Sarah moved from current project, update no longer coming?

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Wow. Ever wondered why developers don't post as much as we'd like on the forum? This type of post is part of it. She was enthusiastic and communicated. That has somehow turned into people thinking they deserve to have an explanation as to why the company that employed her have decided to assign her to something else.

Get over yourself. People move and things change. Forward looking statements are subject to change. None of this means you are owed any kind of explanation or justification. Do you think any of this is making SJA's life at FD any easier? I'm sure this is all helping her job prospects.

+Rep.

I find it troubling that so many people feel as though they know Mrs. Avory, know her work ethic, know her responsibilities, deadlines, etc.

We know each other here by a handful of forum posts. FD writes her paycheck. Who is most qualified to decide what she works on?

I'm shifted around from project to project all the time. I really couldn't tell you on a given day, with absolute certainty, what I'm going to be working on tomorrow. That's development.

The one thing I can tell you with absolute certainty is that if I post negative comments about my job situation (or any comments indeed, actually) on social media, I would expect to be let go. I have no idea what FDs policy on this is, but my employer wouldn't give it a second thought - I'd be out of the building immediately.
 
Thx for replay bat you told us nothing ...

At least we are not in political blog bat you make the game worse every day when you try to treat us like some entity

ps: tell your masters that we can live without technology and over dumped game's, softwares ect

thank you

Wow. I'd hate to be the community manager that had to 'replay' to that. Where to even start!?
 
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Thx for replay bat you told us nothing ...

At least we are not in political blog bat you make the game worse every day when you try to treat us like some entity

ps: tell your masters that we can live without technology and over dumped game's, softwares ect

thank you

This is why you can't have nice things.....all of you!
 
+Rep.

I find it troubling that so many people feel as though they know Mrs. Avory, know her work ethic, know her responsibilities, deadlines, etc.

We know each other here by a handful of forum posts. FD writes her paycheck. Who is most qualified to decide what she works on?

I'm shifted around from project to project all the time. I really couldn't tell you on a given day, with absolute certainty, what I'm going to be working on tomorrow. That's development.

The one thing I can tell you with absolute certainty is that if I post negative comments about my job situation (or any comments indeed, actually) on social media, I would expect to be let go. I have no idea what FDs policy on this is, but my employer wouldn't give it a second thought - I'd be out of the building immediately.

same for me , i would have no job anymore as soon as i start to twitter about my job.
 
As a PO/PM myself I would give you 1000000+ Rep. You are so right!

I was about to say the same thing :D I hate being asked to get a team to sprint. I hate being told to push the peanut or to do some blue sky thinking...

I'd love to meet the idiots who come up with these meaningless phrases just as much as I like to ask people what do you mean exactly? :D

Personally I blame team building companies for bringing so much drivel into the world!
 
But you are jumping to the conclusion that something is wrong from no evidence.

You do not know what state the AI changes were in.
You do not know what the development priorities are.

There is evidence aplenty and I've posted it. It's up to you to ignore it/interpret it differently.

1.1 - community goals. Multiplayer!

1.2 - Wings! More multiplayer

1.3 - Powerplay - board game grinding multiplayer.

1.4 - CQC - MORE MULTIPLAYER!

Hmmm.... there is some kind of link here but I can't quite put my finger on it...

Yet you think someone bad must be making decisions. It's conspiracy mongering nothing more. You can't decide black is white because the sun didn't rise this morning.

No. I don't. In fact you could try reading the post you quoted. I specifically state that I don't think malice is at fault.

Again, I myself have worked as a games developer on AI projects back in the PS2 era and 6 months of work was put on hold so I could move across to work on mundane tasks that needed doing to get the game to even work. Sometimes tasks overrun and projects have ro be reassesed. We don't even know how many devs work on AI. It's all just assumption.

Appeals to authority aside, I don't see how that's relevant. If you really have been a developer for more than one studio you'll have seen your fair share of both egotism and incompetence.
 
No. But video game development is different.

The game is being made, one would hope, for the players. The players would therefore like to offer their opinions during development. It would help if the developers communicated with us. One did, and then something happened, that's caused a stir. In this business model communication is vital.

If the game is being made for the developer rather than the player, well we've seen how that goes wrong.

You clearly have no clue about development. A dev builds what design tells him to build. All a dev does is hammering functional specifications into code. Its bonkers that a dev takes notes from the public and merge that in 'their' code. When I would have done that in any of the 10+ companies I've coded for in me 20 years of being a code slave, I would have been dragged to the street and shot on the spot.
 
Hey guys, I just wanted to jump on this thread and just give a really quick reply.

It’s very common in development that people work on different elements of the game in order to best support the game and the community as a whole.

AI is an area we’re actively working on but how and when those updates happen may flex slightly based on the needs of the game overall.

Thanks,

Zac

Thanks for the update Zac.

To everyone else I think you need to calm down a bit now since we clearly do not know everything that happens at the Frontier offices. I mean I agree its very sad for SJA because she was clearly very much enjoying her AI work but we have to remember that Frontier is a business like any other.

Reading a bit into Zacs response to me it sounds like they have plans for the next update or two and that the improved AI is considered good enough for now so they move SJA to somewhere else where things are going not as well in a bid to progress things more evenly.

Does it mean she will never return to AI? No.
Does it mean she will never enjoy her work on the new area? No. (Probably not as much as the AI side but hopefully they've put her on something interesting).
It does mean other areas may receive some much needed love and with SJA's expertise it may actually turn out to be a very good move in the long run.


Tl:dr Everyone calm down, its a business move. Sad but it happens in almost all companies.
 
There is this little thing called "real life" which people need, and if you want more people to do a job, you pay for more people from what is called the "budget". That money then goes into someone whose job it is to talk with idiots^H^H^H^H^H people all day on the internet rather than paying for extra development resources.


putting ressources into damage controll after those pr gaus is MUCH MUCH more expensive.
 
There is evidence aplenty and I've posted it. It's up to you to ignore it/interpret it differently.

1.1 - community goals. Multiplayer!

1.2 - Wings! More multiplayer

1.3 - Powerplay - board game grinding multiplayer.

1.4 - CQC - MORE MULTIPLAYER!

Hmmm.... there is some kind of link here but I can't quite put my finger on it...

I think it's the number 1. That is in all of the bullet points.

Or possibly hyphens.

Or maybe a lack of consistent case sensitivity.
 
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No, it's not different. Problem is gamers would like to think it's different, but it's not. It's same business, same job relationships, same management issues and problems. To deliver complex software like ED it takes huge planning, involving risks and what not.

All gamers can and should do is raise concerns about work done on AI - how long it will delayed, will be there new people working on it. That kind of thing. However getting involved into employer/employee relationship is just no. As for Sarah, good wishes should be enough. Going to extremes like many on this thread certainly doesn't make her life easier - in fact, most likely opposite.

Actually I disagree, when you open up for certain interaction with your customers, you can't just shut it down again. So in that way it's different. Moreover if you ask for opinions regarding your product and you allow some of your staff to interact with the client base, your business model become different.

As long as you can keep a closed door and when you're done release the product, sure then it's as any other business. Regarding ED this is not the case hence it's different.

However what do I know, i'm just an old geezer yelling at squalls on my lawn.
 
No. But video game development is different.

The game is being made, one would hope, for the players. The players would therefore like to offer their opinions during development. It would help if the developers communicated with us. One did, and then something happened, that's caused a stir. In this business model communication is vital.

If the game is being made for the developer rather than the player, well we've seen how that goes wrong.

Actually there is no different. FD are producing a product, same as Apple, the same as Samsung, the same as Ford, the same as Microsoft. Why do you think you have the right to try to comment, and affect, company policy and procedures. FD don't owe you anything, I know you think they do, but in reality all you are, all everyone here is, is just someone who purchased their product.

We actually know NOTHING of the situation, and we don't need to know anything either. It is not our business. Yes SJA did 'seem' upset when she made her tweets, but for all we know she could have been drunk at the pub celebrating her new promotion and get a dose of melancholy.

Let me propose a scenario: in a couple of months, 1.x is released with Thargoids and NPC interaction, NPC pilots available for hire etc. All rejoice, parties are convened in basements across the world. Then we find out this was the special project SJA was tasked to work on. We those here who are condemning FD continue with the angst and tell her the game is ruined because the AI wasn't beefed up to the level they wanted? Will the players revolt because they weren't given daily updates from FD on the progress?
 
No, it's not different. Problem is gamers would like to think it's different, but it's not. It's same business, same job relationships, same management issues and problems. To deliver complex software like ED it takes huge planning, involving risks and what not.

All gamers can and should do is raise concerns about work done on AI - how long it will delayed, will be there new people working on it. That kind of thing. However getting involved into employer/employee relationship is just no. As for Sarah, good wishes should be enough. Going to extremes like many on this thread certainly doesn't make her life easier - in fact, most likely opposite.

The work ethos is not different, the employment laws and protocols surrounding it aren't different, but the way it operates with its client-base certainly is different.

Most companies will do market research before hitting the button to tool and produce a product or provide a service. Games get started, and then generally get ideas and feedback from their market on the sorts of things they'd like to see.

They don't go off, make something, then release it to the general public without any input from the market. In fact, now I think about it, not many other companies do, so you're right in a sense. But with the advent of early access and kickstarter the gaming industry does it to a degree not seen before in entertainment.

I only have one reaction to this....

Titus if you are unable to make a polite rebuttal, or even a rebuttal, with an actual point can you please refrain from posting?
 
actually yes. Comunity management is a 365/24 job, and if one person cant do it, you need 2 or 3 or even 4 working in shifts.

You're joking, right? I don't know how it works in your part of the world but in the UK we have these things called 'labour laws' that limit the amount of time you can legally be expected to work per week.
 
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