The New Guilds and Player Owned Stations Discussion Thread.

Guilds and Player Owned Stations

  • Guilds and limited player-owned stations

    Votes: 788 54.4%
  • No guilds or player owned stations

    Votes: 506 34.9%
  • Guilds but no limited player-owned stations

    Votes: 155 10.7%

  • Total voters
    1,449
  • Poll closed .
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Earlier in the thread I attempted to trigger a sideways conversation where we looked at ways that the needs of the Guild naysayers and yea-sayers could be balanced against a lack of content and social interaction. Anyone up for it?
Well, the two extremes are taking the limelight because of the events.

I feel the 3rd option can be open for discussion and I could see limited applications of improved guild/group/clan/club communication implemented without much controversy.
 
Problem is you need to be able to communicate in the game with other members. All a guild really does at a base level is give you a list of members whose online and a chat channel. I still only see complaints about guilds that basically refer to pvp. Those problems are pvp problems not guild problems.
 
Problem is you need to be able to communicate in the game with other members. All a guild really does at a base level is give you a list of members whose online and a chat channel. I still only see complaints about guilds that basically refer to pvp. Those problems are pvp problems not guild problems.

+1 to THIS. Here is the issue, not groups. We have groups.
The answer to the PVP problem lies in SvGvO.
Sound to me like things can go forward and we ALL win!
:)
 
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that's because the poll has been opened up to reddit users too, personally i'd say that reddit has the more diverse and representative opinions as ppl on official forums tend to be more inclined to fan boyism
No, the poll has NOT been opened up to Reddit users. Since when has registering on Reddit allowed you to vote or post on this (or any other) forum? Answer: Never.

can we stop the tinfoil hats please, noone is going to bother making HUNDREDS of fake accounts
No? Because that's what's happened. Maybe not in the ratio of 1:100, but more like 1:5 when you get 100 people to all do it, there's the 500 votes in favour of guilds and limited player owned stations.

Or are you saying it's not possible 100 people on reddit that all agree with you can make 5 extra fake accounts on this forum each?
 
i can tell you for a fact that the mods are biased in here though judging by what they give infractions for, biased to the point where i wouldn't believe them

Biased in what way? I'm sure some of them would probably like guilds too - your point doesn't even make sense.
 
No, the poll has NOT been opened up to Reddit users. Since when has registering on Reddit allowed you to vote or post on this (or any other) forum? Answer: Never.


No? Because that's what's happened. Maybe not in the ratio of 1:100, but more like 1:5 when you get 100 people to all do it, there's the 500 votes in favour of guilds and limited player owned stations.

Or are you saying it's not possible 100 people on reddit that all agree with you can make 5 extra fake accounts on this forum each?

just sit back and listen to what your saying... seriously
 
About time people take their heads out of the sand. This question two months ago was vehemently opposed, which was sad and closed minded.

If Elite wants to be successful, it needs to allow players to organize and feel pride of ownership over something more than just their ship.

Hell yes to players organizing. There are no legitimate downsides.
 
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Balancing individual versus guild play

Me.

If it is polite and enlightened

I can't promise that - but I'll give it a go :)

It does strike me that a chunk of this call for Guilds & Player-owned infrastructure comes simply from having a massive environment to play in, but little variety in the content available. The social experience is flat, to say the least. The potential for the game is nowhere near achieved, and irrespective of how you feel about Guilds - it's clear that the game will have to continue to evolve in order to survive.

My question is - working on the principle that objections to EVE-style Guild/Corp functionality are so strong that FD won't consider it; what can be introduced to fill that need?

Three content suggestions from me:

Crewable ships (think Battlefield vehicles in space, with slots for 2 or more players to fulfil different functions).
Player professions (a player can actually sign up for tours with the local police, Major Faction Navy etc)
Larger scale bounty hunting (actually tracking and hunting specific criminals - maybe even players)

(Still scribbling notes on social suggestions - but I'm already on record with the Guild-chat/tagging/friends lists being what I want)
 
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i can tell you for a fact that the mods are biased in here though judging by the way they edit posts and what they give infractions for, biased to the point where i wouldn't believe them
Is that a) Questioning the moderation of this forum? ... or b) Insulting/harassing the forum moderation team with unfounded accusations?
 
No, the poll has NOT been opened up to Reddit users. Since when has registering on Reddit allowed you to vote or post on this (or any other) forum? Answer: Never.


No? Because that's what's happened. Maybe not in the ratio of 1:100, but more like 1:5 when you get 100 people to all do it, there's the 500 votes in favour of guilds and limited player owned stations.

Or are you saying it's not possible 100 people on reddit that all agree with you can make 5 extra fake accounts on this forum each?

Nice to know the opinions of players who don't prefer to post here don't count
 
So you're saying you don't think 100 people on Reddit got together and created 5 fake accounts each ... and it has happened, ask Jenner about the zero day accounts

what makes them fake accounts and not just ppl on reddit who saw the word "official" (even when it's not) and signed up to vote? ppl do sign up to forums to vote you know, just happens to be more this time as it was advertised on reddit
 
If Elite wants to be successful, it needs to allow players to organize and feel pride of ownership over something more than just their ship.

Hell yes to players organizing. There are no legitimate downsides.

I will say, pride doesn't have to come from owning bigger and better things. Investing in a particular cause or entity owned by the AI can work, when done well. I genuinely think that FD blew it with PowerPlay - it could have been awesome and built on existing mechanics so well.
 
Check my history, Ive said it before, now its not me saying it. I wont lie, it feels good to have the shoe on the right foot, sorry this frustrates some of you. Don't worry how I felt. I think at the end of the day we all want Elite to grow, just in our own selfish ways. Final say rests in the bringers of CQC and PP, so realistically: ALL BETS ARE OFF. Polls don't matter, interest does. 50% of Howard Stern listeners don't even like the guy, they tune in just to hear what he will say next...
;)
 
Did the mega thread have a poll?

- - - Updated - - -



Right. But now people have played for 8 months. Once people reach the ship they want. Or the rank. They have nothing more to do. Maybe now the feelings about player-owned stations has shifted.


They have, it is now abundantly clear.
 
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