DDF and their "god-like powers"

Have you bothered to read any of this thread, or any descriptions of what the DDF was?
No, of course not. /s

I was dead against the microjumps and enthusiastic when they described the supercruise idea

The decision by FDEV to follow their own instincts is looking better by the minute IMO... edit: I should say that I don't think it needed to be an either/or decision - I think that both could interact quite well, and have repeatedly posted to that effect.

The guess you hazarded is very unlikely to be true. FD needed a mechanism of getting players into the same area so they could interact. With their chosen P2P networking (chosen and build (though not well) before the kickstarter started) wherever players got together would have suffered from the P2P problems.

I think there are more players hurtling about in the popular systems than you actually see in Supercruise, so there have to be multiple SC instances per system, as player traffic increases. Therefore you could start off in one SC instance, drop into a temporary "island" in normal space, possibly popping back up into different SC instances depending upon what spaces are available. It's easy to understand why friends/wingmates can end up on different instances as a result. If it was just simple jumps to defined rooms in space, the matchmaking would probably be simpler and cleaner.

I actually like the vision of supercruise - I just think it's got to be pig to code that up correctly, and issues relating to it must be a source of countless headaches and complaints, even if you prefer to point the finger of blame at P2P.

Design by committee would indeed have been ineffective. Just as well it didn't happen that way, then. Or, rather, just as well the committees were small, and all in the offices of FD.
I agree. It does appear that some folks are amazed that they weren't airlifted to Cambridge, handed a jumper and a mug and asked for their sage wisdom by a rapt David Braben, all because they paid their few hundred quid.
 
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Acceptance is beautiful. People were told this during the DDF...and still held onto the belief that FDev would change the game to match their desires. At lease it's starting to sink in.

Well Roybe, I suggest from what information you linked me to, FD discovered what ideas of theirs the private backers were interested in; FD then went on to implement what they were able and could in the time they had with regards to Kickstart agreements, and now were beginning PL's.

Planet Landing development will continue. Other development FD sees as feasible on the DDF, including what they have started will continue. Of course some players see a problem with there priorities, but I don't see the need to be concerned.
 
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I agree. It does appear that some folks are amazed that they weren't airlifted to Cambridge, handed a jumper and a mug and asked for their sage wisdom by a rapt David Braben, all because they paid their few hundred quid.

You'd be amazed actually how decent most of the folks in the DDF are. We're dead set against special perks in game when offered too.
 
You'd be amazed actually how decent most of the folks in the DDF are. We're dead set against special perks in game when offered too.

What "special perks in game" have been offered? Is there a VIP area in each station that the plebs aren't privy to? Do you all have bobbleheads with your own faces on in your ships? Do you get a discount on Lavian Brandy? Enquiring minds want to know...
 
I backed at DDF and even though some things have not happened the way I may have expected, and that there may have been some over-promising (cf. god-like powers), I don't feel that the DDF wasn't worth it for me.
It's not really on topic I know, but the reason I backed at DDF was, in some capacity, to monitor and potentially guide the path of development of the game. That capacity may in fact have been infinitesimal, but here we are with a game that exceeds my most fevered dreams and hilariously grandiose expectations by several orders of magnitude. In fact it had already exceeded those expectations significantly by the end of the Alpha phases.
I have had my money's worth many, many times over.
I don't really regard the more outlandish promises made during the frenzy of the Kickstarter and the resultant jubilation of funding success to be relevant or remotely important.
As I see it they were comments made in the heat of the moment and it's a bit silly to try and hold them to such. Perhaps at the time such a perspective may have been extremely difficult to assume for some, and probably me also, but still I'm not bothered about it.

The supercruise thing, had it turned out to be teleporting from POI to POI à la Freelancer et al., would, in my view, have removed the very essence of what makes Elite Elite. I view it as an absolutely essential ingredient of the game that one is capable of going wherever one chooses and at any time of one's choosing. Even though in the original games that wasn't actually possible in full, we are currently in a situation where the game is no less capable in this regard than the original. It's similar and gives me the same feeling in fact. That's good, that's what I wanted, anything else is a bonus. I hope that in future some way will be found to enable complete freedom, SC to other systems would do it, but currently the methods of getting around work and work well.
As part of the DDF I had my chance to express my view on the parameters of SC and express my view I did. That's what I paid for and that's what I got.
Honestly I could not have lived with myself knowing that I did nothing when I had the chance to be part of the most important thing to have happened in computing since the original release in 1984.
I'm not overstating that. For me it really is that important.

And I'm one of those who are not remotely interested in Powerplay. I see it as politics and politics is irrelevant. My view may change at some future time but for now that's how it is for me.
 
What "special perks in game" have been offered? Is there a VIP area in each station that the plebs aren't privy to? Do you all have bobbleheads with your own faces on in your ships? Do you get a discount on Lavian Brandy? Enquiring minds want to know...

More to do with the Founders of Elite, one proposal involved making Shinrarta 'jumpable' via some secret mechanism from just about anywhere. There were a few other ideas, I'd have to dig out the thread.
 
More to do with the Founders of Elite, one proposal involved making Shinrarta 'jumpable' via some secret mechanism from just about anywhere. There were a few other ideas, I'd have to dig out the thread.

Most of them, if I recall correctly and of course colour them with my own view, were ridiculous at best.
 
You think ? They were prepared for many years before the kickstarter

They apparently did some 'skunkworks' type stuff for many years before the kickstarter, yes. But the actual game that you have today, there was a Dev post saying that the main work started once the kickstarter had finished. There was also a video interview at one of the games conferences (around March 2014 IIRC) where DBOBE basically said that the multiplayer took them by surprise - it worked on their LAN, but was far more problematic over the Internet in the wild (go figure). I also remember loads of talk about how they'd got all of the ship designs 'blocked out' yonks ago - yet 9 months after release we're still waiting for ships. I think they have enough credibility that they will *eventually* deliver on the bare minimum of things.
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Now as to 'Godlike' powers, I certainly didn't join the DDF for them, and they'd just seriously unbalance the game so, if they don't materialise... meh. But I can understand why others are peeved. I joined to get the game made. I've had a lot of fun with the game, and messing around on these forums, but was it what I expected, did it live up to the hype, and am I satisfied with what's gone on post release (well actually since single player got axed)... no.
 
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I don't think the funding model changed. I think they just decided to go gung-ho for the pewpew and MMO folks and abandoned the kickstarters who had helped them get that far (unless those kickstarters were pewpew and MMO folks, of course).

Yeah. As much as I don't like admitting it... my feelings too. :(
 
I wish he and two others would retire and let some younger fresher minds have control and drag this game out of the mess it is descending into.

That's a bit harsh don't you think? Considering the guy hand-coded pretty much an entire galaxy onto one 880Kb floppy in 68k, and "younger, fresher minds" simply release retextured COD or Madden/FIFA every year.

No offense to "younger, fresher minds" of course, but the last two people I hired were in their late 40's and could actually code (I can't code, which is why I hire peeps who can). The younger peeps simply had no clue about industry standards, nor indeed how to code, so their young, fresh minds will remain firmly in the land of "Do you want fries with that?"
 
Most of them, if I recall correctly and of course colour them with my own view, were ridiculous at best.

Yeah, but everyone was 'no no, I don't want to be special!' Well other than the decal. There were some interesting ideas though, the possibility of Founders being able to give missions was nice.

My point: The DDF are a pretty decent bunch, despite sometimes being blamed for the state of the game because people seriously overestimated our influence.
 
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nats

Banned
Its pretty rubbish how little impact the DDF has had on the game so far and how easily the Kickstarter promises have been discarded now that the basic game has been made. Thank god I didnt get into all that myself, what a complete and utter waste of money and everybody's time is was. I am not at all surprised that quite a few of the original DDF lot are feeling let down.

Frontier and David in particular have remained very secretive and distant throughout the whole development of this game they dont deserve the effort that was no doubt put into the DDF discussions. And its the same with the book writing lot - they contributed their money, they sold the game a bit and now they have been discarded.

I am wondering whether Frontier and David are not all that nice people at the end of the day really. Certainly they havent contributed anything much to the community, havent rewarded the original backers much, havent even involved the book writers in any of the plot lines in the game or the powers, everything they do seems to have a monetary value attached to it now.

It is starting to taint the way I feel about the game really. I think their lack of care is really wearing a bit thin now and recent developments such as the arena and crafting are showing they just are not listening to their fan base at all but rather just want to keep growing their clientel by absorbing other genres into the gameplay.
 
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I think the DDF was a dud from the start. I mean, the phrase "design by committee" even sounds boring, doesn't it? If my favourite band decided to crowdfund their next album, I wouldn't expect them to add a funding tier whereby backers could get involved in the songwriting process. As it is, I offer suggestions on here all the time, and maybe one of them will get used, who knows? If they all fall on deaf ears, I wouldn't be too surprised or even disappointed however. I'm not in the band.


Ding ding ding, we have a winner. It is absolutely stunning to read MMO/game forums and watch people parade their egos around thinking they're entitled to tell developers what to do with their game. Feedback is one thing, but the comments one often reads transcends the realm of rational criticism and turns into, "wahh, I know best, listen to me (please!?)"

Unless you are, yourself, a game developer with applicable experience in the industry, you have no idea what possibilities are even technically achievable in the current game design among a million other concepts us layman fail to grasp. I should no more be directing Frontier as to what to do with their game as I do a surgeon about to cut into someone's skull. It stinks of hubris and ego when I read people complain that "the fans weren't listened to." I know I'd personally avoid such a game like the plague, had I discovered it was created entirely from "fan input."

One thing people always fail to consider is that there are undesirable elements in video games that are there because they are necessary and give shape or meaning to one or many game systems, not because "the fans" want them in the game. Supercruise is probably that system in Elite, and I'm fine with it.
 
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It was nice to "Name a space station" which got me over that level , but that too hasn't been all it could be (its stuck a ways out from popular systems)."
Be thankful. Mine is in what used to be a lovely spot on the edge of the Empire, a few light years from Federation space. Ideally placed for staging missions into either territory. Now it's exploited by Denton Patreus, a stark reminder of the Powerplay none of us asked for. I rarely go there any more, although it does orbit an airless moon so I might pay it a visit once Horizons drops...
 
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