Elite:Dangerous for Linux?

I am wrapping up my petition (well, it will be left open, but won't gain any updates...unless there's miracle happening) with open letter to FD. Send also a nice PDF to them. Here we go:
https://www.change.org/p/frontier-developments-plc-port-elite-dangerous-to-linux-desktop/u/10781389

Thank you for doing this. I've literally been waiting since i was a child to play this game. I still wonder if I'll ever get to. But at least you have illustrated that I'm not crazy, and it would be a great idea. At least the wait isn't entirely uneventful.
 
I like the idea of a Penguin paint job, would gladly vote with a tenner for that.

All those penguins in space, so much for flightless birds eh?
 
One thing that has not been mentioned is that once E: D got onto Steam there is a good chance it will be converted to run on SteamOS which is... (pause for effect) Linux.

It's actually a Debian derivative which for those of you who run Ubuntu will know works very well. With a Mac (UNIX) version the chances are high that it can come to Linux in time. However, I'd bet on Gabe doing it for the Steam Machines before then.

Here's a vid that explains it in part.

[video=youtube;kcAN1kE-w94]https://www.youtube.com/watch?v=kcAN1kE-w94[/video]

If you want to download SteamOS to play with it, you can get it here: http://store.steampowered.com/steamos/download
 
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One thing that has not been mentioned is that once E: D got onto Steam there is a good chance it will be converted to run on SteamOS which is... (pause for effect) Linux.

It's actually a Debian derivative which for those of you who run Ubuntu will know works very well. With a Mac (UNIX) version the chances are high that it can come to Linux in time. However, I'd bet on Gabe doing it for the Steam Machines before then.

Here's a vid that explains it in part.

https://www.youtube.com/watch?v=kcAN1kE-w94

If you want to download SteamOS to play with it, you can get it here: http://store.steampowered.com/steamos/download


Oh man, if I could run trade routes on my laptop running SteamOS, streaming from my gamecave, then go back to the gamecave for hunting, CZ's, and all-around intensity, I may retire to ED for the duration.
 
One thing that has not been mentioned is that once E: D got onto Steam there is a good chance it will be converted to run on SteamOS which is... (pause for effect) Linux.

It's actually a Debian derivative which for those of you who run Ubuntu will know works very well. With a Mac (UNIX) version the chances are high that it can come to Linux in time. However, I'd bet on Gabe doing it for the Steam Machines before then.

Here's a vid that explains it in part.

https://www.youtube.com/watch?v=kcAN1kE-w94

If you want to download SteamOS to play with it, you can get it here: http://store.steampowered.com/steamos/download

Damnit dude, it's not Deebian... It's Deb-Ian. It was named after Ian Murdock and his wife Deborah.

Ha, that goes right up there with people pronouncing it najios instead of nagios.

Anyhow justs because it's on Steam doesn't really mean it'll be on SteamOS. But I think it needs to be, there are obviously a lot of Elite fans on Linux, since a lot of the open source remakes have originated there. I'm just hoping that now that the Mac version is completed, they can work on the Linux version. Here's my crazy thoughts though... why would any company make a game for the Mac before Linux?

1) Macs generaly don't have exceptionally good hardware for gaming. Unless you're willing to spend a whole lot more money on one with an nvidia or amd chip in it, and even then they're not exactly high performing systems. There are of course the select few who buy Mac desktop systems, but I'm pretty sure most of them aren't hardcore gamers.

2) Pretty much most Linux systems on the other hand are the same systems gamers would use. Drivers are already there (I haven't checked yet, but I'm not even sure my Saitek x52 Pro works on the mac, I know my Roccat Keyboard and Mouse don't have Mac drivers, but they do have Linux ones.)

slaapliedje

P.S. I figured I'd look it up real quick. Looks like the X52 Pro will work on the Mac, but none of the software for configuring the MFDs is available (they are within Debian's repositories, and they do work I've tested them there, and there are other utilities to change buttons around if need be.)
 
So how about the recent mac version? Any way we can wrangle that into working for us?

Not really. Mac have lot of their own internal APIs which handle USB for example. Launcher might be doable (as it's .Net IR prepared to be run by Mono), but it also might contain tweaks specific to OS X. In fact, all of Mac tweaks might have to be redone or removed for Linux version. Still, with access to source and knowledgable dev good at OpenGL and Unix way of handling things should be able to port OS X version at relative ease. I think FD have no problem with porting itself - as in the past David have pointed out that there could be lot of support issues and those would pile up additional costs. I hope feedback I attached will give them new perspective.

Anyway, if Steam Machines picks up, there's good reason for FD port ED over to them (and thus Linux). It won't happen sooner than next year (if that ever happens).

- - - Updated - - -

Steam just can't port other peoples games

You mean Valve, and yes, they can. I mean of course they don't do it themselves, but they convince devs and connect them to right porters for help if needed. Valve have this purchase power anyone else wants. And Valve wants Steam Machines to be a thing.

One interesting note however - if we see Linux port as strictly Linux port, it's ok for FD to do it. But if it's SteamOS port - which is kinda console OS - it might be interesting from Microsoft exclusivity POV.
 
One interesting note however - if we see Linux port as strictly Linux port, it's ok for FD to do it. But if it's SteamOS port - which is kinda console OS - it might be interesting from Microsoft exclusivity POV.

I run the Steam client on Fedora Linux. Given you can't buy SteamOS boxes and the Steam client can run on any Linux distribution I can't really see that being an issue. Heck, you can buy Windows PCs running Steam big picture mode so you could argue that the exclusive is already broken, except I don't think it would stick. The game would be running on a PC, just that the OS would happen to be SteamOS.

SteamOS I think helps with the whole support costs issue too. I understand that Fedora isn't SteamOS and if something doesn't work then that is my business unless I can reproduce the same fault on SteamOS. One self-updating platform to support with defined video driver versions.

So personally I would be very happy with a SteamOS Linux port. It isn't ideal, but few things in life are, and I would rather SteamOS than nothing.
 
E3 2015 huh..

Last year at E3, a friend of mine went up and point blank asked Braben if there'd be a Linux version, and got a non-answer.. (actually he got asked if he didn't have a mac, of course he doesn't! Why would he be asking about the Linux version? Apple can't make nearly the gaming rig for the nearly the price!)

This year; exclusive deals with Microsoft.

I'd pretty much say this game is dead to Linux. Lord knows Microsoft loves their exclusivities. And now that they have their fangs in Frontier, we'll never see E: D for linux. =(
 
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E3 2015 huh..

Last year at E3, a friend of mine went up and point blank asked Braben if there'd be a Linux version, and got a non-answer.. (actually he got asked if he didn't have a mac, of course he doesn't! Why would he be asking about the Linux version? Apple can't make nearly the gaming rig for the nearly the price!)

This year; exclusive deals with Microsoft.

I'd pretty much say this game is dead to Linux. Lord knows Microsoft loves their exclusivities. And now that they have their fangs in Frontier, we'll never see E: D for linux. =(

Well, it feels that David lack deeper understanding what Linux desktop is about and how many we are - and I don't blame him. We are unknown to majority of software vendors. As we usually DON'T pay for our software - except for games - then we aren't on their maps at all.

However, it is *timed* exclusive. It seems to be going for 6 months (standard fare for XBOX timed deals), and I am ready to bet that engine team already reading PS4 docs to get COBRA converted to start some test runs.

As for Steam Machines - they are still big unknowns and we still don't know if they turn out to be successful (at least partially). If they are, we can clearly continue to poke FD about Linux port.
 
Seems Alienware have been showing off their machines and have had a positive response.

"Myself and a few colleagues have been around the world talking to all of the major game publishers, and I'll say that sharing news about Alienware Steam Machine and our plans and how it will be our flagship product, getting those publishers excited to get their content library whether it's a back catalogue or new games coming to SteamOS, you're going to see over the summer a lot more titles and software, big AAA titles, indies, things that are going to be your favourite are going to be coming to SteamOS."
Source here https://www.gamingonlinux.com/articles/alienware-show-off-their-steamos-steam-machine-looking-very-positive-more-games-to-come.5533

Also on same site the cryengine3 with OpenGL 3.8.1 has been released, onwards and upwards :)
 
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Elite on Linux would be amazing.

More important things to first, but something definitely to think about in the future :)
 
I hope we get a Linux version, even if just unsupported or beta, soon. It's getting depressing following a game I still haven't been able to play :(
 
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