Unknown Artefact (or artifact) Community Thread - The Canonn

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Somewhere here or in another thread there is a discussion about whether SS1 and the BCs had the old drives (or an improved version of the old drives). I think the debate was inconclusive, and AFAIK FD have never confirmed either way. That said, the route would seem to indicate newer drives, unless the old drives have somehow been improved vastly for distance. Do we even know for sure SS1 was a BC? I have never seen that confirmed.

I remember the thread you're talking about but im kinda lazy haha

I'll try to hunt it down for sauce. one sec.

edit:

the forum search function needs a buff.
 
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UA LOST. =(

While attempting to force malfunctions very close to a star.

I think I may have been able to recover if I hadn't been in supercruise.

Key point, yes close to a star you can force tons of module malfunctions, but obviously (in hindsight) a cargo hatch malfunction is possible and isn't ideal.

Back to Timocani I go. =(
 
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Thanks, but didn't find anything about more mathematical analyses. Found a reddit post that mentioned Fourier transform but other than that not much.

Anyone know more about this? I'm tempted to give it a go, but don't want to repeat what's already been done =)

This the previous sound analysis thread, there is one more I think about 'unknown artefact, signal decrypted' or similar, but these both predate the discovery of the Morse.

https://forums.frontier.co.uk/showthread.php?t=142912
 
UA LOST. =(

While attempting to force malfunctions very close to a star.

I think I may have been able to recover if I hadn't been in supercruise.

Key point, yes close to a star you can force tons of module malfunctions, but obviously (in hindsight) a cargo hatch malfunction is possible and it could dump the UA.

Back to Timocani. =(

Crap, sorry to hear. This is the problem with testing malfunction theories - although at least it was just the UA and not you and your ship!
 
UA LOST. =(

While attempting to force malfunctions very close to a star.

I think I may have been able to recover if I hadn't been in supercruise.

Key point, yes close to a star you can force tons of module malfunctions, but obviously (in hindsight) a cargo hatch malfunction is possible and isn't ideal.

Back to Timocani I go. =(


Sorry to hear that... Wish you would've done my experiment first... with a wing-mate the UA is secured... well, maybe someone else will attempt it.
 
SS1 is a battlecruiser, the same class as those cap ships that you can find in conflict zones. Ever see one of those things come out of hyperspace? nothing like our ships. Its almost like they enter the void itself and come out where they need to back to our universe.

It's not the same drive we use, but it's also not the old style that used a week to jump Max range.
 
Is it just me or does the CC ships jumping in sounds a tiny bit like the honks from the UA?

(or am i just hearing things?)

https://www.youtube.com/watch?v=de78Odrw6KE

holy crap youre right

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It's not the same drive we use, but it's also not the old style that used a week to jump Max range.

yeah sorry, i just re read my post. Im actually 100% agreeing with you despite my awful tone haha I wonder if the purpose of SS1 was to enter the void or witchspace on purpose? maybe they knew exactly what they were doing with that shiny new FSD.
 
It's not the same drive we use, but it's also not the old style that used a week to jump Max range.

Those were the ones the liner replaced! Dont confuse the two. It says "making a trip in hours rather than the weeks".

Also... we should be aware that there are common errors we can make and maybe one of these is the key:
1) Jump to a system
2) Go get food or something
3) You got too close to the star! Oh no! (Definitely not the pilot's fault in case of SS1... okay, maybe it was)
4) Try to jump out of the system ( =/= entering SC)
5) Watch out for Hatch malfunction, this way you will not lose the UA if you interrupt it in time.
 
holy crap youre right

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yeah sorry, i just re read my post. Im actually 100% agreeing with you despite my awful tone haha I wonder if the purpose of SS1 was to enter the void or witchspace on purpose? maybe they knew exactly what they were doing with that shiny new FSD.

I think the main thing we can learn from the convoys is that it's not the UA carrier that gets lost.

SS1 was lead ship. The escorts were slave to SS1. This is described in detail.

The UA (if any) must have been in an escort.
 
We need to reproduce the UA convoy. A T9 with a UA and two Anacondas in a wing. As the UA degrades the modules in the T9, the mis-jump will occur either to the Anacondas or eventually to the T9 after the annies get dumped in malfunctioned wing jumps.

edit: I've taken the liberty of adding this to the proposed testing regimen on the wiki

PS> re: damaging FSD's to get misjumps - the Galnet piece says a damaged module. Could be any module. A proper test would be to damage each module in turn.
 
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Hey guys :D, been tracking the thread for a while, figured I'd actually say something :). I think the T9 test is probably the next best bet, and if not any of this, it has something to do with the SAP 8 containers. Didn't we have a different sound from the UA with them, or am I incorrect? I'll be searching for a UA in timocani later with a friend. Maybe we can find a replacement for your loss Bitstorm :)
 
PS> re: damaging FSD's to get misjumps - the Galnet piece says a damaged module. Could be any module. A proper test would be to damage each module in turn.

You're right! If anyone got time to test these kind of jumps we might finally find something out... or cross out another idea.
 
We need to reproduce the UA convoy. A T9 with a UA and two Anacondas in a wing. As the UA degrades the modules in the T9, the mis-jump will occur either to the Anacondas or eventually to the T9 after the annies get dumped in malfunctioned wing jumps.

I don't think it is module degradation that causes miss jump.
I think it is something the UA does.

I'm going to speculate.

What if the UA does not degrade in space and does not hyper space out when it "explodes".

What if it does the Vapire Squid trick of blowing out a cloud of green and blue light particles and then hide (silent running).

What if the UA has some kind of Casimir drive and zip around in normal space at incredible speed.

That would explane the distortion effect:
"A prominent Federation scientist has claimed that the recently built Casimir drive is a threat to the entire universe. Using as it does the concept of space-curvature-straightening in order to milk power from the structure of space-time, it inevitably changes its large scale and long-term viability."
 
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I'm thinking there might be mileage in rizal72's suggestion.

Have a number of Cmdrs at various distances recording a UA from multiple viewpoints.
Have 1 Cmdr sat facing "down the barrel" while the UA decays down to 0%.
When the UA is at 30s to full decay, have the Cmdr in front of the UA charge up a hyperspace jump with the throttle at zero.
As soon as the UA screams and "explodes", punch full throttle to engage the jump.

The idea is that the UA explodes, sends out the pulse/plasma/distortion exactly where the Cmdr's ship is and the Cmdr in question fires the FSD jump to try and coincide with the pulse.

If it works, whoa!
If it doesn't, we've tried something different.
This is based on the detail of the misjump in the Galnet article today.

This should be considered as an option as well, no?
 
I don't think it is module degradaiton that causes miss jump.
I think it is something the UA does.

I'm going to speculate.

What if the UA does not degrade in space and does not hyper space out when it "explodes".

What if it does the Vapire Squid trick of blowing out a cloud of green and blue light particles and then hide (silent running).

What if the UA has some kind of Casimir drive and zip around in normal space at incredible speed.

That would explane the distortion effect:
"A prominent Federation scientist has claimed that the recently built Casimir drive is a threat to the entire universe. Using as it does the concept of space-curvature-straightening in order to milk power from the structure of space-time, it inevitably changes its large scale and long-term viability."


So the Vampire Squid is releasing alot of Negative Energy ? - He does look like he is frowning :)
 
So the Vampire Squid is releasing alot of Negative Energy ? - He does look like he is frowning :)

He is one ugly little @#*% and he can turn him selfe inside out.

The light particles are not exclusive to Vampire Squid. They are quite common in deep water creatures.

The particles look and act like the litle blue dots flying around the UA.

If I wasn't on the mobile, i could post a nice picture :-/

Edit: it's not a lot of energy. Bioluminencent lights are very energy effective chemical light sources :)
 
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You're right! If anyone got time to test these kind of jumps we might finally find something out... or cross out another idea.

Aye...

Something about malfunctions.

Power distributor malfunctions => "power disrupted" message => you then see the power pips randomly switching back and forth.

This only happens for a limited time.

The UA loss was essentially caused by me repeatedly trying over and over to hit that window just at jump time and over-cookng it. =(
 
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