engage in PvP
'We're giving players a reason to engage in PVP'.
'We're giving players a reason to engage in PVP'.
'We're giving players a reason to engage in PVP'.
All I'm saying is that isn't the case. In no way am I saying that PP excludes solo players. In no way am I saying that PP is PVP only content. In no way amd I casting judgement on those who make that valid playchoice.
I was asked to provide evidence that encouraging PvP was mentioned and I've provided as clear a quote as you can get.
Yet still people seem to pick and choose what they like.
Addendum: Yes he does say there's stuff in PP for solo players too. No-one is denying that.
Let me be absolutely clear. If it can be read that I was implying made to, then I apologise. Simply encouraged.