Nobody is going to stay around for that long just to get robbed. People have the option of legitimately logging out after 15s of waiting, and they will use it as soon as the pirate is busy scooping the first batch of cargo. Pirates will never see more than 20t of cargo.
And pirates aren't really interested in making things even less convenient for the trader by holding them up longer than necessary.
If someone really wants to combat log they will do it before the 15 second timer so I don't see that as much of an argument. The only risk you have with time is that they may call in friends, in which case you should be prepared or have more people scooping. There are work-arounds to this issue that has arose since their solution to a different issue. It will get fixed in time, it's good that people have brought it up, but this idea that piracy is crippled seems to be a bit biased. What about the pirates who don't play on open or pirate against NPE not PVP? Does this affect them the same?
Non-sense and borderline flame baiting. Pirates don't spam-drop cargo containers near stations to create lag fests. And yet pirates are the ones being impacted by this change the most. So Tell us exactly, how did I and everybody else in this thread, sow this, and why should we be the ones to reap it?
Not flame beating. What I'm saying is that there are individuals who have spammed the hell out of people with containers and it was an issue that needed addressing. Could it have been handled better? Sure. Was it everyone's fault in this thread? No. Was it a problem? Yes.
Hopefully the solution will be addressed better and all the constructive criticism and ideas can be offered from pirates and coders alike, I am neither, but for the time being there are ways to work around it without turning it into the end of peoples professions. I wasn't even aware pirating was all that lucrative anyways, how many tonnes do you usually ask for?
Last edited: