Unknown Artefact (or artifact) Community Thread - The Canonn

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Are you sure the SS1 was escorted to A-letter system? The way I understood it went alone and the galnet states nothing about escorting vessels, does it?
We are also able to follow those T9s... I think it's more about the FDS degrading to a point where it misjumps or completely breaks (will need a second player rescue and maybe self destruction... but even if carried in a conda or T9, it might be worth making this few-million credit sacrifice I previously mentioned... FOR SCIENCE!)

There were escorts. Their drives were slaved to SS1. They were dumped in deep space after the miss jump.

I don't think SS1 was trasporting the UA. I think a T9 escort was.
The Annies that are lost from the convoys are the wing masters.
 
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Also the new frameshift drive took the old one and decreased the time by sooo much so the computer cores of that time may not have been able to handle the required power and such, also computer cores often have their own little power source that's unshielded making it easy to cause problems for people in contact with it.
That sounds unlikely... might be worth a shot tho'... If you're right, then maybe the SS1 went to that system because people reported that they've found that ship's (the one from 3251) parts, which would coincide the recently turning up UAs... but this explanation has a few flaws...
Let's see if anyone's lucky enough to enter the unknown... I suspect a big-big metal graveyard filled with huge ship parts... Including these two.
 
First of all: Thanks for being nice to me even when I ask stupid questions (NOW I have read the wiki in whole :))
I recently bought a vulture and experienced two things that do come in mind now
1. Maximum thrust+Boosters+curve = Max G. Has anyone with a UA on board bring the ship to max g?
2. I had some graphical glitches too when i was in fight and got shot (as if the HUD got duplicated in red). Will make a screenshot when this happens again

And one more thing.
I downloaded the audio file from the UA at ceos and played with it in an audio editor. Can someone give me a hint how to translate the morse code to letters?
And i realized that the morse code seems to be "overwritten" by the whale sound, so it looks like at least one beep is unclear am i right?
 
That sounds unlikely... might be worth a shot tho'... If you're right, then maybe the SS1 went to that system because people reported that they've found that ship's (the one from 3251) parts, which would coincide the recently turning up UAs... but this explanation has a few flaws...
Let's see if anyone's lucky enough to enter the unknown... I suspect a big-big metal graveyard filled with huge ship parts... Including these two.

It's more of having the right equipment and knowing how also how do we know they went to the same place before they did their jumps? We don't as we don't know if they went to the same place as well.
 
Hwy tell me to but out :) Pretty sure someone will have tried it by now.

Has anyone tried selling instead of single black box or perhaps better Alient Artifact to fulfill a mission?

This ame to me this morning when I consprired the reason I see a lot, of missions for experimetal chemicals is becuase of the plague elsewhere. For some reason (perhpaps becuase I had missions for both), I though unknown artifact/ancient artifact well thats close.

Hey shoot me down if its been done, I go back to lurking. Was not about to search 404 pages :)

Simon
 
The hyper drive on SS1 can not have been the old type.
It is imposible to do that tour in the time SS1 did with old drive tech.
 
First of all: Thanks for being nice to me even when I ask stupid questions (NOW I have read the wiki in whole :))
I recently bought a vulture and experienced two things that do come in mind now
1. Maximum thrust+Boosters+curve = Max G. Has anyone with a UA on board bring the ship to max g?
2. I had some graphical glitches too when i was in fight and got shot (as if the HUD got duplicated in red). Will make a screenshot when this happens again

And one more thing.
I downloaded the audio file from the UA at ceos and played with it in an audio editor. Can someone give me a hint how to translate the morse code to letters?
And i realized that the morse code seems to be "overwritten" by the whale sound, so it looks like at least one beep is unclear am i right?

Permently duplicated in red? because if it's temporary then it's just an effect built into elite to make it more realistic.

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The hyper drive on SS1 can not have been the old type.
It is imposible to do that tour in the time SS1 did with old drive tech.

I'm not saying the drive is the reason why as they say a component failed which can happen when something doesn't work properly like a computer core which also with nilreb's previous post about a galnet news articles of the previous VP's death where there was interferance for about 6 mins, long enough for a UA to last or be hooked up to something.

PS yes I'm tired so somethings I say may have typos and don't make sense.
 
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Look at first post for links with some answers to your questions.

Thanks, but didn't find anything about more mathematical analyses. Found a reddit post that mentioned Fourier transform but other than that not much.

Anyone know more about this? I'm tempted to give it a go, but don't want to repeat what's already been done =)
 
okay... so this is by far the heaviest thing that I can make on the ship yard. Neither the anaconda, dropship, nor the clipper can compare to the T9 when you build for mass.

if there is any merit to the mass + jump theory this is going to be the best way to test it. Although like Han_Zen says, the SS1 didn't use civilian FSD. I'm fairly certain its not even the same kind of tech that ours is.
 
The hyper drive on SS1 can not have been the old type.
It is imposible to do that tour in the time SS1 did with old drive tech.

Still, "drive failure" is common in the two disappearance... I suggest some1 to do the following:
1) Degrade FSD and other things
2) Repair every system except FSD
3) Repeat until FSD is ~5-10%
or
1) Wing up
2) Ask wing-mate to shoot your FSD after positioning well
3) Tell him/her to stop at around 5-10%

After this keep jumping and jumping until it breaks. After it breaks attempt a jump as well. If it didnt work out as planned:
1) Repair 1% of hp to FSD
2) Jump
3) Hope it gets destroyed while you jump away
4) Repeat until hope works out
 
Permently duplicated in red? because if it's temporary then it's just an effect built into elite to make it more realistic.

Well from the time I got it the hud looked duplicated in red and shift right maybe 50 pixels.
And it lasted until the fight was over

I thought this was a graphical glitch, but that come to my mind when I saw that extracted comment from the forums
 
Still, "drive failure" is common in the two disappearance... I suggest some1 to do the following:


FSD failure can occur at around 70% this will cause the drive to reset the charge or cancel the countdown. It would be insanely difficult to time the failure at 0% perfectly, but i can imagine it would be doable.
 
I am not completely sold on the UA as causing a misjump, and I am tending to think that this article is either

a) just a hint that survivors from the Antares might be out there somewhere, and to the potential cause of Halsey's disappearance, or
b) propaganda to mislead people away from the assassination theory

but, that said...

What happens if you wind up the FSD, and then turn the module off just before reaching 100% power and engaging? I know if you turn it off while in SC you drop with damage to normal space. Has anyone tried this with a hyperspace jump while carrying the UA? Apologies if this has been asked and answered, only checking in intermittently.
 
What happens if you wind up the FSD, and then turn the module off just before reaching 100% power and engaging?


just tried, the charge cancels and you sit in normal space.
you can't turn it off during the countdown because the side panels dont come on.
 
Well from the time I got it the hud looked duplicated in red and shift right maybe 50 pixels.
And it lasted until the fight was over

I thought this was a graphical glitch, but that come to my mind when I saw that extracted comment from the forums
Yeah....I've been in combat situations a fair few times and it happens when taking a lot of damage from laser weaponary, try fighting for a bit more and let yourself get hit.

I am not completely sold on the UA as causing a misjump, and I am tending to think that this article is either

a) just a hint that survivors from the Antares might be out there somewhere, and to the potential cause of Halsey's disappearance, or
b) propaganda to mislead people away from the assassination theory

but, that said...

What happens if you wind up the FSD, and then turn the module off just before reaching 100% power and engaging? I know if you turn it off while in SC you drop with damage to normal space. Has anyone tried this with a hyperspace jump while carrying the UA? Apologies if this has been asked and answered, only checking in intermittently.

Done and added to the wiki now....just didn't specify it because the wiki page is.......how long?
 
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I'm not saying the drive is the reason why as they say a component failed which can happen when something doesn't work properly like a computer core which also with nilreb's previous post about a galnet news articles of the previous VP's death where there was interferance for about 6 mins, long enough for a UA to last or be hooked up to something.

PS yes I'm tired so somethings I say may have typos and don't make sense.

That was not at you.
There seems to be a concensus that SS1 had old style hyper drive.
I just disagree with that.
 
FSD failure can occur at around 70% this will cause the drive to reset the charge or cancel the countdown. It would be insanely difficult to time the failure at 0% perfectly, but i can imagine it would be doable.


Hope someone will give it a go... If capital ships have different FSDs they could've disregarded the FSD being reset due to some error in the system... its a big ship after all...
Also, did anyone try to FSD jump while FSD is 0% at the time when you press the key trigger and UA is in the cargo hold ofc?

Edit: There's that scent in the air. We have the weapons. The air is heating up. The trail is fresh... THE HUNT IS ON!

I was actually waiting to say that. No regrets. lol
 
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There seems to be a concensus that SS1 had old style hyper drive.
I just disagree with that.

SS1 is a battlecruiser, the same class as those cap ships that you can find in conflict zones. Ever see one of those things come out of hyperspace? nothing like our ships. Its almost like they enter the void itself and come out where they need to back to our universe.
 
just tried, the charge cancels and you sit in normal space.
you can't turn it off during the countdown because the side panels dont come on.

Yeah, thought it was something like that. Knew you could not do it as soon as the countdown starts. Thanks, (and Ratking also) out of rep.

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SS1 is a battlecruiser, the same class as those cap ships that you can find in conflict zones. Ever see one of those things come out of hyperspace? nothing like our ships. Its almost like they enter the void itself and come out where they need to back to our universe.

Somewhere here or in another thread there is a discussion about whether SS1 and the BCs had the old drives (or an improved version of the old drives). I think the debate was inconclusive, and AFAIK FD have never confirmed either way. That said, the route would seem to indicate newer drives, unless the old drives have somehow been improved vastly for distance. Do we even know for sure SS1 was a BC? I have never seen that confirmed.
 
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