Atmosphere. If you believe FFE lore they are actually carbon-based:
Thanks, that's good info.
Atmosphere. If you believe FFE lore they are actually carbon-based:
If ffe is to be believed I don't think vespine is a coincidence.
trying not to think of the y smell of Thargoid honey.
I say the UA could be a thargon because I'm pretty sure the UA head has 5 sides.
But my point is things could be much different depending how far FDev went on the reboot
Thanks, that's good info.
Just a quick observation before i leave for bed.
While experimenting with sap8 near star (now destroyed ..oops) i noticed it had NEX 0275401977 on it.
Nex led me to this site https://nex.nasa.gov/nex/
Havn't had time to have a good look,but looks interesting. All seems to be earth based but that number s gotta be something.
[h=2]THE THARGOIDS - TRUTH AND FICTION -11[/h]M.C.S
The Thargoids were first reported in human space by Lens Nikon, supervisor of the 'Planets Unlimited' Terra-formation Project on New Africa (Veliaze -2,3). They appeared in large numbers following the initial stages of planetary alteration. Initially only the Thargons were seen, flying in linear formation at a steady distance from the Planets Unlimited fleet.
It was only after the instigation of oxygenation that a mother ship was observed from a distance and no hostile action was reported until one of the Fleet Commanders ordered his defence wing to "melt them down".
There followed the complete destruction of all Thargoid ships in the area, including the mother ship. Forty eight hours later, the entire Planets Unlimited Fleet experienced a mis-jump and were met by around thirty Thargoid mother ships with an encircling fleet of Thargons.
Only two survivors returned (both unscathed) and neither made coherent reports although it seems likely that the two may be the only humanoids to have seen a living Thargoid and survived. Reports of their debriefing at the Therapy Centre on Eta Cassiopoea, suggest that the Thargoids made several attempts to open negotiations but were fired on at each juncture.
Lens Nikon.... Love it![]()
With the mis-jump reference there, it's seems to indicate that the Thargoids are able to move your destination on command.
Which just supports the idea of SS1 been abducted.
With the mis-jump reference there, it's seems to indicate that the Thargoids are able to move your destination on command.
Which just supports the idea of SS1 been abducted.
Don't know if this is significant or unusual, but I noticed tonight that there is high demand for SAP containers at the Azaleach Leoniceno station. Are they in demand in multiple stations?
I don't think that the fact that Thargoids can cause mis-jumps is evidence that SS1 was abducted. It means we know it's possible, but it's not evidence.
RECOVERY OF ANCIENT TREASURE
M.C.S
The Imperials called it the 'Duval Artefact' and locked it in a vault on Conversion for all eternity. In reality, this unique piece of uni-dimensional art work is the last surviving relic of an ancient and sentient race, wiped out by the Colonising Forces of Duval in their efforts to carve for themselves a space on the Universal Trading Map. Achenar 6d died so that the Empire might live and we are not about to let them forget it.
The Achenar Treasure will be put on display in the secure Exhibition Centre at Scott Town on Homeland, Beta Hydri (0,2) and members of the Federation and AIS will be accorded a solemn welcome by the attending exhibition Mentors.
Mentors are trained in the full history of Achenar and will be pleased to inform visitors of the full horror of the genocide, its precedents and the nature of the Imperial High Command that took its place. For those requiring deeper understanding of the annals of the region , recommended scanning includes Ovary Highwater's root work "Imperial Chronicles, a Federal Perspective" and the sequel "Two Thousand Years Too Long".
THEFT OF ANCIENT ARTEFACT
M.C.S
The Imperial Palace Guard of yesterday cancelled all leave following the theft of the priceless Duval Artefact from the Imperial Provincial Museum and Authentic Theme park in Chekovport. The relic, discovered on 6d in the early days of the Empire was treasured as an Inter Stellar Treasure and a perfect example of an ancient and novel uni-dimensional art form.
The thieves, identified last night by the Imperial Guard as Solly Hull and Trent Water, both museum workers plus accomplice, Commander [MiR(treas Player or NPC) are believed to have had access to the regional personnel computer codes and to have succeeded in bypassing all of the routine psychological profiling, genetic testing and Soul-Searching techniques used to ensure the loyalty of the Museum Attendants.
The local Captain of Guard issued a statement to the effect that the area had been sealed to all hyper space traffic and requests patience on behalf of all traders for the interruption of their routine schedules while a complete ship to ship search is performed.
Any person or persons attempting to leave before the lifting of the hyper space ban will be assumed to have acknowledged their guilt and action will be taken in accordance with the Laws of Attrition.
The Federal Authorities have so far failed to comment on the case despite the extreme displeasure voiced by the Exalted Imperial High Commander.
A scheduled meeting of the Bi Partite Command prior to the latest round of Sun Diving at Delta Pavonis has been cancelled on a point of principal.
Did you guys figure it out yet?
I thought it was so simple they couldn't give out any clues?
1. There is no solution
2. The solution is so obscure you could argue that it was designed not to be solved before the allotted time.
3. The solution is so simple it's a wonder how any of us get dressed in the morning.
1. There is no solution
2. The solution is so obscure you could argue that it was designed not to be solved before the allotted time.
3. The solution is so simple it's a wonder how any of us get dressed in the morning.
4. The solution seems simple to FD, but is obscure for us on the outside since we have no idea what the solution might look like.
5. The solution is simple, but not obviously a solution (e.g. the morse). We've already seen it but haven't realised that's all there is.