Excellent OP, this is really appreciated and the image also very helpful! It would be cool to see the same type of image for all the ships!
Currently we observe modules, when targetted by gimbals, getting damaged from basically any angle where it is not obstructed by just another module. You say there is a bug where the distance a beam/bullet may penetrate is calculated incorrectly (too long), can we expect that, with the correct calculation, that hitting a particular subsystem actually takes effort to fire from the best angle? For example against an Anaconda, imho targetting the power plant shouldn't be enough, you should also have to align yourself so that you are facing perpendicular directly onto the hull closest to the power plant, and otherwise only do very insignificant damage to it at all. In other words, can we expect the volume of the ship itself, where it does not contain any particular module, to also effectively obstruct modules, especially internal ones?
And one thing I am now wondering is, you describe it as if armour would be applied first, before anything else, and therefore also protect modules. This has not been our observation, and it has become the general consensur that armour is entirely useless against an opponent who targets the power plant for the kill. Could you please double-check whether there might be a bug somewhere that either miscalculates something, or gives the armour too little actual protection in the first place?
My question is why the ratio is not determined by the armor? For example, if your ships armor is 100%, then a module should take no damage and your hull would take the full damage amount. If your armor is at 80%, then a module takes 20% of the damage and your hull takes the remaining 80% damage. Basically the more damage your ship takes, the more exposed modules become as your ships armor is peeled away.
While what you describe definitely is not the case, this is a fantastic suggestion. The more shot-up your hull, the more damage spills over to any modules in the path of the beam/bullet. This is genius, please, FD, you should consider this!
