Frontier is against splitting the galaxy. So much that every player, including the Console players, will be in the same galaxy, even though PC and Console players can't ever see each other (and XBox players aren't even allowed to play in Open if they don't have a Live Gold subscription).I have nothing against solo players, just give them their own space not with ours. After all they don't want to play with those who play in Open so what is the big issue?
Besides, splitting the galaxy would introduce a large number of issues if players were still able to freely switch between modes. And freely switching modes, allowing players to choose who they play with, is a core concept of the game, something that has been described and promised all the time since the idea of the game was first presented to the public. It was already present in the first proof of concept demo that Frontier showed in order to kick off their crowdfunding drive.
And yeah, that bit about the XBox players does mean that, if you think there are too many players nowadays that you can't see or counter, that number should drastically increase after the game's console launch. More so because, with the Open mode locked behind a Live Gold subscription for console players, it becomes even less likely that Frontier will ever do something to limit Solo players. Of course, many don't see any issue with players that might never see each other influencing the same galaxy simulation, as you might notice with even a cursory glance at this thread.
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Read all the Reddit pages set up for all the factions, every day each one describes PVP activity in abundance every day.
ED is a game built to allow PvP for those players that want to engage in it. In other words, PvP is optional.
It is not a PvP-focused game, never was, and many players got ED exactly because we have been promised, since over two years ago, that we would never, ever, be forced into a PvP situation.
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