Unknown Artefact (or artifact) Community Thread - The Canonn

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You are doing an awesome work, mrTree! I've listened to all of your recordings and the only sure things I can say, is that the MORSE chittering is always transmitting the nearest body name, and that my beloved BG sound is always the same.
 
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If I find a UA in Timocani (and that's a BIG if), I'll be doing a few basic tests before taking it somewhere with a wing of people, dropping a dozen SAP8's and a few Hafnium 178's along with the UA and letting it decay outright.

I want to see if that pulse/distortion does anything to the containers. Multiple points of view recording at 60fps.

I'd be happy to be a camera man, I'm always in Mobius though, if that's an issue, but I have a decent rig and I can use Shadow Play to record. I'd be tempted to switch all systems off and be ready with the debug cam, but I don't know if that's practical or feasible? We should definitely have a trial run using a waste cannister to be sure.

o7
 
In going through my screenshots, there was also a new-to-me Sap-8 mission at Pennington, right before I got the UA:

View attachment 50771View attachment 50772

I've done somewhere between 30-40 of those missions, it's how I've been getting SAPs for myself and others. Also been using them to try to increase Fed Navy rank.

- - - Updated - - -

Whoah, wait just a minute, you search in WSSs for UAs?

There's an old thread that says UAs spawn in WSS, it makes sense, obviously the Navy must be getting them from somewhere. I sometimes drop into them but not religiously like I do with SSS.
 
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Attention morse code literati!! (And the rest of us)

We know that when these explode something is ejected from the head (is it from the beaky thing?)
We know there is a morse-ish signal identifying the nearest celestial body.
We think there are other layers of sound carrying code.

On this last point, we have Rizal's latest contribution, which gives us:

From LazerusKI: It looks really a lot like morse, stays the question on how to translate it.
...- .. - .. ---.. = VITI8
...- .. -.. ---.. = VID8
...- .. - .. -.. = VITD
...- .. - .... = VITH (skipped the three extra long ones)


And


From GabrielG.A.B.Fonseca: I observed very carefully the spacing between the sounds in the first part. I am almost 100% sure that the code Rizal has put up in Garage band spells "...- .. -../---.." which means VID 8.

And from LordZoltan: .... .. - ../-/-/- .. Which translates to 'HITI T T TI'

Could that last be "HIT IT" ???

I'm thinking perhaps we have a key here, or more than one.

Firstly the VID 8 - this could be pointing to a letter substitution cipher. So we try it in other parts of code, substituting V's for S, I's for A and D's for P. Can any morsers do that with the sound samples we already have?

Secondly, I'd like to propose an experiment:

We take a UA to a quiet place. We need a fleet of CMDRs to set this up. We want one CMDR placed in front of it very close to listen and record, another to manoeuvre the object, a couple behind the listener with cargo scoops open for the catch, and another large ship behind them as a blocking wall. We also need morsers on hand.

First, we verify the celestial body morse to our location.
Then listen to that harmonic overtones sound against that celestial body's sound, see if it matches.
Then analyse the other layers of sound for any code like structure and use the celestial body morse as key - for example if cel. body is "Tattooine" we'd assign those letters to whatever gibberish we have and see if we that helps us with any other layers we find.

My thinking is that there may be two layers spitting out cel. body in English and Alien for us to get an alphabet, and another layer in alien that carries the actual information.

Then when we've scienced the shizzazzle out of it we let it pop and try to catch or at least not lose the ejecta. I'm thinking that the ejecta may be a SAP 8 crystal, which would explain why UA and SAP 8 interact. Know these are precious, but we have two and we know that although rare we will get more.

We could carry this all out in Mobius, or we could create our own group specifically for UA research, which I propose to name the "Interesting Times Gang" :)
 
Since people were talking about Thargoids meeting with Alliance in previous games.

Only thing I want to add is that we find these things in Federal Navy convoys, meaning the Feds likely have a headstart on all this, they also have a handle on obtaining them. It's probably worth keeping an eye on what they're up to, what systems they're showing an interest in, are they planning any expeditions, or anything else that the Feds do that doesn't seem quite right.
 
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And from LordZoltan: .... .. - ../-/-/- .. Which translates to 'HITI T T TI'

Could that last be "HIT IT" ???

hit it?
i mean...yeah it could make sense somehow, isnt it destroyed after just one shot? Thats pretty unusual.
Also the explosion itself looks different to a normal container destruction.
And we know that SAP8 affect the purr.
For SAP8 itself we "know" from the mission texts that the crystal inside contains a map or data.

So what about this:
Maybe we have to hit it when the SAP8s have affected the UA?
So that this cloudlike explosion somehow affects the nearby Sap8s?
Maybe they transform into a new item then, maybe the fusion-field thingy gets deactivated and reveals the map/data that is stored inside?
Or the UA "stores" the Data that it transmits on these SAP8s to create some kind of "waypoint"?
 
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.......Morse stuff....

Secondly, I'd like to propose an experiment:

We take a UA to a quiet place. We need a fleet of CMDRs to set this up. We want one CMDR placed in front of it very close to listen and record, another to manoeuvre the object, a couple behind the listener with cargo scoops open for the catch, and another large ship behind them as a blocking wall. We also need morsers on hand.

First, we verify the celestial body morse to our location.
Then listen to that harmonic overtones sound against that celestial body's sound, see if it matches.
Then analyse the other layers of sound for any code like structure and use the celestial body morse as key - for example if cel. body is "Tattooine" we'd assign those letters to whatever gibberish we have and see if we that helps us with any other layers we find.

My thinking is that there may be two layers spitting out cel. body in English and Alien for us to get an alphabet, and another layer in alien that carries the actual information.

Then when we've scienced the shizzazzle out of it we let it pop and try to catch or at least not lose the ejecta. I'm thinking that the ejecta may be a SAP 8 crystal, which would explain why UA and SAP 8 interact. Know these are precious, but we have two and we know that although rare we will get more.

We could carry this all out in Mobius, or we could create our own group specifically for UA research, which I propose to name the "Interesting Times Gang" :)

WOW!
That sounds like a "gangbang" with the UA! :D

So what about this:
Maybe we have to hit it when the SAP8s have affected the UA?
So that this cloudlike explosion somehow affects the nearby Sap8s?
Maybe they transform into a new item then, maybe the fusion-field thingy gets deactivated and reveals the map/data that is stored inside?
Or the UA "stores" the Data that it transmits on these SAP8s to create some kind of "waypoint"?

BTW, I'm still thinking that the SAP8 is not directly involved in the UA mystery solving, as it came out in 1.3.
It surely is a hint, yes, but not till the point that it will interact with the UA to let us solve its mystery.
The mystery should be solvable with 1.2 stuff.
The SAP8 involves another mystery for sure, it is related to the UA, but they will not work together, IMO.
 
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Attention morse code literati!! (And the rest of us)
...
....all the since stuff cut out ...
...
We could carry this all out in Mobius, or we could create our own group specifically for UA research, which I propose to name the "Interesting Times Gang" :)

That must this "obvious" that was talking the last weeks ... :D
If it is not evidently noticeable and distinguishable for an XBOX player in front of bad TV speaker: fortget it (IMHO)
I think if this morse is true (I'm unable to verify this because of missing skill level ...) its a good find but only a gimmick like @ NAV beacon and stations.
But I also would like see a sound result on all the efforts in thread so far.

I would like to follow CMDR Wishblends direction of the visible signals ...

Mobius is absolute fine for that, extra group only brings more effort and "wing up" problems.
 
Hit up the Majestic Interdictor Warrior tonight (in orbit around Achenar 5) - https://youtu.be/R-IprRDdT-0. tl;dw - No dice.

I also did the trip to Jaque's Station - https://youtu.be/q-0ks9cY3E4

Took the UA to Lave tonight - https://youtu.be/O17XuDJEqd4. The Morse is short & sweet, but no missions/contacts/hidden stations/etc showed up.


There's just no stopping this commander, is there? He one crazy motherbearer. Twice-over success in 'liberating' a UA, zooming from one side of the Bubble and back and again, swatting aside things to be discounted like balloons at a balloon-makers trade fair...

There should be a decal for this kind of mad-on service to the community, not to downplay the other similarly treasured efforts of other bearers. Yes, respectfully, in case somebody 'upstairs' is reading...

There should be a decal for this.
 
BTW, I'm still thinking that the SAP8 is not directly involved in the UA mystery solving, as it came out in 1.3.
It surely is a hint, yes, but not till the point that it will interact with the UA to let us solve its mystery.
The mystery should be solvable with 1.2 stuff.
The SAP8 involves another mystery for sure, it is related to the UA, but they will not work together, IMO.


thats not unusual.
thats a pretty common design in many games, so why not here?
Kerrash mentioned both of them in his video, indicating a relation between them.
Also he said for the planetary landing, that it will be released in parts too.
So we know that FD does the "parts thing" too.

so the first part for us was the Artifact itself, figuring out what it is, how it works.
the second part then was SAP8, now our next step is to figure out the relation between them.
and maybe we will get a third part as soon as we figure that out?

Releasing the full thing at once would have made things very very difficult
just imagine that we would need to find all items at the same time, we wouldnt know that they are "special", since it would look like a "bounty or smuggler" upgrade - new commodities.
But releasing one at a time gave us the hint that they are special, so we started to analyze them, right?
 
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thats not unusual.
thats a pretty common design in many games, so why not here?
Kerrash mentioned in his video both of them, indicating a relation between them.
Also he said for the planetary landing, that it will be released in parts too.
So we know that FD does the "parts thing" too.

so the first part for us was the Artifact itself, figuring out what it is, how it works.
the second part then was SAP8, now our next step is to figure out the relation between them.
and maybe we will get a third part as soon as we figure that out?

Releasing the full thing at once would have made things very very difficult
just imagine that we would need to find all items at the same time, we wouldnt know that they are "special", since it would look like a "bounty or smuggler" upgrade - new commodities.
But releasing one at a time gave us the hint that they are special, so we started to analyze them, right?

If you've read the thread you know that I was one of the first to ask an UA + SAP8 test, hoping for some permission system to "open up".
And I think that those test you are talking about MUST be done.
BTW I do not hold much hope about that...
 
If you've read the thread you know that I was one of the first to ask an UA + SAP8 test, hoping for some permission system to "open up".
And I think that those test you are talking about MUST be done.
BTW I do not hold much hope about that...

but how many times have we shot it since then?
as far as i have read we have never destroyed one with SAP8s nearby, only the UA alone.
We have "started" that test, but we have never "finished" it. Another thing that Kerrash mentioned.

also it would be a test that would be based purely on ingame methods.
we can HEAR the change in the purrs (thats what the devs told us, right?)
 
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thats not unusual.
thats a pretty common design in many games, so why not here?
Kerrash mentioned both of them in his video, indicating a relation between them.
Also he said for the planetary landing, that it will be released in parts too.
So we know that FD does the "parts thing" too.

so the first part for us was the Artifact itself, figuring out what it is, how it works.
the second part then was SAP8, now our next step is to figure out the relation between them.
and maybe we will get a third part as soon as we figure that out?

Releasing the full thing at once would have made things very very difficult
just imagine that we would need to find all items at the same time, we wouldnt know that they are "special", since it would look like a "bounty or smuggler" upgrade - new commodities.
But releasing one at a time gave us the hint that they are special, so we started to analyze them, right?

Short reminder (picture):
But can alse mean to hunt the murder ... Elite in Exploration mission type. Better payed as the "Trinkets" missions.
There are a few more spooky missions like the funeral missions: "deliver the remains" . Can be well hidden transports. But seems bugged: pays only 10% of adverted reward?
That is a long shot puzzle CMDR's ...
And so I have enough to wrestle without the sound analysis.
 

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Ah the high pitched thing in the background? Not noticed that before.

I am not the experts btw.

I'm really struggling to make it into morse but it seems to be set of notes that repeat around 3 times over your recording.

This is getting a bit close encounters but been mucking around on a keyboard and to me it sounds like CDCGECDCDC pause repeat.

Here I made a flute recording of it....

https://www.dropbox.com/s/kupbvb72vcifsh3/cdcgecdcdc.mp3?dl=0

That?

My music skills aren't very good as you can see!

Bitstorm! Music People here! Don't take me for a madman, as you already did it long time ago... :D
BUT
I've listened again to Sir Bitstorm flute recording performance of the tunes he is hearing (me not, btw) in the BG sound, and I know what the song is, really.
And it's very famous. And it has a celestial object in it.

It's Claude Debussy's Claire de Lune!
https://www.youtube.com/watch?v=CvFH_6DNRCY

Please, listen to both carefully, and tell me that they are not VERY similar...

EDIT:
Should we take the UA for a ride near the MOON? ;)
 
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BTW, I'm still thinking that the SAP8 is not directly involved in the UA mystery solving, as it came out in 1.3.
It surely is a hint, yes, but not till the point that it will interact with the UA to let us solve its mystery.
The mystery should be solvable with 1.2 stuff.
The SAP8 involves another mystery for sure, it is related to the UA, but they will not work together, IMO.

I don't see why the mystery should be solvable with 1.2 stuff only. Why couldn't FD have introduced more parts of the mystery in 1.3?
The SAP8 may well be unrelated, but I don't think we can make that assumption.
 
We could carry this all out in Mobius, or we could create our own group specifically for UA research, which I propose to name the "Interesting Times Gang" :)

Do you really think these UA constitute an Outside Context Problem?
If we're taking names, I'll have "No Fixed Abode"
What would that make you? "Sleeper Service"? :)
 
Well we do have SAP 8 changing the audio, so there is still :
a) 12 x Sap 8 in the cloud recordings
b ) Non-Sap 8 in the cloud tests
c) Something detectable by connecting multiple Honk recordings.

Other than that, this looks dead to me.
The "obvious" thing is obviously not so obvious, OR as someone jested, they didnt realise we had found the Morse when we were given our "hint", and there is in fact nothing further to do

I have posted a request in both the Questions the Devs threads for the tiniest of clues, but as normal is swamped by people bickering instead of asking.
"a) Listen to it more
b) Use it
c) Transport it"
 
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