The Planetary landing and planetside missions discussion Thread

One thing to think about is will each faction have their own buildings?

What is going to be on planets?

If there's gonna be a FPS dlc will we get to see alien races up close?

Will instancing cater for planetary assaults?
 
come off it!. Yes I was as dissapointed as the next gamer when I saw the "weak sauce" specs of the "next gen" consoles but they are more than capable of producing ANY game you can do on even the highest end pc, albeit with reduced graphical fidelity....... and the proof, if you have not seen it already in games already out on the consoles is below.


https://www.youtube.com/watch?v=Fkg5UVTsKCE
http://www.hourences.com/thesolusproject/
https://www.youtube.com/watch?v=aQM8yWoiy5s


dont need proof mate,i have been gaming for 30 years.

i have owned both the xbox one-had a day one edition...and then traded it for a ps4..
then sold both to buy a gaming rig that blows both of them out of the park...

i see it the other way...my pc can run all the games that console has(bar a few exclusives)but better,smoother,better res,better fps.....better controller support.


got so sick of churning over 60 quid for a game when most of the time games are not worth that much.....

my motto is pay a good chunk for the pc....the games come free.

unless you really have to have a online game like elite that is......but im from the old school era so online multiplayer dont bother me.


the consoles dont even hit 60 fps and the ps4 can go up to 1080p.....cmon guys.....its a deliberate lets hold back the tech and make money off the drones...


and after 30 years of giving moneys to the games industry,now i dont....unless i think its worth the money....like elite
 
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dont need proof mate,i have been gaming for 30 years.

i have owned both the xbox one-had a day one edition...and then traded it for a ps4..
then sold both to buy a gaming rig that blows both of them out of the park...

i see it the other way...my pc can run all the games that console has(bar a few exclusives)but better,smoother,better res,better fps.....better controller support.


got so sick of churning over 60 quid for a game when most of the time games are not worth that much.....

my motto is pay a good chunk for the pc....the games come free.

unless you really have to have a online game like elite that is......but im from the old school era so online multiplayer dont bother me.


the consoles dont even hit 60 fps and the ps4 can go up to 1080p.....cmon guys.....its a deliberate lets hold back the tech and make money off the drones...


and after 30 years of giving moneys to the games industry,now i dont....unless i think its worth the money....like elite

Sounds to me like we are mainly in agreement! however the point is, there is no way the specs of the consoles could be used as a reason for not being able to supply any of the content (albeit with reduced details / resolution etc), because ultimately, like em or not, they are above the min required spec of the PC game........ so if a PC can run it, so can a current gen console.
 
Setting up a mining machine on certain Planets that you can come back to later to reap the rewards will be good. Just like in Frontier Elite II.
 
I don't know that it'd be particularly hard to create content for planetary landings, aside of course from the huge number of assets they'd probably need to make. I imagine it'd be like making terrains in Arma, but with more procedural generation, which would hopefully make it a bit less labour-intensive. Arma terrains take loads of time and effort to make, but I don't think Elite's planets would need to be nearly as impressive, detailed or carefully designed to be acceptable.

Giving us new things to do on the planets' surfaces would probably be quite simple to produce once they've been designed. Almost all the concepts in the game are menu-driven, and we just fly to Location A, use a menu, head to B, use a menu, kill a wanted pilot, a number increases in a menu. Aside from the menus, trading is practically entirely a case of moving your character around, as is exploration. They could add an entire career based around cataloguing alien oceans & plant life, and all they'd need aside from the planets themselves is a procedural tree generator, a bunch of menus and maybe some nice drawings for the catalogue. And a model for the Fish Finder module.
 
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Setting up a mining machine on certain Planets that you can come back to later to reap the rewards will be good. Just like in Frontier Elite II.

Just so long as 'Mineral Rich' MB4 plots give more than 5-10t of minerals, like in FE2, yah :p
 
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Passenger missions/infrastructure (modules, stories, etc.) -> Stations (walks, modules, variety, bars, contacts, etc) -> Planetary Landings

is a chain for me :)
 
I would have to disagree. There are a load of core features that need to be implemented or fixed long before we get to land on planets.
I would have to disagree with you (no disrespect intended) ... Seamless Planetary Landings is a core feature of the game. It was the #1 requested thing during the kickstarter.
 
I would have to disagree with you (no disrespect intended) ... Seamless Planetary Landings is a core feature of the game. It was the #1 requested thing during the kickstarter.

as much as i want to go down on planets, i think there is a lot more "easier" things to put into the game before a massive thing like that.

things like comets, asteroids (big ones), old abandoned hulks, old battle graveyards etc.
 
There's nothing 'un-calm' about it. My opinion is the Elite: Dangerous community isn't exactly the brightest lamp in the street, in general.

Deal with that opinion. It's also a fallacy that insulting people somehow lessens one's arguments.

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I never alluded to the fact that it is easy; but you may have noticed we're dealing with expert programmers and game designers here.

If No Man's Sky can do it like it has, then I'm pretty damn sure Frontier can better it.

No one wants to talk to a immature hot head spouting off insults to appear "tough". And that is exactly how you come off. A person with a chemical imbalance/lack of maturity getting angry at someone for typing something you do not like/agree with. Insults do not invalidate your view point, but they do make you look angry/douchy/immature/unbalanced...ect ect. So, present yourself with a level of maturity and people may listen to you. Or you can keep acting like a child/internet tough guy. Up to you.
 
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And it was boring as hell.

FD can take their time with this and get it right ...

Anyone that played the game properly knows that this is false. Wasn't boring and for its time was far ahead. I remember landing on planets and placing a mining machine. The idea of planetary landing on a planet surface in games was born out of the Frontier an First Encounters. Obviously with today's media Planetary Landing will be far superior.
 
Anyone that played the game properly knows that this is false. Wasn't boring and for its time was far ahead. I remember landing on planets and placing a mining machine. The idea of planetary landing on a planet surface in games was born out of the Frontier an First Encounters. Obviously with today's media Planetary Landing will be far superior.
Well ... they kind of were boring ... and kind of weren't. They had worse graphics (than now) and less features. '84 Elite and FE2/FFE were very repetitive ... but ... we used our imagination back then. Yes landing on a planet meant a plain of coloured pixels ... but we imagined it was a forest or a desert or a mountain (depending what colour it was). Today we get spoiled, all the imagination is done for us. Do today's 13 to 15 year-olds use their imagination? I don't know, I'm 42 and single (and happy).
 
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What a lot of people don't realise about David Braben and Elite is that DB wanted to make a sandbox game where you could do what you liked, but because of hardware limitations at the time the game had to be set in space where the graphics can be very very basic and so we got the wireframed Elite space sim.

If DB could have done so in the beginning his game would have been set on a planets surface and so that is and always has been a major focus point of his.

If you look at many of the game that FD have been involved with over the years they have often been kind of connected to that idea in a loose way.
 
They have alot that needs to be fixed in the base game before they can add more bugs that will come with planetary landings. Right now we have more bugs than a Billy the Exterminator episode with very little relief in site. The last thing we need is more bugs added to a broken game

Nope...we need planet landings!
 
FD are unable to release a decent product, I'd rather they fix what doesn't work first. Getting new stuff that dosn't work either is of limited interest.
 
I just wish they didn't release it for console. its gonna hold back the development of this game and slow down updates and additions as well. besides, eventually we will go outside of the consoles capabilities and end up with a game that could be SO much better if they only focused on PC.
 
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