If someone really wants to combat log they will do it before the 15 second timer so I don't see that as much of an argument. The only risk you have with time is that they may call in friends, in which case you should be prepared or have more people scooping. There are work-arounds to this issue that has arose since their solution to a different issue. It will get fixed in time, it's good that people have brought it up, but this idea that piracy is crippled seems to be a bit biased. What about the pirates who don't play on open or pirate against NPE not PVP? Does this affect them the same?
Having more people scoop and use collector limpet in a single instance will bug it out, we have also mentioned this earlier in the thread, please read the thread thoroughly to prevent circular arguments. Tell people who does PvE piracy that they should be satisfied with 20 tons of cargo they get from a type 9 that stretches across a wide space and the 21st cargo always explode into thin-air.
Not flame beating. What I'm saying is that there are individuals who have spammed the hell out of people with containers and it was an issue that needed addressing. Could it have been handled better? Sure. Was it everyone's fault in this thread? No. Was it a problem? Yes.
Hopefully the solution will be addressed better and all the constructive criticism and ideas can be offered from pirates and coders alike, I am neither, but for the time being there are ways to work around it without turning it into the end of peoples professions. I wasn't even aware pirating was all that lucrative anyways, how many tonnes do you usually ask for?
We are not here to discuss the cause of the issue, I mentioned this earlier as well and even responded to your thread with this issue. Please do not begin discussing the cause of the issue because it is unproductive and off topic, it will create the unnecessary flaming that will close this thread for toxicity, unless it is your intention, of course, please stop responding or starting posts that associate itself with cause finger pointing.
Piracy isn't lucrative to begin with, which is ridiculous that it is even further capped at 20 tons cargo limit.
Also the amount of cargo demanded depends on the player's piracy philosophy or group principles if they apply. 20 tons is definitely an extremely low, and unacceptable number.