Just use your imagination that she is still working on ai , its the advice i always get here so im glad to pass it on
Wow. Ever wondered why developers don't post as much as we'd like on the forum? This type of post is part of it. She was enthusiastic and communicated. That has somehow turned into people thinking they deserve to have an explanation as to why the company that employed her have decided to assign her to something else.
Get over yourself. People move and things change. Forward looking statements are subject to change. None of this means you are owed any kind of explanation or justification. Do you think any of this is making SJA's life at FD any easier? I'm sure this is all helping her job prospects.
Thx for replay bat you told us nothing ...
At least we are not in political blog bat you make the game worse every day when you try to treat us like some entity
ps: tell your masters that we can live without technology and over dumped game's, softwares ect
thank you
Thx for replay bat you told us nothing ...
At least we are not in political blog bat you make the game worse every day when you try to treat us like some entity
ps: tell your masters that we can live without technology and over dumped game's, softwares ect
thank you
+Rep.
I find it troubling that so many people feel as though they know Mrs. Avory, know her work ethic, know her responsibilities, deadlines, etc.
We know each other here by a handful of forum posts. FD writes her paycheck. Who is most qualified to decide what she works on?
I'm shifted around from project to project all the time. I really couldn't tell you on a given day, with absolute certainty, what I'm going to be working on tomorrow. That's development.
The one thing I can tell you with absolute certainty is that if I post negative comments about my job situation (or any comments indeed, actually) on social media, I would expect to be let go. I have no idea what FDs policy on this is, but my employer wouldn't give it a second thought - I'd be out of the building immediately.
As a PO/PM myself I would give you 1000000+ Rep. You are so right!
But you are jumping to the conclusion that something is wrong from no evidence.
You do not know what state the AI changes were in.
You do not know what the development priorities are.
Yet you think someone bad must be making decisions. It's conspiracy mongering nothing more. You can't decide black is white because the sun didn't rise this morning.
Again, I myself have worked as a games developer on AI projects back in the PS2 era and 6 months of work was put on hold so I could move across to work on mundane tasks that needed doing to get the game to even work. Sometimes tasks overrun and projects have ro be reassesed. We don't even know how many devs work on AI. It's all just assumption.
No. But video game development is different.
The game is being made, one would hope, for the players. The players would therefore like to offer their opinions during development. It would help if the developers communicated with us. One did, and then something happened, that's caused a stir. In this business model communication is vital.
If the game is being made for the developer rather than the player, well we've seen how that goes wrong.
codswallop!
Hey guys, I just wanted to jump on this thread and just give a really quick reply.
It’s very common in development that people work on different elements of the game in order to best support the game and the community as a whole.
AI is an area we’re actively working on but how and when those updates happen may flex slightly based on the needs of the game overall.
Thanks,
Zac
Wow. I'd hate to be the community manager that had to 'replay' to that. Where to even start!?
There is this little thing called "real life" which people need, and if you want more people to do a job, you pay for more people from what is called the "budget". That money then goes into someone whose job it is to talk with idiots^H^H^H^H^H people all day on the internet rather than paying for extra development resources.
There is evidence aplenty and I've posted it. It's up to you to ignore it/interpret it differently.
1.1 - community goals. Multiplayer!
1.2 - Wings! More multiplayer
1.3 - Powerplay - board game grinding multiplayer.
1.4 - CQC - MORE MULTIPLAYER!
Hmmm.... there is some kind of link here but I can't quite put my finger on it...
There's a cow in here now? Where's my gun?Holy cow. Close this stupid thread.
No, it's not different. Problem is gamers would like to think it's different, but it's not. It's same business, same job relationships, same management issues and problems. To deliver complex software like ED it takes huge planning, involving risks and what not.
All gamers can and should do is raise concerns about work done on AI - how long it will delayed, will be there new people working on it. That kind of thing. However getting involved into employer/employee relationship is just no. As for Sarah, good wishes should be enough. Going to extremes like many on this thread certainly doesn't make her life easier - in fact, most likely opposite.
No. But video game development is different.
The game is being made, one would hope, for the players. The players would therefore like to offer their opinions during development. It would help if the developers communicated with us. One did, and then something happened, that's caused a stir. In this business model communication is vital.
If the game is being made for the developer rather than the player, well we've seen how that goes wrong.
No, it's not different. Problem is gamers would like to think it's different, but it's not. It's same business, same job relationships, same management issues and problems. To deliver complex software like ED it takes huge planning, involving risks and what not.
All gamers can and should do is raise concerns about work done on AI - how long it will delayed, will be there new people working on it. That kind of thing. However getting involved into employer/employee relationship is just no. As for Sarah, good wishes should be enough. Going to extremes like many on this thread certainly doesn't make her life easier - in fact, most likely opposite.
I only have one reaction to this....
actually yes. Comunity management is a 365/24 job, and if one person cant do it, you need 2 or 3 or even 4 working in shifts.